Czhilli

Members
  • Posts

    63
  • Joined

  • Last visited

Czhilli's Achievements

Prepper

Prepper (3/4)

71

Reputation

  1. @BareSkin I’ve only just caught up on this. Awesome start. Didn’t think you would manage to get both good clothing and a snow shelter. Glad you found the deer carcass at the arch.
  2. @BareSkin I’m pretty sure you are guaranteed three deer carcasses: Cave near Road Collapse, The Arch and in the dip between the Harris Homestead and Coastal Highway exit. Good luck!
  3. You aren’t even guaranteed a rope to be able to descend the ravine and access the bed and get the flare gun to hunt deer. One snare won’t cut it. There’s barely any loot, I’m not sure there are even any matches. The food is initially not too bad with cat tails in the river and maybe nine rabbits, but the bunnies might not respawn fast enough. Pretty sure you get two deer on Voyager. It might be doable if you take firestriker, bedroll and cooking pot and the rope spawns so you can grab the flare gun to shoot deer. I’d certainly go to Mystery Lake via Pleasant Valley and Winding River. Leave the Ravine for a finale should you make it that far.
  4. @BareSkin From the information gathered it does seem that your demise would be inevetable and probably swift on a can only run. You already have nearly 30 days invested and I can understand not wanting to go on a suicide mission. Do only what is enjoyable for you. Even with two items you have a mighty challenge ahead. Have fun and keep us entertained with the fairytale of Cinderella’s desperate fight for survival in the desolate frozen wastes.
  5. I’m keen to see @BareSkin press ahead with the current rule set just to find out of it is possible.
  6. One of many major problems. I’ll leave it to the science guy to decide which is the worst. I’m thinking this may be one of the deadliest challenges ever devised. On my scouting run I collected 25 coal from the mine and 6 from the cave at the arch. I don’t know the science on coal respawns but it could be a help. I know you didn’t want gambles, but seeing as you are considering the possibility of a snow shelter, I did a little test on a possible location. It’s a bit finicky, but you can put a snow shelter at the mouth of the cave at The Arch and it appears to be wind proof location even when the wind is blowing directly towards the mouth of the cave. Needs more testing to make sure. Of course fuel for all the time you are sleeping is probably impossible. With a snow shelter you could take the risk on warmer afternoons for some multi hour sleeps without a fire to regain condition. Weather doesn’t change as quickly on Voyager as it does on Interloper. If you survive long enough to craft hat, mitts and deerskin pants or boots then fireless sleep in a shelter will become more viable. If it comes to sleeping in a vehicle though. Yeah, it seems close to impossible. And even if you manage to sort out sleep the calories still seem sketchy. My recent experience on Stalker leads me to believe that trapping in rabbit groves runs dry if there are no active rabbits about. I’ve seen it stated that this isn’t the case. But I have had several groves run dry on me recently, each time after the last active bunny has been killed by me or the wolves and trapping hasn’t worked again until rabbits were seen again. Might need some science.
  7. Indeed. The statement implies that he must be making water whenever he sleeps and hence can never sleep for more than one hour at a time. It’s that calculation that is unclear that me. Or maybe I’ve misunderstood.
  8. The whole venture seems like a massive gamble to me. I’m struggling with some of the science you posted, especially this statement. Can you explain your thinking. I’m not sure I understand the plan.
  9. When you are holding a lantern (lit or not) you can place it with right mouse button/ left controller trigger. I’m leaving Timberwolf Mountain now but I’ve left some lanterns to guide you back to the hut in the darkness.
  10. Was it snowing as you descended? Your clothes and shoes will get heavier as they get wet and absorb water. Like you, I find it so tempting to try and get all the loot off the mountain. I don’t need 7 lanterns, but there is a feeling of triumph when I have them all lit up in the Mounatineers’ Hut.
  11. I was intrigued about this dilemma so did a quick scouting run on Voyager to Old Island Connector. I didn’t find a pot or any canned food. It is too much of a gamble not to take something to boil water in. Surprised how many matches I found. There was just enough cloth and clothing to make a snow shelter, but that may not apply to your loot table and even then would be a toss up between being naked and sleeping in a snow shelter or barely clothed and sleeping in a car. Calories could be doable, but will depend on how the rabbit grove performs - it seems to me something may have changed with these since the Redux update and that I’m getting low yields than before. I think it might be possible for Cinderella to survive there if she takes just a can, but it will be really sketchy. Far too stressful a playstyle for me, but I’m fascinated to see how you get on. Good luck!
  12. Interesting challenge. Thirty days in Desolation Point should be a nice gentle introduction. But I’m wondering what happens on day 30 when you have to move, naked but for one item, to Old Island Connector. Is it even possible? Winding River and Raven Falls Railway Line seem equally as daunting.
  13. I think the leather brogues look rather dapper, but they aren't particularly practical. You are right that choice of footwear, as in everything else, comes down to your priorities. I put a higher value on reducing weight and having good mobility than you do. Of the found footwear I find the mukluks to be the best all rounder, and they look pretty snazzy too. But, I wear nothing but deerskin boots once I've made them because they can take more of a beating.
  14. I tend to be in agreement with @BareSkin regarding this. I’d rather have no numbers at all displayed and have to use guesstimates. Having exact numbers allows you to be super precise and efficient in your decision making but I don’t feel it suits the feel of the game. When I fly a spacship in Elite Dangerous having lots of numbers to help guide my decisions feels thematically appropriate but playing as a survivor stumbling through the wilderness that precision of information feels wrong. You can still get some % condition information if you want it, but not directly. The journal still records the minimum and maximum % condition for each day. This includes information for the current day, so if you started they day at 100% and then loose a bunch of condition due to the cold you can look at the last day in the journal and it will show something like 80%-100%, indicating you have lost 20% condition. You only get the min and max so, you can’t track any in between states, but you can get useful information on how stuff effects your condition. Using this trick I’ve recently learned that, for Stalker at least, the well fed buff raises max condition to 105% (it’s the carry buff that makes the biggest difference) and that intestinal parasites drop your max condition by 2% per day. Oh, and are you really still clonking around in a pair of ski boots? It would be nice if they offered some protection from sprained ankles but that doesn’t seem to be the case. Take a good look at their stats (yeah I know ). They would be my choice of footwear for wrestling bears during blizzards but not much else.
  15. I like this this thread. It’s both a fun quiz and educational. I spent last night in this cave. It has spectacular views and is close to a waterfall.