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      Rules and Guidelines for the Hinterland Forums   07/28/2017

      The Hinterland Forums strive to be a place that is positive, inclusive, welcoming and comfortable. A community where intelligent, entertaining and meaningful conversations can occur. The rules are presented with these goals in mind. Warnings, bans, and lifetime bans are all at the discretion of Hinterland depending on the seriousness of the infraction.
        Rules and Guidelines for the Hinterland Forums No Backseat Moderating Let the moderators do the moderating. Backseat moderating is when people who are not moderators try to enforce the forum rules. If you see a person breaking the rules, take advantage of the Report () button or simply ignore the offensive post(s), thread, or review. Report Posts to Moderators Should you observe a fellow Community member breaking these rules please report the post or item by clicking flag button located on every item, post, and review. Do not do any of the following: Flame or insult other members Bypass any filters Post personally identifiable information (i.e. name, address, email, phone number, etc.) Bump threads Derail a thread's topic Post links to phishing sites Post spam or Re-post Closed, Modified, Deleted Content Repetitively post in the incorrect forum Openly argue with a moderator
      Off-Limit Topics/Replies Do not post any topics/replies containing the following: Porn, inappropriate or offensive content, or leaked content or anything else not safe for work Any discussion of piracy will result in a permanent ban from the Hinterland Community including, but not limited to: Cheating, hacking, game exploits Threats of violence or harassment, even as a joke Posted copyright material such as magazine scans Soliciting, begging, auctioning, raffling, selling, advertising, referrals Racism, sexism, homophobia, or discrimination Abusive language, including swearing Religious, political, and other “prone to huge arguments” threads No support will be given to those using cheat tools, or hacked/pirated copies, and any forum users who discuss pirated/pirating software will be removed. Please note that these guidelines may be edited or added to by Hinterland Studio as needed. If there is something you do not agree with, please email info@hinterlandgames.com
    • admin

      The Long Dark Test Branch **February 2018* [OPT-IN, FORUM PASSWORD, SPOILERS]   02/21/2018

      Hello community, 

      As we have done in the past, we are implementing a TEST BRANCH to look over numerous fixes we've completed for The Long Dark. This reflects the fact that we have a huge diversity of players on a variety of hardware configurations, and as a small studio we just can’t test them all! 

      The idea here is to provide an early version of the next update, about a week or so before we’d like to launch it officially in the Release branch (i.e. where you are currently getting it), so that we get some extra time to find bugs, crashes, and any other issues before it goes lives for the rest of our community.  >>> IF YOU DO NOT OPT-IN TO THE TEST BRANCH, YOU WILL NOT GET IT. I.e. You will not get the Test Branch build "by accident". This should help keep spoilers to a minimum. Here on Official Forums the Test Branch Discussion subforum requires a password to access. The password is: test_branch
      Some details. READ THESE CAREFULLY: 

      * The Test Branch is for STEAM ONLY. It is available for Windows, Mac, and Linux. 
      * The Test Branch is full of SPOILERS. If you don’t want to see what’s in the next update, stay out of the Test Branch and all its discussions. 
      * The Test Branch is a tool for us to find issues with Work In Progress features. We’re primarily looking for feedback on bugs, crashes, and any major balancing issues. 
      * When reporting on bugs or issues, please use the appropriate TEST BRANCH sub-forums on Steam and in our Official Community. DO NOT DISCUSS TEST BRANCH FEATURES outside the Test Branch sub-forums. Those posts will be moved or deleted. 
      * When reporting on bugs or issues, please use the posted bug submission procedures. This will help the development team filter the feedback, eliminate duplicates, and in general ensure we can act on the feedback in a more timely fashion. 

      Our hope is that this new Test Branch process will allow us to ensure we can continue to put out stable Sandbox updates well into the future. 

      We’re very hopeful that the people who choose to opt-in to this Test Branch will approach this as a way to help ensure the updates are as smooth and stable as possible, and not use the Test Branch discussion as a forum to lobby for or against certain features or content. 

