XAlaskan_420X

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  1. There is this Medicinal Tea I drink called chaga. Chaga is a brown corky fungus that grows on birch trees and has a black shell that looks like charcoal. Out of all the tools that exist in the game, chaga can be harvested via prybar or axe. You can't really harvest chaga with the knife alone without a baton or hammer because the chaga is too corky and tough that you would need a baton or hammer. There is no baton in the game but there is a heavy hammer. Knife+hammer in inventory as a way to harvest could work or hammer+axe. or just the prybar or just an axe. If you used just the axe alone or just the prybar, you would be sort of bruteforcing it and probably wouldn't harvest as much. Maybe it could work that way in the game too. Actually now, I harvest chaga with saws. Even the hacksaw in the game could work. The best time to harvest chaga is in the winter, that is when it is the most fresh. The game is set in winter and already contains birch trees, perfect. Chaga is anti-parasitic. I don't know if kills parasites or just acts as a preventative. but it would be nice if it had one of those benefits in the game when drinking chaga tea. As well as heat bonus. Chaga tea is prepared by simmering harvested chaga chunks (the chaga chunks can also be grounded into powder but there is no grinder in the game). Chaga has other medicinal benefits like preventing damage and mutations of your DNA. Though my sister claims that is repairs DNA. The tea is black like coffee when it's done, its full of minerals and anti-oxidants - it actually has more anti-oxidants than blueberries. I think it would be great for the thermos. They already did add birch bark tea in the game and that's cool. BTW you can add birch bark tea in to chaga tea. Infact, often the chaga has birch bark on it when harvested and it's get brewed together. Needless to say I think chaga should a health bonus like the birch bark tea has or a healing effect. It is somewhat hydrating, more than coffee. But it has never made me feel full despite it being full of nutrition - i'll feel just as hungry as before I drank it. Technically one cup has an average of 30-35 calories. So maybe it should add 35 calories to the player. and slightly more hydration than coffee. Here is a link that describes chaga in more detail and it's incredibly long list of health benefits. How to Make Chaga Mushroom Tea, Benefits and Other Uses | TWR (thewellnessroute.com) I like the reishi and meat stew idea. Rabbit reishi stew, venison reishi stew, moose reishi stew. Bowls already exist in the the game in some cabins, but I think it should use the thermos and show up in the food slot as a thermos. When I travel on bike, I usually keep stew or noodles in the thermos and it keeps it hot for a long time and doesn't spill. So it's more practical that way and thus makes more sense in the game that way, IMO. We put chaga in our meat recipes, we sometimes add it to spaghetti sauce, I have added it to oatmeal. Not that spaghetti and oatmeal should exist in the game - it's just something that we have done. I think hot chocolate and hot cider would be great additions to the game as great 'warming up' drinks with no other player health benefits other than to stay warm for a bit longer plus a few calories and some hydration - that way you can save those reishi mushrooms for your food poisoning instead of using it up just to warm up. If official mod support was added to the long dark, I would definitely support the creation of mods that have: chaga, hot chocolate, hot cider, meat+reishi stews and thermos.
