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About melcantspell

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  1. This is the very first time the perma death really hurts, and I need some encouragement now ... sorry in advance for the rant! So I spawned in Pleasant Valley. After a few futile attempts this is my 2nd kinda decent try at Interloper. I barely make it out of Pleasant Valley, but I do make it. I am constantly starving, I am cold, but I manage my needs like a soldier and I make it to Winding River and then to Mystery Lake. There, I try to restore my health, which is not an easy task at all, since I am still constantly starving. I explore the whole map, and I catch lots of rabbits, but I am always hungry. There's no bear at trapper's but I find a heavy hammer. In Camp Office I find the magnifying lens. After a few days of eating cattails and sleeping as much as I can, I decide I have to take the trip to Forlorn Muskeg to get to the forge. I get surprised by a blizzard, but I find a hacksaw somewhere amidst all that thin ice. Again, I barely make it, but I do make it. I arrive at the forge with the last two 3% health remaining and spend 3 whole days to recover. I forge 15 arrowheads and a knife. Now a new chapter starts. I will soon have a legit weapon, and I will be able to start hunting. I head back to Mystery Lake and cut Maple and Birch on my way. While the saplings dry, I am starving again. I make a few snares and barely get by. When I craft my bow things will change. No, unfortunately they don't. I kill a wolf in front of Trapper's, but I can't find a bear. I will need a few bear pelts to make a decent bedroll. So after a few days of unsuccessful hunting, I head north. I find a bedroll and there's lots of deer in the Ravine. I reckon there must also be lots of cattails down there at the bottom, so I climb down. I find the flare gun, which is nice, but is has gotten very windy, and I'm freezing. My health is depleting fast. I collect a few cattails (there are not as many as I hoped for) and try to find some sticks. I'm too exhausted to get back up again on the same day, so I try my best not to freeze in the cave. I never sleep more than 1 or 2 hours, since firewood is very limited and I can't have the fire burning all night. I'm exhausted and cold. I eat a few cattails. It wasn't a good idea to climb down here. But again, I make it. I climb back up again, shoot a deer and try to recover a bit. But it's freezing outside and there's not enough firewood to spend more than a single night resting in a cave. What should I do? Accept that I was defeated and try to save my life, going back to Mystery Lake? No, I remember there's a caravan near the entrance of Coastal Highway, and I MIGHT be able to make it. And I do get there, with a few percents of my health remaining. It's nice to be able to warm up in that caravan, but I have no food. As soon as the day begins, I wake up with renewed energy (though not more than 40% of my health) and I decide to follow the river, hoping there's lots of cattails. And there are LOTS. I collect cattails like a madman, all the way down the river, not minding the icy wind. I can warm up in one of the huts near the coastline, I think. Then I hear the bear, it's very close. I have a bow, but nowhere to hide. I have no clue where that bear is, but it sounds close. So I go back up the river and try to find a different route. I have 50 cattails for dinner, but I'm freezing. So I beeline for the nearest cabin. I can see the bear now, and it sprints towards me. But I make it. I have a luxurious dinner for the first time in weeks. Since I have lots of cattails and my health is in serious danger, I decide to spend another night at the cabin. My health is growing back and I enjoy staring at those protective walls. I will continue my adventure the next day, when I am more than 50% restored. The next day, a blizzard hits. I understand it is not likely to meet bears or wolves this time, so I head out and make it to Rabbits' Island, where I restore some more. Then I camp at Misanthrope's. Maybe it's the name, but I seriously love this place. I eat cattails, collect sticks and sleep lots to restore my energy. Maybe I'll head for Desolation Point in a few days. Then I leave the cabin and the bear is right outside the door. I aim and I don't miss. Great, a little more than 3 weeks and I have my first bear pelt. Cattails and matches are depleting fast though, so I decide to explore Coastal Highway some more. I loot the Quonset, and shoot my 2nd bear only 3 days after the first one. I feel invincible. I'm encumbered, but I carry that bear