Piers Arkan

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  1. I also have to applaud the sound design in this game. The cooking sounds are wonderful, the crunching of snow is immersive, and the shot landing on the wolf is deeply satisfying.
  2. I had no idea about this until yesterday, but it appears that at least for me, any difficulty below stalker, be it pilgrim or voyager, will not carry the parasite risk in carnivore meat that is cooked. It is still always desirable to cook said meat, both to ensure shelf life and safety for consumption, but if you had any fears about the meat being off limits until the later portions of the game? have a little less fear maybe.
  3. Good lord yes, I remember in high school reading "To Build a Fire" and Gary Paulson's Hatchet as well. This game really meshes well to both of those stories, it's great. I think what happened with me was awesome, I had bought the game back in 2015. I made a go of it on my laptop, wasn't too bad at surviving at mystery lake, but I dropped it after a while, too many times dying in the dam and the vicinity I think. I picked the game up like a week ago after all these updates and its like a new renaissance for me. The one thing I like about this is the nervous energy of explore, survive, thrive, and move forward. Doesn't happen too often with many other games I play, Fallout 4's survival mechanics are kind of boring.