Initialize engine version: 2018.2.14f1 (3262fb3b0716) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 960 (ID=0x1401) Vendor: (null) VRAM: 2007 MB Driver: 25.21.14.1735 Begin MonoManager ReloadAssembly - Completed reload, in 6.589 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.806071 ms Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TheLongDark/tld_Data/Mono/data-1BD5C010.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TheLongDark/tld_Data/Mono/data-1BE03498.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/TheLongDark/tld_Data/Mono/data-1125F020.dll Searching for compatible XInput library... Found Xinput1_4.dll. Rewired found 0 joysticks attached. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) PlayerId = 0 is assigned 0 joysticks. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) WwiseUnity: Initialize sound engine ... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) WwiseUnity: Sound engine initialized. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.922814 ms Profiler is not supported in this build (Filename: Line: 116) -- SystemInfo -- deviceType: Desktop processorType: AMD A10-7870K Radeon R7, 12 Compute Cores 4C+8G processorCount: 4 systemMemorySize: 8133 Mb operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceID: 0x1401 graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceType: Direct3D11 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 0x10DE graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 Mb graphicsShaderLevel: 50 supportsShadows: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unable to load inventory grid icon ico_X, bundle isn't loaded! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unable to load inventory grid icon ico_X, bundle isn't loaded! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unable to load inventory grid icon ico_X, bundle isn't loaded! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unable to load inventory grid icon ico_X, bundle isn't loaded! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Adding Gear category (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unable to load inventory grid icon ico_MeltSnow, bundle isn't loaded! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) GAME VERSION: 1.44 44110 () Release (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Shader 'Shader Forge/TLD_StandardObjMove': fallback shader 'LegacyIlluminShaderGUI' not found Gamepad camera sensitivity is zero. Is this correct? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 25383 unused Assets to reduce memory usage. Loaded Objects now: 85846. Total: 335.123932 ms (FindLiveObjects: 11.580651 ms CreateObjectMapping: 8.183072 ms MarkObjects: 297.483008 ms DeleteObjects: 17.876675 ms) Gamepad camera sensitivity is zero. Is this correct? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Received stats and achievements from Steam (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Refreshing notifications with options None Found 0 notifications. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Gamepad camera sensitivity is zero. Is this correct? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 17 Unused Serialized files (Serialized files now loaded: 7) UnloadTime: 23.853159 ms Profiler is not supported in this build (Filename: Line: 116) Adding Gear category (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43) Unloading 747 unused Assets to reduce memory usage. Loaded Objects now: 88874. Total: 257.872065 ms (FindLiveObjects: 9.653168 ms CreateObjectMapping: 6.466953 ms MarkObjects: 238.636882 ms DeleteObjects: 3.113222 ms) Your current multi-scene setup has inconsistent Lighting settings which may lead to different lighting when loading scenes individually or in a different order! Consider homogenizing the following: 1/2 scenes use different skyboxes. (Filename: Line: 124) Setting up 2 worker threads for Enlighten. Thread -> id: 8c4 -> priority: 1 Thread -> id: 1de0 -> priority: 1