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      Rules and Guidelines for the Hinterland Forums   07/28/2017

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Vinceofpyrenees

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About Vinceofpyrenees

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  1. Milton Mailbag -- Dispatch #3

    Ok. I see, and I understand. I was just imaginating that the wood wetness could be interesting; Could a test branch, or a "test tube version", "idea incubator version" be considered for these kind of uncertained features ? Maybe the community would enjoy it.
  2. Milton Mailbag -- Dispatch #3

    YES.
  3. Milton Mailbag -- Dispatch #3

    Oh...unfortunately. I'd love to deal with wet wood. It's so realistic. And it's so much a crucial thing to have a chance to survive Dry branches for starting a fire ! Hinterland, how could you judge the wetness usefull for clothes, but not for wood ?
  4. Question Thread :: Milton Mailbag

    Who is K.G ?
  5. By the way, I feel boiled water should give a little warm bonus.
  6. It's a Wonderful update, but cooking time is a little too long. 25minutes for a coffee ? I'd prefer Something like 15min.
  7. Dev Diary — May 2018

    Make new affliction called starvation/malnutrition to kick in with prolonged undereating
  8. Dev Diary — May 2018

    Just a question, Devs : what will you do with the clothes display for first person presence, still unfinished ?
  9. Dev Diary — May 2018

    Real-time cooking, reworked environnement, bear-spear, a new map, episodes 1 and 2 fully voiced, reworked missions : I love you Hinterland.
  10. Dev Diary - February 2018

    And a Moose. Buy, yeah, Hinterland has a pretty slow development.
  11. Dev Diary - February 2018

    Usually, there is an update each season. And we like it like that. So, waiting the spring update, whatever its content size.
  12. Dev Diary - February 2018

    Yes, body simulation as Kingdom Come Deliverance. I already suggested mirrors one day ! I love that !
  13. Dev Diary - February 2018

    Hello Hinterland devs, what news ?
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