thefistoffury1

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About thefistoffury1

  • Birthday 08/25/1994

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  1. Looking back, I wish I'd phrased some of those sentences a little better. I'm ESL, so, apologies for any errors. I do love the eerie concept of the aurora affecting humans as well, just slower. One of the vague warnings given is that the unnatural lights eventually corrupt higher brain function. Now, does the person become violent and primal, delusional, or do they just end up staring at the beautiful lights until they collapse? That's the fun (and creepy) mystery to think about.
  2. Oh, of course it's not a nuke. I only assumed that Canadian officials can't explain it immediately, so naturally that's their first suspicion. That's the world we live in, sadly.
  3. You're welcome! I'm a bit late for Halloween, but still, better late than never, right?
  4. WE INTERRUPT YOUR REGULAR PROGRAMMING TO ISSUE AN EMERGENCY WARNING. STAND BY AND MAKE SURE ALL INSTRUCTIONS ARE AUDIBLE. WE INTERRUPT YOUR REGULAR PROGRAMMING TO ISSUE AN EMERGENCY WARNING. STAND BY AND MAKE SURE ALL INSTRUCTIONS ARE AUDIBLE. THE CRTC REPORTS A MASS BLACKOUT AND ABNORMAL WEATHER PHENOMENA, LIKELY RESULTING FROM THE DETONATION OF A NUCLEAR WARHEAD OF UNKNOWN ORIGIN. THIS INFORMATION WILL ENSURE YOUR SURVIVAL IN THE COMING DAYS. EVERY DEVICE THAT RELIES ON ELECTRICITY HAS BEEN PERMANENTLY DISABLED. DO NOT WASTE TIME ATTEMPTING TO TURN THEM BACK ON. PREPARE FOR EXTREME COLD. STOCKPILE FUEL, FOOD, WATER, AND ESSENTIAL TOOLS TO DEFEND YOURSELF. AT RANDOM INTERVALS, ALL ELECTRIC POWER WILL RETURN AT ONCE, INCLUDING VEHICLES. BEWARE OF EXPOSED WIRES AND SUDDEN BREAKOUT OF FIRE. CONSTANT ELECTROMAGNETIC FLUCTUATIONS HAVE UNPREDICTABLE EFFECTS ON THE HIGHER BRAIN FUNCTION OF ALL CREATURES IN THE MAMMALIAN CLASS. DO NOT SEEK OUT YOUR PET ANIMALS. THEY WILL HUNT YOU DOWN. BARRICADE THEM IN THEIR ENCLOSURES. IF NONE EXIST, OUTSIDE YOUR HOME. IF YOUR HOUSE IS LOCATED NEAR LARGE NUMBERS OF WILDLIFE, RELOCATE IMMEDIATELY AFTER SUNRISE. YOU WILL NOT SURVIVE ANOTHER NIGHT. YOU ARE NOT SAFE FROM THE LIGHTS IN THE SKY. OVER TIME, ABNORMAL ELECTROMAGNETIC FLUCTUATIONS AFFECT THE AMYGDALA AND PREFRONTAL CORTEX. DO NOT STARE INTO THE NIGHT SKY. DO NOT GAZE INTO THE AURORA. NO MATTER HOW GOOD IT FEELS.
  5. Adam ran in every direction to check around his temporary shelter for supplies, nothing. Only the shallow cave he took refuge in. Hushed River Valley has the worst blizzard he had ever seen, for a second day in a row. Then again, he'd only survived in Great Bear for three days. No food, almost no water, every tree and rock and goddamn rose hip bush looks the same, he thought, and firewood is almost out too. Oh, he forgot about his lack of headgear; a certain way to catch frostbite one of these days. His pack was almost empty. No tools, no weapons, nothing. Last trek before the end, he thought. Might as well make it count. He followed the direction of the blizzard so it wouldn't slow him down,traversing fallen trees, snow banks, and even climbing one of the longest mountaineering ropes on Great Bear. A feeling grew in his mind,a sense that he was close to safety. A large scrub bush in the way, too much to move or break down on his own, blocked his way forward. No way was he going back, not at this point. The frost began to creep inside his core as his wet clothes began to freeze. Maybe a jump? There was a bit more rock to his left, maybe he could take a leap over the chasm and land beyond the scrub bushes that blocked his path. Perfect landing. As perfect as it can be for someone that was about to get hypothermic, catch frostbite, hungry and exhausted. Night was just beginning, the hum of the aurora almost audible already. The blizzard was stopping. He felt so weak, even checked his pack for a stim that never was there to begin with. Suddenly, hope. He heard echoes, surely caused by snow pressurising over a cave. A large one. He could hardly sprint, but it surely felt like his speed doubled. His bedroll was still on his back, and there had to be supplies in the ice cave. Any kind of supplies. When he saw the cave entrance, his body didn't seem to hurt anymore. He entered it, gleefully. The cave's first area held random sticks and branches, someone else's abandoned backpack with a few meds, even a toque! Adam was overjoyed. He would survive another night. A ravaged rabbit carcass caught his eye, in the clearing where light shines from above. He was so overjoyed, even the echoing crunches of collapsing snow above couldn't disturb his sleep later. As he stood in the light, he began harvesting the meat. He's so happy now, he doesn't register the sound as two green eyes approach, behind him, in the darkness. When the moment of realisation kicks in, he wishes he could turn around, to fight back. He doesn't get the chance. Adam, as well, faded into the Long Dark.
