• Announcements

    • admin

      Rules and Guidelines for the Hinterland Forums   07/28/2017

      The Hinterland Forums strive to be a place that is positive, inclusive, welcoming and comfortable. A community where intelligent, entertaining and meaningful conversations can occur. The rules are presented with these goals in mind. Warnings, bans, and lifetime bans are all at the discretion of Hinterland depending on the seriousness of the infraction.
        Rules and Guidelines for the Hinterland Forums No Backseat Moderating Let the moderators do the moderating. Backseat moderating is when people who are not moderators try to enforce the forum rules. If you see a person breaking the rules, take advantage of the Report () button or simply ignore the offensive post(s), thread, or review. Report Posts to Moderators Should you observe a fellow Community member breaking these rules please report the post or item by clicking flag button located on every item, post, and review. Do not do any of the following: Flame or insult other members Bypass any filters Post personally identifiable information (i.e. name, address, email, phone number, etc.) Bump threads Derail a thread's topic Post links to phishing sites Post spam or Re-post Closed, Modified, Deleted Content Repetitively post in the incorrect forum Openly argue with a moderator
      Off-Limit Topics/Replies Do not post any topics/replies containing the following: Porn, inappropriate or offensive content, or leaked content or anything else not safe for work Any discussion of piracy will result in a permanent ban from the Hinterland Community including, but not limited to: Cheating, hacking, game exploits Threats of violence or harassment, even as a joke Posted copyright material such as magazine scans Soliciting, begging, auctioning, raffling, selling, advertising, referrals Racism, sexism, homophobia, or discrimination Abusive language, including swearing Religious, political, and other “prone to huge arguments” threads No support will be given to those using cheat tools, or hacked/pirated copies, and any forum users who discuss pirated/pirating software will be removed. Please note that these guidelines may be edited or added to by Hinterland Studio as needed. If there is something you do not agree with, please email info@hinterlandgames.com


  • Content count

  • Joined

  • Last visited

Community Reputation

70 Prepper

About DaveMcD

  • Rank
  1. Outerloper - including pantsless TWM summit

    Thanks @Stone you're pretty much bang on about the thrill level I experienced early on and without that bedroll I think I the run was probably doomed. It was a lot of fun in the first 5 -10 days As for firewood - I had 51 days on TWM - a fair bunch in the hut etc - I think firewood is quite manageable but it really does need to be one of your highest priorities. A couple of tactics I had. Your job is now professional stick collector. Invest your warmth and a bunch of your health each day grabbing sticks - I'd go out in the cold and use my warmth build up to gather as many sticks as possible every free chance I had. I'd even sacrifice about 30-40% condition on longer stick runs if I knew I was running low. I would only chop limbs up under a few conditions - if it was warm enough to chop it and only take <20% of what condition I had, if I could use the fire by the limb to also do a bunch of other things - harvest meat etc. Other than that it was pretty much all sticks. Sticks don't respawn unless you pick them up AFAIK so clear them out ALL THE TIME to give them a chance to replenish. I always tried to have a stockpile of at least 30 sticks in the HUT to keep me safe in emergency. Don't burn long fires unless you have a buildup of food to cook or need a bunch of water - fires during a blizzard should only really happen during the coldest part when you're at risk of dying otherwise (you can often ride out a blizzard in the early morning passing time in the bed and only losing minimal warmth. If you can spare the matches enough then IMO you're better to save the fuel than the match - but make your fire still count for as much as possible - water, teas, cooking etc If you go for a walk either have enough sticks + a piece of coal maybe to get you warmer than the temp - usually I'd have 20 sticks or at least go out with a plan to get that many along the way - you don't want to be trying to grab sticks madly in a blizzard while your fire is a few degrees too cold.
  2. Outerloper - including pantsless TWM summit

    Well I made it to day 105 while on timberwolf mountain as an Outerloper (51 days total in TWM), my character is still living but I've retired it as an Outerloper run and have now started exploring the world as a regular interloper - I debated about keeping it going but the grind was getting very dull so it was probably either shelve this run and occasionally visit or go out into the world and explore. Many of my other runs get shelved around day 100 so explore it it. First impressions, I now feel rich, especially in so much cloth. With cooking level 5 even the low condition shop food seems to be fine in my digestion, at very least I risked some very dodgy tinned sardines, some very very dodgy granola bars and nothing bad has happened. Not sure if that's how its meant to work but so far ok. None of the clothes I find are worth much except cloth as most of my gear is already better. I did find 2 ski jackets at PV farmhouse so I guess that might've made a good start in an alternate universe where I went inside to begin with. The weather as would be predicted is awful - almost back to back blizzards punctuated with an few clearish bits which I've so far used to thin out the bitey fur friend population. The wolves do seem to run off and hide in awkward places to die and there isn't clear enough weather for the crows to clue me in. This guy did me the favour of actually dying with one hit right by the door. It pretty much immediately started to blizzard as I began harvesting him though so it was an all night cooking and harvesting in mini chunks affair - run inside cook some pieces - run outside grab 1 more kg before freezing. I'll hang about PV for a few days and loot as much as I can then maybe we'll go on a trek to Broken Railroad which I didn't visit at all during Outerloper.
  3. Outerloper - including pantsless TWM summit