  2. These are ideas that I have had for a while now strictly for being added to the Custom Game Settings. Want to know what all your thoughts are. These ideas are #1 Death by Frozen Lungs There is this thing where if you run in frigid temperature for long enough to dramatically increase your breath rate in sub zero temperature (carrying/moving very heavy stuff can do this to), your lungs could freeze causing you to die. I'm not sure how true this is or how cold it would have to be for this to happen, but it would be great if that was a risk in the game with some kind of indicator warning. As Custom Game Setting. For extra challenge. #2 Altitude effecting the temperature - An example of this would be: The bottom of a canyon or mountain would be the normal temperature for that weather/time of day but the top of a canyon or mountain would have a colder temperature, if you were to be there at that exact same moment. As opposed to what I think the game does, which is: the temperature is effected by the weather/time of day and it is that same temperature on the whole region at that moment - so even if you (with very little weight) climbed a tall mountain very quickly OR ran down a mountain very quickly you'll find that the temperature is the same before the climb or the decent. Another way to test this is with the climbing rope. All though judging from the length of the climbing rope, it doesn't seem like it is enough of an altitude difference for there to be a noticeable temperature change - a better example would be in Ash Canyon on the way to the Gold Mine, there is a rope climb followed by an unusually high rope climb. The temperature at the very top (after climbing) should be noticeably colder than before the climb or visa versa climbing down it should be warmer at the very bottom compared to before the decent. It seems like I have covered great altitude change in very little time in the past and noticed no change in temperature. but I will test this more to see if I can find what appears to be altitude effected temperature. My idea would include x1, x2, x3 and x4 amplifier/modifiers for altitude effected temperature making altitude temperature drop greater. In the Custom Game Settings. For extra challenge. (x1 being default or off) There is a lot to consider with this turned on as it would, in a sense, overhaul the temperature system as some places (probably many) at high altitude would have a consistently colder temperature, frigid in some places, making it difficult to stay warm in certain places that didn't used to be challenge in staying warm if you had decent gear and Custom Game Freeze Rate on low or medium. An extension of this setting would be for structures at a really high altitude like Foreman's Retreat or the Trailer by the train tracks in Coastal Highway (basically any structure in a altitude effected zone) the indoor temperature would have a lower base temperature.
  3. Mouse and Keyboard Crossplay for the Xbox One. Xbox One has this capability but it only works for games that add in the Mouse & Keyboard Crossplay capability. I would use this feature... but is it possible to add this capability to The Long Dark Xbox One Console version? What are your thoughts on this?
  4. I am also interested to know what the highest point is. I do believe that Ash Canyon has the highest visible altitude high/low ratio I have ever seen (I mean like looking down at the lowest point in the canyon from your highest accessible places in the region) - this is not counting any of the 2d mountains in the distance that are inaccessible in any of the regions, just what is accessible land in the game. If we were to factor in what is inaccessible... well now I am really curious as to what mountain that would be that would have the highest point and what region it could be seen from. I do realize that just because Ash Canyon seems to have the highest altitude ratio doesn't mean that it has the highest point, because for example if MT or HRV's lowest point starts close enough to AC's highest point then MT or HRV's highest point would be higher than AC's highest point. Anyways, while thinking about what the highest point in The Long Dark would be while exploring Ash Canyon, it brought something else into question and that is, I have never noticed altitude altering the temperature - I would like this as a thing. What do you think? Shoot, that would deserve it's own post. As that would basically overhaul the temperature system in the whole game. The game would be completely rebalanced as far as temperature-wise.
  5. Did anyone else notice that you can open vehicle fuel tank lids now? I wonder if that means that we will be able to siphon gas as fire accelerant in the future. Does anyone know if the winters embrace save game will be playable after july 31st? As for heart attack and heart surgery - whaaaaaaaat? I am really glad you made it through to the other side of that and that that the surgery went well. I am afraid of that kind of stuff - both heart attack and heart surgery.
  6. Always quick on the post-update investigations and fixes from what I've seen. That's awesome. I haven't experienced any of those bugs listed yet and I haven't traveled to Bleak Inlet yet. But I haven't played much yet so far just some progress in Milton on a custom game. I will look out for bugs. I did see haze outside, I am guessing that is a new weather type.
