• Announcements

    • admin

      Rules and Guidelines for the Hinterland Forums   07/28/2017

      The Hinterland Forums strive to be a place that is positive, inclusive, welcoming and comfortable. A community where intelligent, entertaining and meaningful conversations can occur. The rules are presented with these goals in mind. Warnings, bans, and lifetime bans are all at the discretion of Hinterland depending on the seriousness of the infraction.
        Rules and Guidelines for the Hinterland Forums No Backseat Moderating Let the moderators do the moderating. Backseat moderating is when people who are not moderators try to enforce the forum rules. If you see a person breaking the rules, take advantage of the Report () button or simply ignore the offensive post(s), thread, or review. Report Posts to Moderators Should you observe a fellow Community member breaking these rules please report the post or item by clicking flag button located on every item, post, and review. Do not do any of the following: Flame or insult other members Bypass any filters Post personally identifiable information (i.e. name, address, email, phone number, etc.) Bump threads Derail a thread's topic Post links to phishing sites Post spam or Re-post Closed, Modified, Deleted Content Repetitively post in the incorrect forum Openly argue with a moderator
      Off-Limit Topics/Replies Do not post any topics/replies containing the following: Porn, inappropriate or offensive content, or leaked content or anything else not safe for work Any discussion of piracy will result in a permanent ban from the Hinterland Community including, but not limited to: Cheating, hacking, game exploits Threats of violence or harassment, even as a joke Posted copyright material such as magazine scans Soliciting, begging, auctioning, raffling, selling, advertising, referrals Racism, sexism, homophobia, or discrimination Abusive language, including swearing Religious, political, and other “prone to huge arguments” threads No support will be given to those using cheat tools, or hacked/pirated copies, and any forum users who discuss pirated/pirating software will be removed. Please note that these guidelines may be edited or added to by Hinterland Studio as needed. If there is something you do not agree with, please email info@hinterlandgames.com
    • admin

      The Long Dark Test Branch **February 2018* [OPT-IN, FORUM PASSWORD, SPOILERS]   02/21/2018

      Hello community, 

      As we have done in the past, we are implementing a TEST BRANCH to look over numerous fixes we've completed for The Long Dark. This reflects the fact that we have a huge diversity of players on a variety of hardware configurations, and as a small studio we just can’t test them all! 

      The idea here is to provide an early version of the next update, about a week or so before we’d like to launch it officially in the Release branch (i.e. where you are currently getting it), so that we get some extra time to find bugs, crashes, and any other issues before it goes lives for the rest of our community.  >>> IF YOU DO NOT OPT-IN TO THE TEST BRANCH, YOU WILL NOT GET IT. I.e. You will not get the Test Branch build "by accident". This should help keep spoilers to a minimum. Here on Official Forums the Test Branch Discussion subforum requires a password to access. The password is: test_branch
      Some details. READ THESE CAREFULLY: 

      * The Test Branch is for STEAM ONLY. It is available for Windows, Mac, and Linux. 
      * The Test Branch is full of SPOILERS. If you don’t want to see what’s in the next update, stay out of the Test Branch and all its discussions. 
      * The Test Branch is a tool for us to find issues with Work In Progress features. We’re primarily looking for feedback on bugs, crashes, and any major balancing issues. 
      * When reporting on bugs or issues, please use the appropriate TEST BRANCH sub-forums on Steam and in our Official Community. DO NOT DISCUSS TEST BRANCH FEATURES outside the Test Branch sub-forums. Those posts will be moved or deleted. 
      * When reporting on bugs or issues, please use the posted bug submission procedures. This will help the development team filter the feedback, eliminate duplicates, and in general ensure we can act on the feedback in a more timely fashion. 

      Our hope is that this new Test Branch process will allow us to ensure we can continue to put out stable Sandbox updates well into the future. 

      We’re very hopeful that the people who choose to opt-in to this Test Branch will approach this as a way to help ensure the updates are as smooth and stable as possible, and not use the Test Branch discussion as a forum to lobby for or against certain features or content. 

