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4 Wolfbait

About smaointeoireacht

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  1. When you leave items in a region, keep a note of what you left and where. That way, when you've managed to survive long enough for resources to become scarce, you know exactly where to go to find certain items. Starvation is slower than you imagine and easily redeemable. When food is a struggle, do not eat during the day. By waiting to eat just before you sleep, you can usually regain most, if not all, the condition you have lost by walking around all day starving (assuming you have had no other condition hits that day). Always leave a gut on a dead wolf to extend the time before it respawns and to get more crow feathers.
  2. I fell into a late night Wikipedia black hole and found myself on a page about the wolf and moose relationship on Isle Royale, ( ) and it struck me on how similar the environment and wildlife is between Isle Royale and Great Bear. This got me wondering, during development were there any islands that you researched into or drew inspiration from in order to create the environment of Great Bear? (Also, part of me kinda wants to see a pack of gutsy wolves attempt to take down a moose in game, is there any slim chance of this happening?)
  3. On Trapper's Homestead in survival, why are the windows always lit at night regardless of Aurora? Is this purposeful or a hangover from Wintermute? It just seems strange that this is the only building that does this, and there is never any source of light inside the Homestead to cause it either.
  4. In the Dec update you changed the route to get to/from the Crashed Plane site, I was just wondering if there was any reason why you decided to do this? Was there a technical issue with the old route perhaps? Or future plans for the cave system by Spruce Falls Bridge to lead to somewhere new or different (not holding you to anything, just curious)?