  6. Feel free to elaborate more if you want. I understand the stats of the outer piece add up and increase the inner item's stats, right? But only for specific clothing combos based on the materials they're made of, so a warm parka works like crap if you wear a windbreaker under it. That does work like real life, indeed. They do read these forums. Also, look at my post. Do you think that isn't complicated? I posted this because I had an idea, not because I had an idea that's simple to explain.
  7. (Apologies if this has been posted again before now, and apologies to Fahrenheit users, because I only converted the first few numbers, I hope I get my point across to you) As anyone who's played this game for a decent chunk of time knows, wind is your enemy most of the time. It carries your scent to predators so they detect you faster, it blows out your fires and, most importantly for this topic, it reduces your warmth vital on top of the ambient cold air temp. It's no accident clothes in survival have a maximum warmth bonus of 39 ° Celcius (102.2 Fahrenheit) while your maximum windchill protection bonus is 16 ° Celcius (60.8 Fahrenheit). It's meant to be difficult to withstand the frigid winds of Northern Canada. Sadly, the current system gives you no windproof bonus from clothes worn under your outermost slot. You got an Expedition Parka and two Cowichan sweaters, and wear all three of them under a Simple Parka? Only 2 ° Windproof bonus. Which makes zero sense. It's just a simplification for the sake of the clothing system. My proposal is to add a fraction of windproof bonus from clothes under the outermost ones, but only for the better (top 2/3) clothing items. General rule of thumb is this: If the clothing item in question has a maximum (100% condition) windproof bonus of anything below 1 ° Celcius (1.8 ° F) it gives no bonus when worn underneath the outermost item. It still does on the outer slot, but that's the same as the base game. If it has a bonus of 1 to 6 ° Celcius, it contributes half its Windproofing value (0.5 to 3 degrees) worn as inner clothing. And, to avoid the issues that too many decimals cause, the number is rounded. Maybe your worn down second pair of snow pants you wear on the inside has above 1.5 and below 2 degrees Celcius windproof bonus? Rounded up to 2, so the inner slot windchill bonus given is 2/2= 1 °. Is it below 1.5 degrees? Then it gets rounded down to 1, so your bonus will be 1/2 = 0.5 °. As for items that have only 1 ° of Windproof when fully repaired (like the dress shirt) , they can contribute 0.5 ° as long as the rounded number is still 1. In other words, when that dress shirt dips below 50% condition - below 0.5 ° windchill bonus - you get nothing from it. In my earlier example for the torso area, where I equipped the two Cowichan Sweaters and (purposefully) wore my Expedition Parka under a Simple Parka, instead of a meager 2 ° Celcius of windchill protection I would have, assuming all items are 100% in condition : Cowichan Sweater A and B: 2+2= 4 ° windproof bonus divided by 2 -> 2 °, and the Expedition Parka: 6 ° windproof bonus divided by 2 -> 3 °, for a total of 5 °. That's 7 ° Windproof bonus with the Simple Parka on top. Of course, equipping the Expedition Parka on the outside would allow you to get the most out of the Windproof bonuses for your chest (9 ° total actually) , but for the sake of the example I wanted to equip the best windproofing chest area clothes under a mediocre one. Using the best items possible in slots where windproof layering makes the most sense (Torso area, 3 inner slots, and Legs, 1 inner slot -I say one because longjohns don't protect you from windchill-) you get a maximum of: Two Cowichan sweaters: (2+2)= 4, 4/2= 2 ° , One expedition Parka: 6/2= 3 ° , One pair Snow Pants: 2/2 = 1 ° That adds 6 ° Celcius of Windproof bonus on top of a vanilla maximum of 16 ° granted by clothes on outer slots which gives us a new maximum of 22 ° Celcius Windproof warmth bonus. It might not seem like much, but it's a big deal sometimes. Especially when the air temperature is countered easily by your clothes, but the wind temp is colder, your windchill protection is naturally lower, and all that results in you losing warmth. I used the best four clothes for these slots to show how big the difference can be, so you can imagine the bonuses won't be as great with the early game clothes you wear on the inside. Also, bear in mind that you get drastically reduced wind protection from inner clothes if they're damaged. Let's look at all these great clothes with more than -75% condition. If the Cowichan Sweaters are worn as inner clothes and below 25% condition (under 0.5 ° Windproof bonus for each sweater) they contribute nothing to your windproof total if worn as inner clothes. The expedition parka below 25% condition would give less than 1.5 °, so that gets rounded down to 1 °. The half