LostRealist

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Everything posted by LostRealist

  1. This is intended, an incision must be made first, either by a tool or by a set of wolf teeth. It's explained in the latest release notes.
  2. That is well put. The very first thing that drew me to this game was the "Well here you are, there you go, you'll figure it out" situation that you start out with.
  3. I wouldn't mind looking at some less rendered stuff honestly. I want them as a gameplay tool, not really to gawk.
  4. This particular thing has happened to me plenty of times, once just recently. I'm such a garbage shot, I miss bears at near point-blank with the distress pistol consistently. And then every single time I turn around and walk away like it's a job well done, until "Wait, is he actually sti-- OH SHOOT"
  5. Well at least it keeps the wolves at bay. *BANG!* *cursing* "Ah, that guy is collecting sticks again.. woof woof"
  6. That is true. I think some basic hygiene would be an interesting angle to the survival dynamics.
  7. I actually agree, I don't eat ruined stuff either for immersion's sake - just pointing out what I find to be the most reasonable answer to "Why does it matter how good you are at cooking" when relating to parasites specifically. Logically, cooked meat is cooked meat, no matter how experienced the chef was. But the path it takes to get there may look quite different and since it spends that path being not cooked, that's when it's dangerous. Most parasites would only stay mobile and alive for so long when exposed to the air directly and their eggs would dry out quite quickly, but if an inexperienced chef puts the cooked slab on the same surface he prepared the raw meat on and then eats it from there - that'll do. Also not unlikely this would be something that's pointed out emphatically in a book like "Wilderness Kitchen", methinks. I don't know, for my headcanon it's the logical answer. Your mileage may obviously vary, that's up to you.
  8. I would pay good money for a DLC that is literally just a pair of binocs, nothing else. I'd even go to Blackrock again to get them if that's what it takes.
  9. I am kiiiiiinda trending towards this thinking as well. Granted, I don't punish myself with Interloper spawn settings, but hearing all this talk about the travois and associated maple saplings I keep thinking they didn't seem that scarce to me...
  10. Considering it's all permadeath, I'm sure that's the only really reasonable call to make. Still though, I find it very funny to imagine... very funny indeed.
  11. Which is what makes it tricky in the first place. Not placing cooked food where you had placed raw meat before would be a simple example. Not wiping your hands on your face or clothing when handling raw meat, using separate utensils for raw and cooked stuff, preparing your food in such a way that you don't splatter meat juices everywhere - kitchen hygiene goes further than the use of soap.
  12. The way I figure it works is that at a high cooking skill, you get better at hygiene. Meaning you are less likely to inadvertently transfer parasites or their eggs to places where you might ingest them directly. Realistically, this would be the major concern as far as parasites go and it makes sense that you get better at avoiding that as you get better at handling raw meat.
  13. Couldn't agree more here. I like FA and ZoC for what they're worth, but they're too cumbersome and/or dangerous to stay there long term compared to many of the "older" places.
  14. Wouldn't it just be the cheekiest stuff ever if they decided to sneak in the cougar in a random hotfix, without a big announcement? That idea came to me a few weeks ago. That's totally the kind of thing I would do if this was my game.
  15. I happened upon a similar situation with a regular hunting rifle - I had installed the DLC after starting that run and had been to CH without it before, so the rifle that would have been Barb's was just a regular one. Picked it up and it just stayed right there leaning against the wall, so I clicked it again, and again, and then checked my inventory to see I was now the proud owner of three hunting rifles. I literally could have just kept clicking it forever I think and I would have for sure been able to supply an army, and not just a small one.
  16. Well, I'm gonna give it a shot as well, probably this weekend. Those recipies are interesting, wouldn't have expected ginger to show up in 16th century England, shows what I know I guess. I'm going to skip the wine and just boil them down with sugar and water because I can't imagine I'll enjoy old grape juice in my pastry. To maximize yield I think I'll cut and de-seed them rather than boiling the whole things and straining them. Also don't feel like having to buy a new strainer after making these...
  17. Dude... every time I hear the yelp of a dying wolf, man. Emotional terror. The worst one for me is scared bears - there's just something so heartbreaking about seeing this dangerous, massive, proud animal reduced to fleeing in terror because it's confronted with something it cannot possibly comprehend, like a flare shell. Hits me right in the feels every time. Guy could have mauled me a minute ago, I still feel so terrible and sorry. My personal playing style avoids eating predator meat anyway even at L5 unless to literally save my life, and I only kill them in self-defence when there are no other options at all, that's how much they have me caring for them. They don't know any better, but I do. So yes, absolutely. HL pulled that off incredibly.
  18. I think what you should do is relax about it - not like you yoink'd the game from a Gamestop or whatever. Grabbing some merch would have been my suggestion as well if you wanna show your appreciation in the monetary way, I think it's a great deal for both sides. Hope you find something that brings you joy!
  19. Jesus, did you walk away from the game standing dead center in a pack of wolves? 😅
  20. From the makers of Scurvy comes the next affliction in the game: "These gosh darn nails, man"
  21. Gotta say it doesn't really apply to me with the custom settings I play, but I am intrigued as to what the harvesting change will mean to some of the more "hardcore" interloper people. I reckon that's gotta be trouble in the early game.
  22. Yeah yeah yeah, I know, I know, all this cool new stuff and all the nice fixes and here's this fricker right here who picks an item way deep in the list to bitch about - but thank god I already did throw it into a container, because I don't intend to use it, it annoys me unreasonably in my inventory, and if I had known I can't decorate a base with the thing I wouldn't even have picked it up... I want to misplace it. Either way, lots of good stuff on that list, I appreciate many of the fixes. Quite excited to get into the game and try some stuff out.
  23. I have a ton of fresh rose hips in my garden and you may have just given me an idea... I think they'll probably need a TON of sugar. I'd boil them down with it to a sort of jam, maybe with some nuts thrown in there - but that's not very true to the "original" recipe, is it. EDIT: Wait, forgot yours are dried... yeah, that would give me a headache also.
  24. I'd love if one of the two cottages was closer to the airfield [and they both had functioning kitchen counters]. They'd be very sweet places to live but they feel so crammed up against the edge of the world to me, I also don't love Trapper's because of this. And then there's so much trekking up and down if you stay at one of them.... I spent some time there on my current run, trying to acquaint myself, because I agree it's quite neat when looking at the whole region, but the locations of those shelter options just kills me. And then there's the fancy fog which I would rather not have in my game at all.
  25. It took me a while to even understand what you mean. I, for one, don't think I was ever under that impression...