      As always, The Long Dark is a community-informed, not community-driven, project. We look forward to enlisting your help in identifying whatever issues we’ve missed in our own internal testing! 

      For more details, please check out the TEST BRANCH discussion forums [SPOILERS!] http://hinterlandforums.com/index.php?/forum/81-test-branch-spoilers/ (See password info above for access)

      Thank you! 

      The Hinterland Team 

Timber Wolf

  • Content count

  • Joined

  • Last visited

Community Reputation

1,006 Pathfinder

About Timber Wolf

  • Rank
  1. Why are Wolf attacks Deadlier Than Bear Attacks?

    Most definitely. This is always my primary concern following a bear attack.
  2. Why are Wolf attacks Deadlier Than Bear Attacks?

    This is true if your character is naked, or wearing clothes that have no protection stats. However, if you are geared up, then the results are not nearly so serious. I just tested this a few times over and the results were very consistent. My character had protection at 24%. After the first bear struggle, I was down to just over 30% each time. Then I walked right in front of the bear and was immediately mauled again. Each time I had 8 - 9 % condition still left, plenty to get to a safe place, bandage up, get some rest and ultimately survive. It seems to me that consecutive attacks by a bear should result in immediate death. The main thing I don't care for in the mechanic, is how there seems to be a safeguard in place to help ensure survival of these attacks. A safeguard that is not present in the wolf struggle mechanic.
  3. Why are Wolf attacks Deadlier Than Bear Attacks?

    The hatchet has always been the best weapon for limiting damage to your character. I haven't run any tests to determine which weapon will end the struggles the quickest, although I'm pretty sure the hatchet would be the winner. And there is no way to test for how much damage is being done to the wolves. I did verify that the wolves bleed out faster when a knife is used, but I don't see as enough of an advantage to select it instead of the hatchet. I'd like to see the data that led to the conclusion that there is a large difference between a weapon that is at 90% condition and a weapon that is at 50% condition. As far as I know, I'm the only one that has ever provided any actual data at all on this subject. I haven't tested weapons with different conditions for a while now, but I also haven't observed a noticeable difference during struggles in the normal course of a game. I'm not at all worried about going into the struggle with a hatchet that is at 25%, as opposed to one that is at 100%. I completely agree. I've always felt that some of the bear attacks should result in death, especially if my character has a lower overall condition.
  4. Clothing and fire mainteinance.

    What sort of condition are they in?
  5. Crazy Animals

    This is a great point. I continue to be disappointed by the simplicity of the animal behavior. I suppose that's why I keep playing with O.B. - he keeps me on my toes and every now and again he still surprises me. The wolves never surprise me in any way.
  6. Interloper

    I know. You've written up your strategies before, but it's still great info and worth repeating. It certainly helped me get over the hump in Interloper.
  7. Interloper

    Excellent information, @mystifeid!
  8. Crazy Animals

    I very much like this idea.
  9. V1.19-21 Stalker Achievement Run

    One of my favorite things is to clear out a wolf population. Keep on rocking @Hotzn!
  10. Welcome to the forums, @Blindefender! The craftable hat has been brought up a great many times before. And it makes you wonder - why is there still no craftable hat in the game?!
  11. Share your screenshots

    It makes me wonder what they might be thinking.
  12. Share your screenshots

    Nope, I wanted to but life keeps throwing me curveballs. Anyway - here are these wolves.
  13. Share your screenshots

    And I really don't know why playing this game helps me cope with the frigid f-----g cold!
  14. Moose On Broken Railroad?

  15. Share your screenshots

    Ya know - just rocking in the "free world". Here in Minnesota, winter is really coming. Large amounts of snow was in our future, but only a little bit fell. I'm sure more will arrive soon enough. In the meantime, jack frost has been spotted on the radar and is going to rip off my nips in the days to come!