of that is 0.5 °, which is the final bonus. Snow pants, like the Cowichan sweater, give no windproof bonus as inner clothing because their windproof stat is below 0.5 °. Instead of the 6 ° these clothes added to windproofing as inner clothes, now it's only the Expedition Parka adding to your total Windproof score a considerably lower 1.5 ° Celcius. Needless to say, early game inner clothes will stop adding to your windchill protection much sooner (around 50% condition, depends on the item) and the worst ones -to stress the point again- contribute nothing at all. Combat pants and their half degree of Windchill bonus can only help you on the outer slot, for example. I considered adding the head inner slot to the list, but decided against it. I kept only the slots for your biggest clothing items, which naturally would act as better armour against the cold. __________ In summary, if you maintain your inner clothes (which wear down slowly anyway) you can buff your Windproof bonus slightly. Sure, lower quality or lower condition clothes help disproportionately less. However, if you had something as simple as two dress shirts, a down vest, and one pair of work pants on as supporting garments, that would give you 1.5 ° Celcius of Windproofing on top of whatever you equipped on the outermost torso and leg slots. If you had, let's say, another pair of work pants and a simple parka on the outer slots, that would be 3 ° of windproofing in the vanilla game, now 4.5 °. It's not overpowered in any way, just a subtle bonus that better clothes make far more noticeable. A better idea compared to getting absolutely nothing to resist the windchill from your inner slots. I marked this as a discussion, because I very much want to hear your feedback. I may have under - or over- explained, so feel free to ask me anything. Even better, improve upon this suggestion.
  8. Fun little story! Gotta love the attention to detail where you ACTUALLY put stuff in storage for the old man, like the story said. But I have questions: Where is the old man? Who is he? Is Astrid the story mode character or an original survivor? Please, continue this story. Cheers!
  9. Personal Log belonging to Henry S. [REDACTED], covert operative for the Canada Security & Intelligence Division. This was retrieved near a [REDACTED], on the western end of a broken bridge leading to [REDACTED]. Operative is MIA, possibly KIA. Multiple pools of frozen blood around the item, only one of twelve is canine. Chances of survival, very low. Classified report follows: ___ Mission Report: Date [REDACTED], 0224 Hours Precisely 4 minutes ago, a bizarre variant of an aurora borealis appeared above the Great Bear region, maybe even further. Almost everything that runs on electricity has been fried, hence this handwritten log. Newer devices that rely on sensitive electronic components are definitely unusable, while some older electronics, lightbulbs and cars function erratically while the aurora is active. When it fades, even the electronics that work under the aurora are dead, too. The errant electromagnetism airwave saturation necessary to suppress every current across every electrical component over this great an area would require a high altitude detonation of a 40 megaton bomb at least... once every 24 hours. Math is all wrong, this is insanity. I watched no fewer than two planes drop from the sky: a cargo plane of some kind to the northeast, a passenger airliner around the same area, but closer. I heard it crash, I'm sure I heard screams as well. Dear God... And a third, small plane, maybe a floatplane? Too small to make out in a night full of horrors. Some time after I was forced to leave our [REDACTED] where all equipment went haywire, I recovered survival supplies in some wealthy owner's house nearby. Huge villa, but no inhabitants. The garage also held a surprise in store: an ancient car, probably built before the 1950's. Simple ignition to start the engine is possible with a bit of tweaking, using spare parts around the house. No way the aurora could damage this old a heap that needs almost no power. I decided to use it after checking out the fridge, as I was feeling rather hungry and needed energy for the trek to come. I would make my way through the muskeg, along the train tracks to reach the plane crashes. Someone must have seen what happened, and I would help them survive, as well. Mission Report: Date [REDACTED], 0416 Hours The car worked like a charm, carrying me along train tracks for nearly 45 minutes. Owner had it refueled, so that wouldn't be a problem. I watched the sky from the driver's seat, wondering what the hell I would do once I could no longer drive to my destination. Then I thought about Joanne and the girls and all the road trips we had, but my earlier fear still kept my attention on the road. Around a curve, cruel irony answered. A broken bridge and a lot of wolves, all