ppedro

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About ppedro

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  1. Nice! But doesn't that mean that it's a regression in Unity's OpenGL support and not a problem with the drivers?
  2. Thats good to hear. Yeah, I believe the -force-glcore42 means that Unity is launching with OpenGL 4.2, so newer graphics stuff are probably not working. Which might also explain why it seems some older NVIDIA cards are not experiencing the same problems (= they don't support higher versions of openGL anyway) But I am just guessing, don't have much knowledge about different graphics APIs.
  3. @stratvox Hopefully this helps. I have to ask, where did you see nvidia claiming "it's not us"?
  4. Hello fellow The Long Darkies! It seems most of us NVIDIA users are experiencing graphical glitching after the REDUX update. I have good news for you! I found these launch parameters (from Unity issue tracker) that fixed the glitching for me and allows me to continue surviving! -force-glcore42 -force-clamped Hope this helps! Remember to up vote the issue in the link I provided, so the problem gets enough attention and hopefully a quick and permanent fix. So that such workarounds wouldn't be needed in the future. Antergos Linux 4.19.8-arch1-1-ARCH I5-7600K, 16GB DDR4, GTX 1060 3G nvidia 415.22, mesa 18.3.1-1
  5. This seems to be a Unity problem. On my arch linux I am able to stop the tearing by adding -force-vulkan launch parameter, but this introduces other kinds of game breaking graphics glitches. https://www.gamingonlinux.com/articles/have-graphical-distortions-in-unity-games-with-nvidia-heres-a-workaround.13133/ https://devtalk.nvidia.com/default/topic/1043953/linux/garbled-up-graphics-in-unity-opengl-/post/5302775/#5302775 https://issuetracker.unity3d.com/issues/linux-nvidia-graphical-corruption-in-many-games-possible-regression This has also been reported in the official TLD issue tracker: https://hinterlandgames.atlassian.net/projects/TLDP/issues/TLDP-6534?filter=allopenissues
  6. You can light the torch by selecting "add fuel" from the menu. It is a bit confusing and I hope it's going to be changed in the future.
  7. ppedro

    DAY 4 (spoilers)

    I don't think any of us can do anything but wait it out. x) I too think it's a bit boring but I have to blame myself a bit for the boredom, as I used days 2 and 3 preparing myself for the blizzard. And the result of the preparation is that there is no reason for me to leave the cave in which I got firewood for almost two weeks of ingame time. x)
  8. ppedro

    DAY 4 (spoilers)

    At start the day looked bleak as I couldn't light a fire inside the cave after the storm hit. But a bug or change in wind direction has now let me to light both of the fires inside my cave. Now all that remains to be seen is if the fires go out again and what in earth will I think of then to survive the weather..
  9. ppedro

    DAY 4 (spoilers)

    Has anyone tried lighting a fire in the fishing huts?
  10. ppedro

    DAY 3 (spoilers)

    Okay, time for bed. Best of luck to us all for tomorrow!
  11. ppedro

    DAY 3 (spoilers)

    Enjoying the view and preparing for the final showdown (day 4):
  12. ppedro

    DAY 3 (spoilers)

    Okay, after realizing my mistake (bear cave near trailer at CH) I've been transporting my stuff and gathering new stuff to the middle climb point cave below the lookout in CH. 140+ reclaimed wood, 40 cedar blocks, 30 fir blocks and about 40 coal. About 20 kgs of wolf meat and 6 candy bars left. Hopefully this will get me through the blizzard tomorrow.
  13. ppedro

    DAY 3 (spoilers)

    I was planning on spending Day 4 at the bear cave north of Quonset Garage. I have now learned that it will not protect me even from the winds on day 3 so don't replicate my mistake peeps!! I will have to spend the rest of the evening trying to move into a better spot with aurora and the wolves around me x____x
  14. Okay, good night to all of you explorers! Hopefully our badge hunt will continue tomorrow with the third badge. ^^