ThePancakeLady

Members
  • Posts

    1,306
  • Joined

Everything posted by ThePancakeLady

  1. I'd prefer that they do not remove the standard vanilla settings. I quite like them, and don;t use custom settings very often. In fact, I haven't used them more than 10 times, since it was added. My son also prefers standard vanilla experience modes. My husband and daughter prefer custom settings, and use them more often than vanilla settings. My Godson likes both, about equally from what his Mum & Dad tell me, and what I have seen when he is stating with us for a weekend, and playing the game on our XBox One X. I would have no problems with Hinterland allowing Feat progression in Custom Settings, but I also understand why they don't allow it. Feat- (standard English definition): "An achievement that requires great courage, skill, or strength." Being able to set every setting to "Pilgrim Lite" and spam every skill and action needed to earn the Feat, kinda makes the definition and name "Feat" pointless. They aren't supposed to be super-easy to get. Just my 2¢. YMMV. And I would likely quit playing the game if I could not play standard vanilla Stalker or Voyageur, with the click of 1 button, and instead had to go through the custom settings toolbox each time to set every setting to match the standard templates for either.
  2. This has been an ongoing bug since Crossroads Elegy, possibly before (I honestly forget when it was introduced). I reported it with debug screenshots, not being able to use the rifle rack in Milton House (Grey Mother's House) in Milton back when it first appeared.
  3. Not sure if this is a guaranteed spawn or not. Pretty easy to miss during low light conditions, or hurried searching:
  4. @Morrick - I love, love, love the first one so much! Not just the beautiful framing you did with the broken lighthouse, but those colors. Spectacular shot. All of them are great, you have a good eye, and really frame your shots well.
  5. That was added in the Crossroads Elegy update.
  6. When the day starts like this, and you feel confident with your rifle and 3 rounds of ammo, lol... And you manage to get past the guard doggies, with a flare, and all of your ammo... And the night brings this- And you can hear them, on the other side of that rock. And decide to cry like a baby and run back into the trailer before the morale meter shows up... ...because you know it will. You didn't kill them all when you got here earlier, after all.
  7. Lol! Neither do I, just kidding around. Maybe. 😛
  8. I have to agree with the OP. For Pilgrim, Voyageur and even Stalker, the flare gun is not usually a big deal. But for Interlopers? Even with the revolver now enabled for Interlopers, it is one of the first weapons most Lopers I know go running to get, asap. Rifle ammo manufacturing does Lopers no good. I suspect revolvers will be much more rare for them, as opposed to how common they are in Pilgrim & Voyageur. Heck they aren't that uncommon in Stalker, even. The gunsmithing and ammo manufacture are supposed to be an option for long-term players, people on long runs. Though Raph did say in the video that they are looking into other uses for the milling machine, and I am guessing the bench, as well. So, perhaps this is already something they are thinking about. How to make flare shells craftable. (Not a simple thing to do IRL... magnesium and the other chemicals in flare shells and road flares are not something you treat lightly.) . They may need to research to see what can be used, and how/why it would be on Great bear Island. The ingredients for making rifle and revolver rounds fit in. Car batteries for the lead. Lots of dead cars abandoned all over the place. Stump remover- logging on the Island, trees that "needed" to be removed to clear land fr farming, and the building of structures, large and small. Plant fertilizer... "Island Gardens for Island People" posters and the community gardens and "farmers market" in PV, as well as farms in various regions. Doesn't seem like organic gardening was a big thing on GBI. Charcoal... readily available from burned out fires. But I have a hard time figuring out what magnesium and strontium nitrate would be doing on the island. Unless there is a hidden fireworks factory somewhere? Unless we could harvest from unused flares, red or marine.
  9. Because all of the women were smart enough to leave before TSHTF?
  10. https://steamcommunity.com/app/305620/discussions/0/1737757910888239883/#c1737757978281714060
