Miniwizard

Members
  • Posts

    123
  • Joined

  • Last visited

About Miniwizard

  • Birthday 10/05/1972

Recent Profile Visitors

570 profile views

Miniwizard's Achievements

Pathfinder

Pathfinder (4/4)

140

Reputation

  1. Terrain really makes no difference. Just crouch down and get into the same line of movement as they are (so that there's minimal left-right variation with your aim) get toi a couple of meters away with it neatly lined up between your finger and thumb. Throw, and move forward to catch it. You can bag 4 rabbits in as many minutes. A careful aim is better than a haphazard throw. A bad throw will startle them all and you'll get frustrated at chasing them down again.
  2. I think it's just because the game is saving that there is a bit of a jump (which feels like a lag-spike or a temporary game-freeze) followed by the loud 'arghh'. It always makes me jump in a slightly pannicked way, much more so that being startled by a nearby wolf or anything else. It's a bit of a jarring moment, but I just chalk it up to me feeling the pain of the sprained joint. Sprained ankles, while walking on steep banks or when overburdened, I can understand, but the frequency of sprained wrists when seemingly not even using my hands for anything is rather annoying and bizarre.
  3. Sure seems to be. I remember first experimenting with snares ages ago - I put them behind trappers homestead where I had seen the rabbits regularly running, and where I had seen them occasionally run, but every time after a blizzard, the snares were mostly broken. Yet putting them close to that small boulder in the middle of the area behind Trappers or between a couple of trees on the ridge seemed to protect the snares pretty well and regularly catch rabbits - if it isn't because of the shielding from the winds, then the random number gods must be playing tricks on me! However, given how easy stone throwing makes catching rabbits, snares are somewhat defunct now anyway.
  4. .. but try to place your snare next to a boulder or tree that can help shield it in high winds, or you'll likely return to a useless broken snare.
  5. After starting your first fire, never use matches to directly start another one. Always put enough firewood on your first successful fire so that you can remove a torch. Extinguish it and from that point on always keep a torch with you. Whenever you are wanting to start another fire with matches, use a single match to light your torch, and then use the torch to start the fire. Otherwise, you will run out of matches from firestarting failures far too soon in your survival experience.
  6. There really ought to be a feat involving sprains - seeming as they are such a common gameplay element nowadays!
  7. @Renegade30 Excellent post. I particularly like your proposed symptoms, cure and monitoring ideas - though I would add one small proviso - only allow the 'on-the-fly' crafting recipes (old mans beard dressing/torches/fishing lines/etc) 'Passing time' would be a pretty good measure. Leave bashing all the furniture until you need to take out your frustration of boredom
  8. Was it the last update (faithful cartographer) that changed the character's walking sounds? The constant clanking noises while walking and much louder and seem to make me sound like I have pots and pans hanging from all sides of my backpack. Even when trying to sneak. The crunching of the snow and sound of breathing is great, but even without carrying any tools or weapons, there is a constant and rather annoying clanking sound to any movement. Again, is it just me? Or have others noticed? Do you think it's better or a bit over the top now?