  7. I went back for that pumpkin pie at the farmhouse. After spending a few nights at the Community Center Base. I saw the wind direction was in my favor. So I Traded my now empty lantern for one of my full ones and drank some tea before heading out. Fortunately the wind was still going in the right direction. I had a good start so I decided to pass the barn this time, making one trip straight to the farmhouse. Visibility is at it's worst. The road doesn't seem to go straight to the farmhouse anymore, I think it's one of the changes of the region. That almost got me lost/killed. but I followed some orchard trees and found the silhouette of the water tower like a beacon. So I went from there to the farmhouse. With 70% hypothermia risk, I went inside lit a fir log in the cook stove, took off my soaking wet work pants and put on my dry cargo pants, took off my wet wool hat and put on my dry toque. Taking off wet clothing and replacing it with dry clothing actually helps raise the "feels like" temperature. It's something I practice in survival mode now. I ate half of the pumpkin pie that was sitting on the cook stove. Fortunately, it was hot so it helped me warm up. There is wood in here, so I might spend night here before going back to the Community Center Base. I still haven't found an Axe or a Gun yet. but despite that I am pretty satisfied with this run. I also realized how much not having an Axe and Gun on you can keep you from being weighed down too much. and fortunately, I was able to find and collect plenty of wood aside from the abundance of coal that I have. I realized that it would be cool if there was an "always night" survival mode for The Long Dark. This 4th night inspired me to make a new custom game with blizzards on highest, freezing rate on highest and hypothermia/frostbite recovery rate on lowest. For a nice Cold Challenge. One thing that I am finding out about 4DoN is that the sooner you start in and the more time you put in collecting stuff, the more prepared you are later on. Fortunately, I started in immediately because I was about to finish the last mission of Ep.3 and saw 4 days of night on the main menu. Last year I did terribly on 4DoN and I didn't get a single badge due to a collection of things gone wrong: I missed day one, failed to find much loot and never made it out of CH and got ganged up by 5 or 6 wolves outside the quonset. I have a clip of that. I have never seen so many wolves at once. And then starting in on Day 4 in CH was a death sentence every time. It was still fun because it was incredibly challenging. By the way, Happy Halloween to everyone.
  8. I got the day 4 badge Now I am going back for that pumpkin pie. Or die trying.
  9. I stopped by the Lonely Homestead in the birch forest on the way to the barn house. There was not much stuff in the barn house except some wood, so I proceeded to the Farmhouse. Day 4 set in. Realizing how cold it became both inside and outside, I quickly realized that I should have stayed at my Community Center Base. I went out to check the temperature, watching the only things that I could see - which was my body heat draining by the second and the snow in the strong wind. "Am I on a Canadian Island or Antarctica?" I wouldn't be able to tell if I didn't know any better. I went back inside to panic as I only have 2 chocolate bars and a pie in the kitchen. I lit a fire to melt some snow trying to think of a plan on how I can retreat back to the base. "If I lighten my load, wear the warmest gear and use a lantern, I can follow the edge of the orchard to the road and the road to the barn, warm up there. All the way. and then continue the road back to the base". So I put the stuff that I didn't need in the cabinet. Already wearing my warmest gear because of how cold it is inside, I drank my coffee and went outside. Crossing through the orchard and finding the road seemingly by sheer luck, I followed the road and made it to the barn house. I went inside and lit a fire in the burn barrel. I am glad I got all that birch bark from the forest as the tea helps restore some lost health. But I realized that I forgot the pumpkin pie at the farmhouse. "I WILL go back for that pumpkin pie even if I might die trying" but first I have to make it back to base so I can survive the time. I believe I have a chance at making it back to base and surviving the time. I drank my birch bark tea and went out outside trying to make it back to the road. Just as I see the road I am now risking hypothermia. There is no turning back. At least I am traveling fast in the same direction as the wind instead of going against the wind. I stopped by the crashed truck and grabbed a pair of driving gloves off the dash just because I might as well. Up ahead I see the stop sign and the fork in the road. I approached the blueish-gray silhouette of the structure and my lantern lit up the door. I have never been so happy to see a door. I am safe-ish now. But when my food runs low I WILL go back for that pumpkin pie even if I might die trying. My advice: Wait until the wind changes to the direction you want to travel in. If you push against the wind you will go too slow and freeze before your destination. But if you go with the direction of the wind you will travel much faster.