      As always, The Long Dark is a community-informed, not community-driven, project. We look forward to enlisting your help in identifying whatever issues we’ve missed in our own internal testing! 

      For more details, please check out the TEST BRANCH discussion forums [SPOILERS!] http://hinterlandforums.com/index.php?/forum/81-test-branch-spoilers/ (See password info above for access)

      Thank you! 

      The Hinterland Team 


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About Stormwolf1O1

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  • Birthday 11/25/1997

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  1. Was Hinterlands decision wrong?

    Hinterland will always be associated primarily with The Long Dark, I believe. However, I went to their website one day and under Games, noticed that, of course, the only one is The Long Dark. This got me thinking - will the game ever reach a state where Hinterland feels they're 'done' with it, and can move on to a new project/game? I'd love to see more games from Hinterland in the future.
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  3. So... any news?

    Wondering the same. It's the 31st tonight so I'm guessing we'll hear about what's to come soon in the next few days.
  4. Someone woke you up

  5. Most memorable death?

    In earlier versions of the game, not sure about now, but maybe, it was possible to spawn very close to the entrance of the Dam (this is probably what you're talking about, right?) I definitely made the same mistake. Being a new player, I thought about how lucky I was to start right next to a shelter! I checked out the deer corpse right outside first, then headed on inside. It was very dark and pretty quiet, except for a faint pitter-patter sound that slowly got slightly louder. As soon as I passed through the doorway into the main locker area, I heard "RUHRUHRUH!!" and died while reading the on-screen instructions on how to fight back.
  6. Make rock stunning easier...PLEASE

    Stone-stunning rabbits can be extremely frustrating at times. I've had stones go straight between a rabbits legs before (now that's an accurate hitbox!) I've also had several instances where a stone has actually hit the rabbit in the head and bounced right off him, rolling the opposite direction of which it was thrown. In this case, I usually get so mad that I give up on rabbits for the day and leave.
  7. Moose Do Not Bleed

    I believe it was in response to someone's question on Twitter that Raphael himself confirmed that moose do not bleed. This is not a bug.
  8. I'm very thankful they changed this up a bit so that wolves stop a few feet in front of you and growl for about 5 seconds before pouncing you. A couple days ago, though, I ran into the wolf near the Deadfall area, lit up my flare, threw it right at him, it bounced off his noggin and landed right in front of him, and he was undeterred, came up and pounced me anyway. Guess I just made him angrier..
  9. Faithful Cartographer achievement... 100%?

    That's correct, I wanted a full map of every region, so I manually walked to each one, used the "map" command, and the entirety of each region's map was now uncovered. I'm not sure what the difference is in the end-result, though, in terms of getting your mapping stat to 100%, as required for the achievement. It should be the same, but with one method getting you the achievement instantly, and the other much more slowly.
  10. No rifle spawn in Mountain Town

    I found three rifles in Mountain Town.
  11. Where the heck are the moose?

    Tree rubbings show where a moose has the possibility to spawn. They may be there one day, and not be there the next. I was in ML the other day and went into the Dam, but on my way I saw some rubbed trees to the right near the frozen river thing around the Train Loading Area. Looted the Dam over the course of several days, came back out to head back to the Camp Office and as I was crossing the Train Bridge I looked to my left, there was a moose on the ice around some deer. If you see tree rubbings but no moose, check back a few days later to see if it's there.
  12. Faithful Cartographer achievement... 100%?

    I am on PC, and I have unlocked Faithful Cartographer. Wasn't even attempting to get the achievement, just wanted to map everything and I got it. This was post-Wintermute update, but pre-Moose update.
  13. Does a moose eat saplings?

    Confirmed - I have started a new game, set the natural harvestables to the highest setting, and still come across 'already harvested' saplings. Guess this is just a new feature, and is still possible despite having set it at High.
  14. Alcohol And Cold Survival

    Something tells me Jeremiah is a bit of a drinker..
  15. TLD OCD Behaviors

    I enable the Fire Master feat whenever possible when starting a new game. No longer need tinder to start fires. Still collect EVERY newspaper, roll of newspaper, stack of papers, etc. When will it end??