deathbydanish

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  1. I think one of the easy ways to discourage players from just spamming the shotgun with its short range power is to simulate how difficult and painful it is for people unfamiliar with shotguns to shoot them. IRL I've probably had the highest round count with a 12 gague shotgun but I still hesitate a little bit to shoot it because the recoil is in excess of anything that isn't a .30 caliber rifle or thereabouts.
  2. I like the idea, although for something like that revolver I go with a breakdown that is commensurate with its major components i.e. adding stuff like a revolver frame instead of firing mechanism, I've added some notes to the parts you listed above. grip - not sure if I would categorize this as significant enough to make it a separate part, why not make it a part of the revolver's frame? firing mechanism - this will always be integral to a revolver's frame - sure you could completely strip down a revolver to get down this level of detail, but I think that would go beyond what a person in a survival situation could realistically do. barrel - good pick, I'd even say if you had multiple lengths of barrel you could slightly alter the performance and handling characteristics of the ammunition and revolver (respectively). sights - I'm a little iffy on this one as well, a lot of the time revolvers will have the sights as integral parts of the frame (rear sight) and barrel (front sight) I would add the following: frame - this is what constitutes the majority of the revolver - if you took one down completely to its individual pieces, this would be the biggest piece of contiguous metal. cylinder - this is how the revolver would contain all ammunition, I think in the interest of gameification, I would leave it as a standard 6 round cylinder. crane - this one is a bit iffy too, you can't really have a modern revolver without one, but I also figure this would be best "gamified" as being part of the frame.
  3. You probably could wear it on top of another pack, but for me the real concern is the water freezing in the line. I wasn't even in that cold of an area (14ºF) but the water in the line froze, while the water in the bladder was still good.
  4. Not sure if this has been mentioned, but how about a cosplay grade version of Will and Astrid's jackets? I remember being lucky enough to snag a Top Gun Maverick jacket last year and I think it'd be cool to get something similar for TLD.
  5. Never had frostbite before, the closest I have ever come was going out in 19ºF temperatures with a thin Underarmour long sleeve shirt and a regular cotton shirt and pants. The sun still hadn't risen and when I tried to take a sip from my Camelbak, the water had frozen in the line. I heard it crunch when I tried to see what was going on with it.
  6. A Will McKenzie statue or action figure. Some patches would be cool as well - maybe base some of them off of the game achievements.
  7. I think I see what you mean, the graphical assets appear to have a quality disparity that makes it look very noticeable right?
  8. After doing a light search on corned beef and spam, I found there was little to no discussion on this. (Although I found frequent mentions of spam as a verb, not the food product.) I'd like to see the addition of canned meats like Spam and Corned Beef Just like IRL I would say that the high salt content of canned meats should deplete your thirst meter a good amount but in turn should provide a very good amount of calories. The canned meats usually have a way to open the product without needing a can opener. I prefer to eat Spam and Corned Beef cooked, but I think you should be able to eat them cold as well.
  9. I do a variant of number 2, I wait on high ground until it passes by and aim straight down. It takes a while to get into position to do this, but I'm able to hit the bear in the head.
  10. I was just plain late to this, but seeing all the comments on Facebook and here, it looks like the site got hit with bots that bought up most of the supply.
  11. I have some potatoes at the Camp Office when I pulled them out of the potato sack I left them on the counter for a few days, they started at 22% and they're at 21% after a couple of days.
  12. It just so happens that I was watching Back to the Future 3 and towards the end, Doc talked about creating specialized logs with compressed sawdust and anthracite. I didn't know what anthracite was and when I looked it up on Wikipedia its apparently a variety of coal that has the highest energy density of all types of coal. Canada is among the countries that mines it, perhaps it could be a very rare variant of coal that will burn more intensely than conventional coal.
  13. I like to think of this in a grim way, the cans are all slightly damaged due to the geomagnetic event violently shaking everything. You're slowly seeing the cans develop whatever causes botulism since the seals are no longer 100%. Would it be too far of a stretch to maybe apply this to the other normally non-perishable stuff like the salt or flour, maybe their containers became compromised as the earth shook and as with the cans they are no longer sealed 100%. Some casual googling indicates that you should keep salt in an airtight container for long term storage, but I would agree that decay for salt shouldn't happen in a perceptible way.
  14. A prequel story would make a great DLC, its just like the one Frostpunk had, where the people knew of the impending disaster and were making preparations for the storm to come. Maybe see the start of the disaster from whomever is setting up all the prepper caches throughout the island.
  15. Yeah I'm not sure why this wasn't an option to begin with, you could even say that checking box was an acknowledgement of the message and then proceed to not show it again unless the game was uninstalled/reinstalled.