trying to work out a way across. I was stunned: they wanted to go towards the center of the disturbance, towards the origin point of the aurora. Maybe it's unnatural, maybe...weaponized? The wolves scattered as I hit the brakes and moments later, crashed an antique car into the rocks on the right end of the path. No way I could make the jump, and no way can I find another road in this part of the region. Shit. (Bloodstains have smudged some pieces of paper from here on) The wolves are now howling, surrounding my metal cage as I try to shake off the pain. They look different too, but that matters little. They aren't that tough and will scatter anyway after I drop a few of them. I still got my revolver, one bullet each for six wolves. My next report will follow after I somehow cross the bridge and reach the Maintenance shed nearby. I may have found a weakness of the wolves affected by the aurora. Will leave a message for other survivors and give an update soon. In any case, to my Joanne, Kate and Faith: I lo&& &&& &&&& &&& && &&&&& (unreadable) &&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&& (Paper is now soaked in blood. These few lines were also written, but are just as unreadable) ___ End of Mission report. Update: More blood seen on the other side of the broken railroad bridge, operative may have survived for at least a few more minutes. Search party will be dispatched when comms are back online.
  10. That's very cool, I can imagine the entirety of Pleasant Valley like this. Far less snow, not as many hungry wolves, and DEFINITELY no freaking blizzards.
  11. I always loved to constantly unload and reload my rifle on long treks, to keep myself entertained with that sweet bolt action. . One day I saw a heavily clothed man very far in the distance, standing motionless, so I cautiously gestured and shouted hello at the dark spot in the white horizon. . He looked surprised to see me at first, then his height got cut in half as he dropped on all fours, running unnaturally fast as if possessed by a demon . . Fright took over as I realised the bear had already closed the distance by half, and with shaky hands I aimed using all my skill and resolve. . True fear froze my soul in place when I fired an empty rifle.
  12. Oh no....stinky, wasn't one restraining order from that other deer enough?
  13. Let's be honest, the game is (according to most devs these days and how they make games) content complete for a while now. Other developers might/would have stopped adding anything besides new story mode chapters. In any case, how nice that you recovered that list!
  14. Thanks a lot! I was aiming for immersive, so that's good to hear. I rewrote it a couple of times, and I'm glad the work paid off.
  15. (Some plot points may contradict future story mode chapters) Then: The last few snowflakes that came to rest on the windows of Jackrabbit Remote Transport had begun to melt, thanks to the progressively warmer morning sun. Golden rays pierced into the hangar, where the pilot and owner of the establishment performed maintenance on his floatplane. The sun shed its light on the wealth of engineering tools and parts, rendering them all fully visible. Which was a rather rare occurence, mostly due to the dim, outdated electric lamps that should have burned out about two decades ago. No one but the owner could possibly know where to look for, say, a misplaced wrench at nighttime, with so very little electric light. As he worked, laid on his back under the floatplane, the pilot could slowly but surely see and feel the sun's effects; in fact, he tried to take it all in before the next blizzard in a few days' time, supposedly one of the heaviest in decades. Not that he would be anywhere but here, playing cards alone and having a drink too many...or too early. No travelling for Will Mackenzie this month, he thought. Chances are, no travelling for the next year, either. The Collapse had damaged his business, just like everyone else's, maybe even more. No one would see how well his old girl runs as she soars above the untamed Canadian wilderness, assuming anyone could appreciate it. No one entirely could, he reminded himself, not since Astrid. The door to the hangar swung open as a young woman walked in. Her stride was confident, her presence accentuated even more by her natural red, curly hair and her toned physique, only slightly hidden underneath puffy winter clothing. "An emergency flight to Hawaii, my dear pilot. I must get there post-haste!", said the woman in a deep voice and sporting a pseudo-Engligh accent. "Ha ha, Maureen", replied Will as he slid away from the underside of the plane to meet her. She instantly replied, "Would it kill you to hold onto one funnybone, Mackenzie? Just one?" He was now one or two grunts from stretching the stiffness away to stand straight in front of her, his eyes meeting hers. "We should arrive just