    eked out 5 more days. The rabbits were back on loading into the savegame and so was the moose - here he is right under the reticule. Much sneaky arrow shooting from up on log and with a fire below to warm me and help scare him off and finally he was down Spent half the night harvesting in bits as the wind constantly threatened to blow out the fire. But managed to get the hide and all the meat but even over the next couple of days only managed to grab a few guts before the body disappeared (I have plenty of guts already cured so wasnt a big priority) Managed to find all my arrows over the next 2 days as well. Cooking a second batch of moose got me finally to cooking level 5 so once the moose runs out I'm guessing wolf is on the menu. Managed to bag one more wolf and get his hide so now have 4 curing. At 95 days I'm one day away from overtaking my other long standing, still alive but partly abandoned interloper run which I started over a year ago and is still going. I think that character is in a worse set-up even though she was allowed inside houses. Spent most of my time cooking in this alcove to help with keeping cabin fever at bay. The wind can knock the fire down to 9 mins if it swings just the right way but I think if you go run around in the wind it tries to blow in your face and you can distract it away from your fire. Doesn't quite make up for the loss of fuel you wasted on it if you're running low though.
  4. quick update. Trip went well, first thing- I really liked the snow, so awesome. if anything I was mostly overdressed and by then end of the trip managed to get by mostly in minimal gear. It was a tiny bit cold at times but mostly not a big deal. I think I actually prefer being a tiny bit cold to being too warm. I mainly wore my thermal long sleave shirt and pants. Over that I had a shirt and Jeans. I had an ultralight down jacket as a mid layer with a light shell / semi waterproof jacket over top, Beanie and scarf, gloves. My normal waterproof hiking shoes and some wool socks. Walking around I'd generally get too warm so would strip off the outer shell mostly, sometime the scarf and beanie. Walking was fine, standing around got a bit cold a few times. Waiting at 3 am in -12C for an uber was about as cold as I ever got. During the day I could walk about in -6C fairly comfortably. The weather was pretty dry and mostly below 0C - 12C. I only had falling snow a couple of days. turned up after a few days that dumped about 4 foot of fresh snow everywhere. The day I went skying I got way too hot and by the end just had my merino shirt under the sky jacket & long thermals on the legs under ski pants. I had a fleece mid layer but took it off at lunch. Half the time I had my jacket unzipped too - was doing an absolute beginners course so we weren't going too fast so wind chill wasnt really a thing. Last Day I was there I went for a small 1 hr hike in about -4C to -6C. In the end I had to take my down jacket off and just have my merino and a t-shirt on. Had just a baseball cap on my head till I realised one of my ears had got a bit too numb from the cold, so put my beanie on instead. Thanks everyone for your help.
  5. Outerloper - including pantsless TWM summit

    Currently on day 90. I got have a Wolfskin coat around day 80 and have 3 more wolfskins on the way to curing Clothing temp now is 21C. The weather has been brutal an trying its best to give me cabin fever but between some cave visits and fishing I've managed to keep it at bay. I had 6 rabbit traps out which at first were very prolific but don't seem to have caught anything in about 10 days or more. The Lake as well seemed very free of wolves until I went for a wander away and then returned. Perhaps they needed me to trigger some sort of area change to cause a respawn? I have built so many arrow shafts as its about the only crafting I can do while trying to warm up in the hut. I'm so close to cooking level 5 which will then let me eat wolf risk free. Down to about 48 matches but trying to to only have a fire every 3-4 days unless a blizzard turns deadly in the night. I've usually been able to ride out the cold part without a fire sleeping or resting in 1 hour intervals through the coldest temps. It has been a bit of a drag trying to get from day 65 towards 100, A lot of hunkering down in the cold and dashing out to collect sticks mainly with occasional trips up a few ropes to the other areas to collect cat-tails etc. The double sprain curse does continue. in 90 days I have had 21 wrist and 27 ankle sprains, most of those have been doubles, whilst not encumbered. I even had one set while standing in a cave and I just slightly strafed to the right. Anecdotally I think strafe walking skyrockets the probabilities of a double sprain, I often get them wile crouched trying to sneak around a wolf. I'm considering testing dropping my performance settings from ultra and see if its maybe tied to frame rate drops or something. It doesn't feel particularly balanced as a gameplay mechanism so I keep thinking it must be bugged out massively.
  6. Outerloper - including pantsless TWM summit