pelt to Misanthrope's to cure. Then I shoot a deer because I have run out of cattails. I'm living quite well now, and if it wasn't for the cold, I could spend all day long exploring. I catch some rabbits too, and shoot some wolves, so I will have lots of hides when I get back from Desolation Point. Also, I'm fishing to fight cabin fever. If only I had Netflix, I could spend months here on Misanthrope's. But I don't and I that's why I think it's time to move on. I make it to Crumbling Highway, and warm up in a cave. I have to be at the Stone Church by the evening. I will make it! I get to the Stone Church, overencumbered with 21 coal, and a nice new book to read. I make a fire, since night falls. I grabbed a rabbit on the way, so I will have a nice dinner. It's getting darker and I am extremely happy with this modest shelter. Then I hear sounds of fighing. A wolf caught a rabbit outside. I have no food left, and that one rabbit won't get me far if a blizzard hits tommorrow. I am wondering if I should try to steal that rabbit, and cure a nice new wolf pelt at the same time. Since decisions weigh heavy, I pause the game to think about it. Feed the kitties, grab a beer. I decide to not do it. I should rather collect some more sticks and I also saw a maple sapling not far. Maybe I should go grab that one. When I get back to the game, I have completely forgotten about the wolf, so I run right into it, with 50% health remaining. I am so surprised that I don't grab my heavy hammer but the knife instead. I totally unnecessarily but quickly bleed to death on day 36. I look at the screen for minutes in disbelief. So this is how you die in Interloper. This time it really hurts.
  2. Timberwolf Mountain for me, for the same reasons that the others already mentioned. It's just a super balanced region, easy to navigate and hauntingly beautiful. Also, you can do lots of different activites and still use the same main shelter, which is just as cozy as Trapper's Cabin. Edited to add: I have to admit that the Forlorn Muskeg and Broken Railroad would make my number 2 and 3 - and I just to hate both these regions so much ... It's funny how that changes over time (except with TM, which I have always loved :D)
  3. I am so happy I posted this thread. Reading your replies gave me the courage to start a new game. So this is my first week of trying Interloper. I have to admit, I didn't survive the first 24 hours in my first 5 tries. Some of these runs lasted minutes, haha. But in this 6th attempt things are not looking THAT bad yet. On day 8, I just woke up in the Camp Office with 84% condition (the best I've had since the start of the game, haha). I have a heavy hammer and an itch to go to the forge in Forlorn Muskeg. Unfortunately it's super foggy outside, so I'm probably better off reading books until the weather gets better. But I do have to go, since I'm running low on food (despite killing 2 rabbits, harvesting a deer and lots of cattails yesterday at the Unnamed Pond ... I'm dreaming of big stacks of bear steaks, but I guess it will be months before I can even think of stuff like this, and I would have managed to pull it off in Stalker in the first week ...) Oh well, let's stop the rambling here. I love Interloper. Should have tried it a lot sooner. It feels like the first time when I played this game.
  4. I wasn't even aware I could start a new game while not ending my current one. Need to find out how to load up previous games, haha. I was under the impression that you only have one slot to save your game.
  5. I really wonder how you decide when it's time to pull the curtains and end a game. Do you take stupid risks until you die? Or do you just start a new game without having "finished" the previous one? At what point do you decide that the game's been long enough? Is it a conscious decision, or are you just getting more careless over time until you take risks just for fun? I really want to try Interloper but I can't get this Stalker game finished ... please help Edit: to be honest, I was sort of bored for the last 100 days, and then suddenly that bear stalked me halfway across the map (which never ever happened before, and I was quite shocked that this is even possible). Those kinds of events make it awfully hard for me to just call it quits. Yes, it's usually quite repetitive, but then every once in a while, weird stuff happens and I have the feeling that I might miss it if I end the game. Stupid, isn't it?
  6. My cat is my snow blindness. She sits in front of my screen, watching out for wolves. The game is a lot more exciting when you have only about 10% vision, I have to admit, haha.