  10. No Axe, Prybar, Rifle or Revolver yet but I have 3 Gun Cleaning kits, 48 Revolver Rounds, 17 Rifle Rounds, a knife, knife sharpener, 8 flares, flashlight and a Bed Roll. For heat: 47 Coal, 20 Sticks, 10 books 5 Reclaimed wood, 3 Cedar, 2 Fir, 5 Lanterns and a Jerrycan, 1.44 gal total kerosene, 3 Accelerant, Plenty of tinder. Plenty of matches, I just haven't cut any wood or broken up furnature yet. Medicine: 15 Prepped Reishi tea 12 bandages 10 bottles of Anti-septic 6 bottles of pain killers 4 bottles of Antiboitics 4 Water purification tablets 3 prepped Rosehip tea 5 Wound dressing 3 Emergency Stimulant Food: 50 Coffees 28 Herbal teas 6 Candy bars 2 Cat tail stalks I am going to search for food in PV. So far in PV I have only been to the Gas Station, Community Center, surrounding houses & church and 1 cave. The community Center is my new base. It took 5 trips to and from the mine to move all of my Coastal Highway loot. Clothing (All in new-ish condition): 2 Wool Hats, 1 Toque, Balaclava, Cotton Scarf, Wool scarf, Head Wrap, Baseball Cap, Wool Shirt, T-Shirt, Thick Wool Sweater, Thin Wool Sweater, Thermal Pants, Jeans, Cargo Pants, Work Pants, Sports vest, Down vest, Windbreaker, Mariner's pea coat, Work Boots, Trail Boots, Insulated Boots, running shoes, Rabbit Gloves, Ski Gloves, Work Gloves, Wool mittens, Fleece mittens, Driving Gloves, Handwraps All of my clothes are around 99% with a few things at 80%. I usually don't repair a clothing until it is 70% or less and that brings it up to %100. I have 9 cloth, 11 leather and 8 sewing kits. Now I will go to the Barn First, then Farmhouse second. I want to find some food, a gun, an axe or wool longjohns. There is a wolf that thinks he's supposed to guard the bridge. If I find I gun then maybe he will become my first pelt XD But how well will I survive the next few days I wonder.
  11. I was attacked by a wolf on the way to the mine. I got to the mine, got a ton of coal. The wolf died but I don't know where. I go numb every time I try looking for it. So I moved on. Now I am in pleasant valley. I got my candy supply a bit higher now. I have almost what I need to make deerskin boots. but I found insulated boots so maybe I will wait until I have enough to make the deerskin pants considering that I haven't found any snow pants yet. I feel like I am getting ahead of the game now. This is exciting!
  12. I played about the same amount of time. I did receive the "you survived 2 hours" badge. My advice, don't skip cooking, melting or boiling time. If my needs are met and I have plenty of food, candy and water, I watch the pot boil and spend that time thinking about what I should do and where I should go. This way a lot of real time will pass and I get the badge and gives me better well thought plans. Sometimes I make a bandage or craft some tea powder while the water is boiling. I Just keep keep an eye on the boiling time, crafting time and "feels like" temperature.
  13. I am still trying to figure out how the days work. Are they synced with real life days? Like is today day 2, then tomorrow day 3? It sounds like you guys have a way bigger stock pile than I do. I still haven't made it out of Coastal Highway which is where I spawned in. I haven't found a rifle or revolver yet, but I did find a jack-o-lantern cache with a Flashlight, MRE, Gun Cleaning Kit and Emergency Stimulant and I did manage to loot all interiors in the region. I tried to make it to ML through the ravine but I couldn't see my way through, so I had to retreat. I think I will try to go to pleasant valley through the mine now. I have 9 candy bars, a fir log, 14 sticks, 12 full coffee cans and 6 full tea boxes. A knife, but no pry bar or axe yet. Considering that day 3 is possibly a blizzard, I think I need wood more than anything else. At least I have some of the warmest clothing, coats and hats in the game in new condition. I am guessing that a revolver would be in Desolation Point. Don't take my word for it. That is just my guess.
  14. I too was and still am, a fan of Fallout 3. It was the exploratory feel of the game that attracted me and always left me wanting to play more. I believe that Fallout 3 was revolutionary for it's time. There was nothing like it at the time - a nuclear destroyed, yet in way oddly beautiful and making you want to do nothing but explore it - kind of world. At the time it had this unique vibe that I didn't get from other games and on top of that the moral choices and consequences was also something I haven't experienced in games prior to that and I think they did it well for that period of time. FO3 experiences seemed more environmental than the later Fallouts. Perhaps there was less enemies so there was more uninterrupted exploration. The later Fallouts seem to be going more into an action-oriented direction of more enemies, more shooting, gun modifications ect. Though they are still good at world making IMO. But miss that old school, just dealing with environmental dangers, radiated puddles/barrels and occasional wildlife kind of vibe, with missions and goals.
  15. Yeah. That is one possibility that I was guessing is the case. I would like to see a separation of these things too. I wouldn't be surprised if it comes later.