    Oh and one cool thing I forgot. When I got back to the summit there was an opened can of tomato soup at about 17% condition near my old fire. I'd cooked it before for the cooking skill but didn't eat it as I didn't want to risk the food poisoning when I first got to the summit. This time I was low on health, exhausted and a backpack full of meds so I took the chance and ate it. Completely safe, no poisoning.
  7. Outerloper - including pantsless TWM summit

    Day 69. I've been back and visited the summit, I couldn't remember if I'd left any dodgy loot behind. I figured it was worth it to check for more cloth. To my surprise there was a whole unopened container with 4 boxes of crackers in it. No idea how I missed that the first time. There was also a pair of crappy trail boots that were obviously not worth the weight the first time round. I have more leather than I know what to do with but I tear them down anyway. The weather on the summit is pretty brutal up here after day 60. Warmest part of the day and you still freeze in under 5 minutes outside. On the way up I looted the Engine containers and took care of the fur friend there - his warm fuzzy coat is curing in the connecting cave. Got myself a sweet thin sweater, wool socks and a few bits of spare cloth from random bad clothes. I have 3 wolf skins on the cure and 2 dead wolves with their skin on them somewhere that I might need to tear down if they still have condition when I find them. I should be able to get at least one wolf skin coat going. Plan at this stage is to try to get to day 100. after that I'm not sure. Perhaps I'll retire this as an Outerloper run and re-explore the whole map and see what I missed inside. Kind of as if all of a sudden I found keys for all the buildings.
  8. Outerloper - including pantsless TWM summit

    Quick update - My guys is on Day 60 - I've looted most of the game world except I didn't visit Broken Railroad at all. I'm currently back at Timberwolf mountain in the hut. I hit up Coastal Hwy and Desolation Point. Coastal is tricky in Outerloper (especially with the weather after day 40) There's really only a couple of places to hole up warm out of the weather - the mine and the lookout. (fishing huts too but bring a lot of wood - yeah) Crumbling hwy took 2 of my flares on the one wolf to sneak past. Desolation Point was pretty uneventful. Killed the wolf in the cave (first time I've ever been in there) but there wasn't really any good loot. All my many many cattails got eaten up getting through Coastal and hanging about here - I was trying to preserve my well fed buff - bit of a trap really. Eventually I got all I could and high tailed it back through crumbling, coastal and quickly through Pleasant Valley. Been getting a lot of back to back blizzards but eventually and uneventfully got back to TWM. Not sure how long I'll keep this run going. I'll try for the crafted clothes and hang out on TWM. The weather might likely kill me if I run out of wood. The explore-able caves beckon me in that regard. Cloth will be the big killer - I think there's a couple of containers I can hacksaw open for some more cloth- I have no mag-lens and no quality tools. one the matches are all gone, there wont be much hope.
  9. As someone who went from - "Interloper looks impossible, I'll never be brave enough to do it" to now being half decent at it I'll add my take. Interloper isn't particularly hard once you have a few tactics to get you through the first 10-15 days. You do however need to have a few mindsets. - Don't be afraid / panic - of wolves, of bears, of the cold, of starving, of being exhausted..... however.... - Be very aware of all the above. Cold is the number one enemy, But I will trade some temporary cold damage to sneak past wolves or get to a known good location. Bears are pretty chill really. You can get kinda close and just run past them, starving isn't a big deal really. Dehydration is. - You need to be willing to trade any of your condition bars including a lot of your health to better your situation. Calculated risk vs reward. I will drive my character to around 30% quite happily if I know where I'm going and that it's worth it. A wolf attack now though will really end you. - Don't squander resources, always be doing something productive. Use every fire as much as you can. Boil more water, make more teas, warm up by the fire and while water is boiling use your warmth and trade it for more sticks. The more you can layer your actions pro-actively the easier it will be. Manage your time well, think about each action and its consequences. e.g. I could smash this crate but it will use all my colories up and waste an hour of good travel weather. - Be brave but not stupid brave. I used to play very carefully and end up dying somewhere only to realise that if I took more calculated risks early on I'd be fine. - Matches or water source is priority one on your first day. You can live an extra day or two with toilet water (if the house is warm enough) without matches. - Figure out your best path to acquire tools (knife, bow, arrows, hatchet) as soon as possible. This means hatchet, guts, birch and maple are early priorities to have found and curing - The Ravine is a great early stop, many deer carcasses, rabbits, cattails, flare gun, stim. It will try to kill you with blizzards though. I like Forlorn Muskeg for forging. There are pretty safe back routes across the ice with a lot of cattails. plan for having a long duration fire to not freeze to death. Get in and out quick or it will try to kill you. - The Flare gun is a great asset early on. It's great defensively but helps make you brave, being brave helps you move quickly. - wolves are much easier to avoid and or get away from than I used to think. Even if they are following you you can often shake them. I tend to back away a bit keeping them in sight and sprint a bit trying to lose them behind obstacles. They can follow you for ages though. You can crouch sneak past them quite easily too. Having the flare gun helps you feel safe and confident while trying all this though. That and getting good at lighting defensive fires quick Hopefully some of these ideas or useful. Good luck. Once you crack interloper I'm sure you'll love it. I prefer it as I like the lower resources and more edge of your seat survival over the other modes.
  10. Cinderella Challenge

