Mystix

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Everything posted by Mystix

  1. Motion is thirded Definitely make a behind the scenes.
  2. Nice work. I think that Pilgrim is the most realistic of all the modes, because wild animals don't usually attack people (except for bears) and when I take a look at your list I think that it's absolutely possible to find this amount of every item on such a huge island that was once inhabited. So with this said, no, I don't think that Pilgrim is ridiculous. I think that having every wild animal attack you on sight is ridiculous, but it is what makes the game interesting and more challenging. Every mode has it's charm and it's worth playing.
  3. I reached my rabbit when I got the achievement. Maybe I wasn't too far away. Reach it or not, let it go
  4. You can reach it. But when you catch it just pat it on the head and let it go because it helped you with this achievement.
  5. Turns out I was wrong - the journal displays only the name of the cairn but not the story. So if we want to see if there are new stories we have to always go check the cairns.
  6. You'll be able to review their stories in your journal. Once they have been written of course, so keep unlocking them and review them in the journal after a year or so.
  7. Sorry about the off-topic post, here are mine: A hatchet, rifle and ammo at the same time @Raphael van Lierop, you have a rock? I'd get myself that picture to hang in my bedroom Civilized camping The most beautiful caves
  8. It does scare them away but you've got to push some boundaries. You either let them come a bit closer (but not too close) and then punch the high beam for a second (so you can save power) or if they are the courageous type and don't scare so easily you fire the high beam and go towards them for a change. When I do the second one I feel like
  9. Everyone is entitled to their opinion. Some of us like the game and how many of the things work in it, others don't, and it's okay. There's a train for every passenger. What both sides should do though, is to take some of that Canadian spirit and BE NICE TO DEATH to each other.
  10. Mystix

    Auto move button

    Those of you that want to autowalk with a mouse button should check out my suggestion in this topic: http://www.hinterlandforums.com/forums/topic/22328-alternative-column-button-input-control/?tab=comments#comment-153559
  11. I'm curious... What kind of field tests have you and the team done to determine the various values that are incorporated in the game's code? For example did you go out to lite a fire and see how much time it took for snow to melt and boil, or go ice fishing to see how often would a fish bite, or how long does it take for a piece of meat to go bad for example. What kind of things do you only research and what kind of things you actually tried. Which are the most memorable experiences? Also, are you finally going to let us sleep anywhere, even without a bedroll, because it's kind of unfair to die of exhaustion when you've forgotten your sleeping bag, while there are plenty of surfaces to lie down on and take a nap. We will of course be sacrificing the warmth bonus and there must even be a few degrees penalty for lying on a cold surface.
  12. The whole thing really is that you spend lots of calories all day while exploring to find food, hunting, climbing, etc. You as the character in the game lead a very active life while trying to survive and this is the whole point. Have you ever climbed a rope with 20-30 kilos on your back? Of course it will drain most of your power. And catching 12 kilos of fish does not mean you consume all of the 12 kilos when you eat it, you remove the head, the guts and the bones. And if you did eat so much fish at once, then you must have starved for a while. You'll be surprised of how much you can eat after a physically busy day after you've starved. Really, don't eat anything all day, run around town doing errands and then see how much you'll eat at dinner. But no one really measures how much weight on food they consume in real life. You can't melt snow in your hand if you don't want to freeze... Go fire up your stove, put some snow in it and tell us how much time was needed in total until it boiled and what amount of water came out. This is the idea of this game - it's hard to survive, you've got to work to do it and it takes a lot. I'm now playing on stalker and I can say I even have it pretty easy. The more snares you have - the more rabbits this gives you every day. Fishing gives you about one fish for every hour. So snaring rabbits and fishing is practically all you can do to get easy food. I even try to avoid these because it seems too easy to me. Imagine having 5 snares in a real world situation and every day you get about 3 rabbits... Or coming home with 30 kilos of fish after fishing one day. Yes, there are some things that need some tweaking, but mostly the game's logic is not really bad. If the game seems hard to you, try the lowest setting and go up from there. You can even try the custom setting - it really seems like the thing for you.
  13. A good tip for handling wolves: Make yourself a bow and arrows as soon as you can, because you can always retrieve arrows after a kill, unlike the bullets. When being hunted by a wolf you can either start a fire to keep it away, drop a decoy to get some distance or immediately look for a good vantage point like a steep rock or a fallen tree to climb on high. Thanks to all the earthquakes on the island there are plenty of these fallen trees everywhere. Wolves, just like in the real world are not good climbers so they will stay below you on the ground, where they are easy targets with the bow, no matter how skilled you are. Just make sure you're high enough, because if not, they can still jump a bit get you. So climb high, wait for it to come below, pull the string and aim for the head. I use this technique not only when I'm hunted, but also to hunt them out. If a few of them start lurking around my base I choose the closest vantage point, get some raw meat on me and wait for them to sniff me up and come find me. You'll manage to take care of whole packs of wolves this way. And as already mentioned before - when you harvest them just leave one gut so the carcasses don't disappear quickly. See attached screenshot from the last time I cleared out the maintenance yard pack. If you look closely you'll see six of them, the seventh one ran away bleeding, made me go look for him. This is why the bow is my favorite tool in the game, and after I worked this technique out I completely stopped carrying the 4 kilogram rifle all the time. I only carry the half a kilo bow and ten arrows at a time and keep ten more spare arrows at my current base. I only get the rifle for when I'm hunting the big game - bear and moose. A few other quick tips: Always carry 10 to 20 cat taill stalks with you or 1 or 2 packs of MRE for emergencies. These two types of food have the optimal weight/calorie supply ratio. Also try to have no less than 2 liters of water on you at all times. If you end up stuck somewhere without food or water in a blizzard, these supplies will last you long enough. Collect sticks whenever possible, because it saves lots of time and does not require you to use your hatchet and lower it's condition. When you head out to go somewhere don't pack any meat because predators can smell even the smallest amount on you and they will hunt you for it. Take any non-meat foods for the trip and leave the meat to consume when you're in your base. If you carry any amount of meat on you, having a lit torch won't keep the wolves away, only a fire can. If you go out to explore for working computers during the Aurora make sure you have a flashlight on you. Maybe most people know that wolves keep a distance when you turn on the high beam of the flashlight, but keeping it on for long periods just drains your battery and increases the risk of it dying sooner than you'd like. What you really want to do is to let the wolf head close to you and then quickly flash it with the high beam and release almost immediately (so not much power is drained). If it was close enough, this sudden flash scares it away, makes it run, increasing the distance between you. But when you attempt this make sure you don't wait for it to get too close because it will jump you. Aurora affected wolves (that glow like the Baskerville dog) are tougher to fight off with any weapon and they bite harder, causing not only wounds, but a lot of sprains and clothing damage. So be careful while mastering the flashlight scare-away technique.