  11. Since no one else is spoiler tagging their shots of the new region, I guess i won't bother either. Hopefully people who have not yet explored BI yet, won't look here, knowing there might be spoilers. That said... I am a tad obsessed with looking at all of the graffiti... And I got a kick out of the alternative use of this rifle rack...
  12. Chuckling a bit that Timber morale is set by default to "High" on all templates, even Pilgrim. You can set the morale down too, if you still want them hostile, but want to be able to break morale more easily on Voyageur/Stalker/Interloper. They flee, like any other animal in Pilgrim, so the Morale setting is a bit silly here, IMHO. Unless it ties into their hunting behavior as well, which is possible. Haven't seen them hunting yet in the b new region. I would love to see a full (Stalker sized) pack go at a bear. Just to see what happens, Just saying...
  13. Looking at the Custom Settings Toolbox templates, it looks like snowshelters are safe in Pilgrim only. All other modes show "wildlife attacks during rest" turned on. And since many people use snowshelters to sleep outdoors, I am guessing that "rest" includes in a snowshelter. I've never had it happen, but I don't use them very often. Might be a question for the Milton Mailbag, when Raph gets some free time to get back to it. A quick search showed 2 snowshelter questions, neither of them about being attacked while in one. I did not look at the questions on sleep though, or for questions about attacks in general. So I may have missed the answer, if it is there.
  14. Yeah, true. I was not thinking about how it works with controllers, PS4 or XBox One (or any other), on console or PC. I have honestly only tried HUDless once, on PC. And didn't enjoy it. I like a Contextual HUD.
  15. You underestimate them, lol. Though, from the region choice menu f(or everyone besides Lopers), the new region does not have the beginner/intermediate/advance rating (yet). So, you may be right. But I still would not put it past them, after so many threads from Lopers asking for more challenge in the game. BI would be the place to start a Loper who wanted that, I think.
  16. If you can get in past the "guard doggies" first. 2 Stalkers dead already, lol.
  17. You can always choose to go HUDless, and use [Tab] to pull up the HUD when needed. or [F] to check your status screen. Though, I am not 100% sure HUDless turns off the morale meter on the HUD or not, haven't tested it yet. 3 spawns into the new region. 1 Pilgrim, 2 Stalker. All dead, very quickly. That cold will kill a Pilgrim, pretty quickly too, if RNJesus hates you like it hates me, and spawns you in with the cruddiest of clothing, and very little clothing to be found near the cannery. And Yeah, the Timbers do a number on a fresh Stalker with no tools, weapons or means to fight back. Just one Marine Flare and fists, lol. Heckuva place to spawn in at on Loper, I am sure.
  18. The new region is very interesting, so far. Very ugly, and pretty at the same time. I hope people understand what I mean by that. I will spoiler tag these first shots, so people can discover the region for themselves. Don't reveal the hidden content if you don't want spoiler shots.
  19. All I can say is... OMG, I am so ready to die in all new horrific ways. Thanks Hinterland, this looks amazing.
  20. There is a certain someone on Steam who now refers to all corpses he finds as "JayXL" in his screenshots.
  21. Nice touch, the falling snow. I am curious- is this all hand done, pixel by pixel? Or done with an image converted to pixel art using a tool in something like Photoshop, or an online conversion tool like Pixelator? I also understand if you or your wife do not want to share how it is done. More curious about what you would like to see from others who may want to contribute images to the thread. (And you should use the .gif with the falling snow as your avatar... love that snow!)
  22. The non-potable water is not clean, or there would be no chance of getting Dysentery from drinking it. Wild animals don't use restrooms like humans do. The go wherever they are standing, sitting, flying, ect. when they need to go. "Dirty" is not only a thing that happens from motor oil and gasoline/petrol. There is a reason we must boil water to make it potable (safe to drink).
  23. And what would we do with a generator? It would only work during the aurora, and during the aurora we already have power. But... (Spoilered due to Wintermute Episode 3 spoilers... don't look, if you don't want to know.) And please don't quote the hidden content openly, leave the spoiler tag intact. Not everyone has played Wintermute Ep 3 yet, that may not want to see what is hidden.