  7. Yesterday I noticed something that never happened to me before in 500 days of Voyager and 200 days of Stalker gameplay. I travelled the rails in Forlorn Muskeg when I noticed a bear right in front of me, at a fair distance. I stopped in my tracks and waited to see where it was going. It seemed to wander slightly to the right, so I slowly went to the left. After a short distance I turned around and noticed that the bear had turned left as well and followed me from a distance. I moved on. There was a wolf ahead of me, and lots of thin ice. Not wanting to turn around (because, bear) I tried to figure the best path across the thin ice. But of course it didn't work and I fell right in. Soaking wet, I ran a few metres. Oh there's that wolf again. What a good time to start a fire. So I made a fire to warm up and be safe from the wolf. The bear kept coming closer though. I could not stay here. Took a torch, ran a few meters to the edge of the map. More wolves. Made another fire, shot at the wolves, hit one, missed the second one. At least now I am a safe distance from the bear and can finally warm up. Oh what's that dark shadow right behind that tree? Of course, it's the bear, and he's closer than ever. And so it went until I was halfway across the map. I have no clue why the bear kept following me around (and it definitely was following me on purpose, I zigzagged way too much for any coincidences) but it was awesome. Has this ever happened to anyone else? I wonder how it works. In all my previous bear encounters, once I was a certain distance from the bear the bear just didn't give a **** about me and went on with his bear business. Not this time though.
  8. Good point. Birch bark makes sense. Heck , now we only need something to use those pesky newspapers for
  9. I'm all for making the game more difficult - especially after the first 50-100 days. Regarding snow blindness, from what I read it seems that it usually goes away on its own after a few days of resting the eyes, so it's not necessarily irreversible. It would be nice if the condition worsened over time (thus keeping the first few game days without added complications) and might lead to irreversible damage if untreated. Snow goggles could be crafted from bone and they could use an accessory slot. Also, it would be easy to lose or damage them in fights with wolves and bears.
  10. This kind of mechanic is very common in roleplaying games, and there it absolutely makes sense. I am not sure if I would enjoy it in TLD, since it makes the game EASIER the more skilled you get (and the late game is already way too easy). So, I would rather have options that make the end game harder
  11. I agree that this shouldn't be usable as an exploit for bear-hunting. I guess the key is randomization. If there's a certain, randomized chance, that a bear might get attracted to a stack of meat and leave its pathing to go there, eat a few and then get back on its regular pathing - it would be really tiresome to wait for a bear - there's a good chance that you might run into the bear a certain distance from your stack of meat, when you're not in your sniper nest - in a region with several bears, there would be a low chance to see more than 1 bear per day (which makes that hunt a lot less easy and predictable) - the best part would be not knowing if your stack of meat is still there in the morning. What do you think? I really think bears should get more love in this game
  12. Hi, wouldn't it be nice if (smelly) food attracted bears? That might also change the common habit of stashing one's meat supply right outside the front door ... For gameplay-purposes, different food items should have varying degrees of smelliness (this mechanic makes a variety of foodstuffs more interesting). What do you think? (if you wonder WHY, read this: or )
  13. Today I was a bit careless and ran into a wolf. Actually I didn't want to waste a bullet on him, and I had full condition (Stalker level) so I was like, ok, let's get into that fight then. Turned out to be an extremely stupid decision. I am near Monolith Like in Hushed River Valley, and that wolf RUINED my bedroll. It went from 70% to ruined in a single fight. Not sure what to do now. I've explored all of Hushed River Valley and haven't found another bedroll. So I might have to leave the region (oh did I mention that there's a blizzard building up?) and try to make it to Milton without any rest. Is that really the best option, or what would you suggest? My 200+ day stalker run just got a lot more exciting. Maybe I should be grateful for that, haha.
  14. I am a 100% sure that, about a week ago, I clicked too fast in my game and started eating a piece of raw meat (yeah, despite the warning message). When I realized my mistake, I sort of panicked and instantly cancelled the action. But it was too late, I had already gotten food poisoning (and thus had to stay in bed for the next day instead of going on that expedition that I had planned). So, although hard to prove, based on my previous experience I doubt that cancelling the action will help anything. My theory is that the chance to get food poisoning gets lower with EVERY cooking skill point you receive (not only "no food poisoning at level 5"). Which would mean, if you're now at cooking skill 2, you will get food poisoning less often than before.
  15. Haha I can already imagine the mad faces of Youtubers, staring at the black "You died in your sleep from old age" message ... I'm not sure if this is going to feel like a "You won"