in time for happy hour, Ma'am", Will said in an equally terrible accent. Maureen ran the administrative office next to the hangar, doing all the necessary paperwork. Her workload was just as heavy as Will's, which is to say, nearly zero. She would always visit the hangar just before going to work to catch up and talk about the news, but today was different. Some self-reflection was long overdue and that extended to her profession, and her boss. "Hey Will, I want to ask you something"."Sure, how can I help?" She would ask a question he wouldn't get the answer to until much later. "I wanted to know, why do you still keep the transport service running? Even though not a single major client has stepped in here, for so many months now? I mean, we'll go borderline bankrupt in less than half a year at this rate." Will was taken aback as he heard it all. He was familiar enough with Maureen to talk about everything and anything, but this specific topic, out of the blue. "I'm not sure, Maureen." He could only be brutally honest and hope for the best. "I suppose I care about the few people left who live here and I'm willing to give them a helping hand. Maybe I'm too afraid to move on, so I stay still, like a ship in frozen, icy waters. Maybe I'm stuck in the past, reminiscing about happier days now gone. Or maybe I'm just waiting for something to fall on my lap for my life to change course." Maureen responded with a friendly, understanding nod. "It's okay if you're unsure, I just wondered because it's been so long since Astrid, and your baby boy, so I thought you'd want-- Will interrupted Maureen impatiently, as if he was trying to stop the flow of memories her words wrestled free. "Like I said, I'm unsure. Let's leave it at that, okay?" His tone didn't seem angry or frustrated, he was rather trying to avoid discussing the issue further. Will felt the conversation was getting tense and thus he structured his retort in acceptance of his burdens, so that Maureen wouldn't have to feel their weight. "I wish I could do more for or beyond this place, but at the end of the day I have to accept what my limits are. I can't just abandon everything I know, close my eyes and hope my next gamble pays off. I hope you can understand." Maureen had the same sympathetic look in her face, an inkling of guilt for stressing him out growing underneath. "I understand, my friend." She wouldn't press this delicate a matter further. Will offered some morning coffee and that was that. Now: The echoes in the damp maze of a cave are never-ending, made worse by what feels like a dozen ice water currents. No matter how much Will kept his breath and body still, he can't hear his stalker's footsteps. His clothes ripped to pieces or missing, his tools and weapons scattered. Only one chance now, the spear. After traversing a labyrinth of bio-luminescence decorated tunnels that almost drives him to the point of desparation, the central cave comes into view, the spear resting atop a rock in its center. Now, Will can hear breathing and footsteps all around him. His primal fear urges him to hide in the shadows for all time, but there's no time to waste. A mix of hope, fear and instinct fuel him as he runs to the spear, picking it up with a half smile and hoping the old trapper wasn't taking the old Spence legend too seriously. The marrow in his bones freezes as he looks up, the Old Bear already charging at him through the darkness and into the light the open cave ceiling allows. He has less than three seconds before the bear reaches him, so he points the spear at it as he stands his ground. Two seconds now, his arms stop shivering as an unnatural clarity takes over. The answer to Maureen's question becomes obvious. "Because I owe you, Maureen. Even the days I'm too exhausted to honour what my grandpa and father taught me, you and your family still rely on this job, the income you need to sustain them. For all you've done for me here, I owe you something in return". He realises, he owes Astrid too. For all the good she did in his life, the greater meaning she gave it, no matter how everything ended. One second away, the Old Bear stands on its hind legs for a moment and prepares to crash down on a man ten times smaller like a tsunami of muscle, scars and teeth. He takes a gamble as he closes his eyes to keep his arms calm and on target for a little longer. His mind returns to the night his plane crashed in the pit near Milton, where he fell through the windshield, Astrid whispering to him in a dream: "Don't give up. Remember who we were. Don't let this new world break you. And I will see you again". Under his breath, Will Mackenzie utters "Astrid, you will. I promise". His gut tells him he's past his limits, that he's going to die alone in the cold dark. He doesn't listen. The spear makes contact as he opens his eyes. (Thanks for reading, this amateur writer appreciates comments)