Brulreursdeloups

Members
  • Posts

    2
  • Joined

  • Last visited

Brulreursdeloups's Achievements

Wolfbait

Wolfbait (1/4)

2

Reputation

  1. Thank you @Raphael van Lierop and all your team for the new episode! I love this game! Here is my review for the ep. 3 New game mechanics 😍😍😍 Timberwolves are great! Revolver is fun to use. Doctoring and NPC rescue missions are genius addition. But it feels like you can get a little more from doctoring stuff. Hard choices, diversified actions, time management... Level design 😗 PV rework is interesting. It is now my favorite place to play on survival mode. Nevertheless, I was secretly waiting for a new region... even if I knew it was not planned to come now... Difficulty levels and game balancing 🤬🤬🤬 It was tooooo easy on the hardest mode. I played it 100% clothless / wild food only / no medicine. The weather and blind blizzard could be our epic nemesis in this ep., like THE Bear was it in the last one. I remember the idea of 'rope paths in the blizzard'... Way too easy. Characters and dialogues😍😍😍😍 Astrid, Molly and Father Thomas are awesome! Great job. Best character set from the first three episodes so far! Voice acting😍😍😍😍😍 Voice actors made an epic work! I love every second of it! Plot🤬🤬🤬🤬🤬 No major story advancement. No dramatic story lines / twists / auroralike enigmas. Molly's story is great. But why doesn't she go 'nuts' and we don't fight her (or escape) in an epic fashion? Side missions😍😍😍 Side quests are fun. Yeti and the 15 kg fish... man... I laughed so hard than finally caught it! Ending😍 Intriguing ending. As always! Progression vs emergence🤬🤬🤬🤬🤬 The Predux daemons are back. The 'go bring food and wood or everything will die' is not fun. Only one choice in dialogues doesn’t help either. Aesthetics😍😍😍😍😍 I love this game! 5/5 Bugs😍😍😍😍 Your team made an excellent work! Only bug I notice are animals going through the textures. I was hunting a bear, came to the fisherman cabin, shot an arrow... routine... Imagine my surprise then the bear attacked me in the closed cabin... Physics and performance😍😍😍😍😍 Great job! The game is better and better after every update. I can only imagine how much of an effort it takes to make the game deeper and faster. Breadth of content😍 It took me 6 hours. It was satisfying and not too long. Music and sound effects😍😍😍😍😍 Awesome! Intro sound track😗 You put the standards so high before. I was expecting for a new soundtrack / new epic intro movie... The old one is great anyway. Expectations and overall😍😍 The redux ep2. was a masterpiece. ep3 is good. I loved it. Thank you again!
  2. Hello Raph! Thank you and all your team for the Redux! It is the best game in 2018 by far! The second episode was epic! The first one so much better too. Now I am sure, you are the team everyone is looking at in the game industry. You should start the new game asap You made the Story mode the true fun to play! New story opening is much better, characters dialogs and animations are extraordinary. Hobbs character improve so much the storytelling. New map notices are welcome. And the dramatic fight with the bear in ep2 is a beauty! You improved so many things in the game that only few small-small further 'improvements' I can think of (in the DLC) : Auroras are unpredictable. The only big issue I see is then you harry up to the Carter Dumb to join Astrid after 7-8 ingame days and the bear fight and you need to wait 10-20 days waiting for an aurora. The frustration is 9,5/10 at this point. It may be cool to know 2-3 days in advance then the aurora will appear so one can plan all actions to be ready. May be Jeremiah can tell us about auroras to come. Hard mode is too easy. I know 95% of us are playing in easy mode but I am bagging you on my knees : please make the hardcore mode for the Wintermute. It was such fun to play this game. I want to play and replay it many-many times like other good games I used to play. But with so many food, soda, cloths and warm weather where is no challenge to play the game then you know the story and all locations. Long way to Milton no more. To me the long way from the cave exit then you find the road for the first time and Milton was the very best part of the Predux. It was challenging, it was fun. You run from the wolves, you are starving, you have cold and you have a long way to go. After that you find food, you find cloths and you pass to the Rambo/God mode. I hope to see this long way back in ep3 then Astrid will run through the Milton. Will she? Milton story rush. I feel like it can be so cool to know some more about Milton. The names of all houseowners, what happened to them? May be you can put the Id cards to the corpses so one can find out who this people are and their story. The night tragedy in the school can have some more light on it. It can be a very dark and very strong point in storytelling. Astrid strange acting. Astrid story is much much better in Redux but it is still strange. She left Will, she left her bag and her case! Why? Jeremiah rifle steal. Then Jeremiah throw out Will from the house, Will keeps the rifle in the inventory. It is cool to have it but I have feeling like I stole it. It feels like a story loophole. My question is : You are constantly improving the game making it better and better. It take some time and where is no limit for this. How you decide then to stop and move to another project? As an artist/gamedeveloper? As a businessman? As a team? Thank you again and sorry for my English. I am French.