    I honestly think the can shouldn't count as an item in this challenge. Partly due to the fact that a: the cooking system originally worked without them b: its now almost impossible to play without them c: its default starter gear for every difficulty. The transition zones with the exception of the ravine maybe, have such little loot as to render them potentially impossible. No matches, dead. No can, dead, No bedroll - possibly dead. How long does perpetual fatigue take to kill you? I would suggest the transition zones are considered like the mines / caves. An extension of one connected zone of your choice. Or consider that perhaps 3 items allowed into transition zones but only one taken on exit.
  11. Outerloper - including pantsless TWM summit

    Well my Outerloper run is still going but I havent been keeping great track of what I did. As a quick update. I made my way through Milton basin up into Milton. Ducked on back through to ML and back to the ravine to grab all my curing skins and bow materials and took them all the way back to Milton. After crafting a bow and 9 arrows in a marathon session at the outdoor table at the farm (partly during an aurora which was terrifying) I raced off into Hushed River Valley, finally got a pair of pants (combat) as Id still been getting about in just my longjohns since TWM. I had to trade a wolf 2 flare gun shells for him to let me in the waterfall cave to get the pants. Also got a mackinaw jacket from the signal fire (tore up the show shelter for cloth) and found an extra bedroll in the top ice cave which was essential for the cloth. Much repairing got me up to about 12 degrees warmth. Got some slightly better workboots from a hidden cache above the top ice cave that loops back above / near the entrance. Killed a wolf to steal the deer I lured him into then raced out of HRV with a ton of meat and some cattails. Tried my luck with the plane crash, got nothing decent. Back to Milton town and another 2 crafting sessions to make the deer pants. Shot 4 wolves at the farm found 3 bodies and only 2 of my arrows. They're out there somewhere. Finished the deer pants by a warming fire during an aurora on about day 32. Glad I thinned the wolf numbers first. The world has gotten pretty cold and keeps trying to kill me with blizzards. Thankfully with deer pants I'm about 14-15 degrees now I think. With rabbit mittens that will add another 1.5. Ive looted and eaten nearly all the cattails around. Out of easy carry food. Living off deer and rabbit mainly. Wasted lots of calories try to keep well fed bonus up. Bit of a trap for this mode I think. My plan is one last scour of the last few cattail areas (including under the bear bridge and the moose lake) then back into Forlorn Muskeg. I think I need to forge a few more arrowheads if the wolves keep wanting to steal them and I might thoroughly loot the cattails. I don't plan to go to broken railroad. Can't think of a good enough reason and feel its just a death trap. After that I think I will go back to coastal hwy and probably through to desolation point so I can loot whatever I can find in the caves, church and Katies corner. After that back again to Coastal Hwy, pleasant valley and TWM if I can live that long. The weather will be brutal and I cant imagine having a wolf coat made before being back at mountaineers hut. The outdoor tables are just to brutal to leisurely craft.
  12. Outerloper - including pantsless TWM summit

    You should see my ever growing list of sprain and double sprain screen caps, it grew considerably over the holidays
  13. Archivist Challenge - have I broken the aurora

    Nice. Glad to see someone got it in that time. Be interested to know if they feel they can do faster again.
  14. Archivist Challenge - have I broken the aurora

    I abandoned that run and started another. Finished that one last night. Got to my last spot - Chasm cave on day 13. No Aurora first night, second night on dusk I got the same 'hey its an aurora starting', torch was powered, walked up to the computer, screen was still dark. Really wanted to read the message and was worried Id cause a bug like last time so I repaired something for half an hour. Aurora stopped, didnt come back that night. So had to wait another full day and half a night. Ended on 15 days 19 hours. Had about 3 or 4 nights total camped in spots waiting on Auroras and think a different path / choice through the dam could shave a day or so as well. I doubled some zones on the same night but a bit more bravery and use of coffee I think someone could easily do it in 7-8 nights if the aurora doesnt stay away too much.
  15. Cave by Monolith Lake in Hushed River Valley

    I dont really seem to ever get stung by invisible collison meshes on steps etc though I see it happen to others in streams / vids. Is it tied to performance settings etc. i.e. is the nav mesh getting borked there as a result of in game LOD?