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  1. V1.15 of The Long Dark has been released on Xbox One and is expected to be available for download by all players within the next few hours. This patch includes the all changes from both v1.15 and v1.14. Combined change list below: WARNING: There may be story spoilers in these notes. Fixed collision issue in Dam that could cause player to fall out of the world. Improved screen flow leading to Episode Two once Episode One credits are complete or skipped. Episode Two: Fixed issue preventing Jeremiah's Flare Trust mission from triggering correctly. Episode Two: Fixed issue that could prevent Old Bear from progressing to next waypoint in Bear Hunt mission. Episode Two: Fix for Lake Cabin key using the incorrect key asset. Episode Two & Survival Mode: Added Rope Climb to River area in Broken Railroad region. Survival Mode: Tuned Aurora frequency values to make it more rare. Fixed issue where Flashlight pick-up "hot spot" was awkwardly large. Fixed issue where Backer text appeared as "N/A" instead of the correct English text in translated versions; this text is meant to be left untranslated in all languages. Fixed issue with duplicate Bears spawning in the Challenge: Hunted, Part Two Fixed issue with duplicate Jeremiah Knives spawning in Episode Two. Fixed issue with being able to get past the collapsed bridge in the Broken Railroad region. ### END OF PATCH NOTES ### Thank you for your patience and support as we work to grow and improve the game. - The Hinterland Team
  2. Patch Updates The Long Dark to v1.15 (32681) WARNING: There may be story spoilers in these notes. Fixed issue with not being able to ascend rope in Broken Railroad region. Fixed collision issue in Dam that could cause player to fall out of the world. ### END OF PATCH NOTES ### We're continuing to fix additional issues as quickly as we can. Thank you for your patience. - The Hinterland Team
  3. The Long Dark hotfixed to v1.15 (32683) on STEAM V1.15 has now been re-released. Thanks again to everyone for your patience while we fixed these bugs! --- FYI: We've since rolled back this hotfix due to the UI bug noted below - the current Steam version is v1.14, until we re-release the hotfix. Thanks for your understanding. --- ***NOTE: We're aware of a new issue with Mouse UI interactions when performing some menu actions, such as Harvesting or Cooking/Boiling Water/Adding Fuel. You can still navigate the menus using WASD and Enter, or with a Controller. And Mouse inputs can still be used to change between Fuel/Food/Water, for example. *** Thanks for your patience as we work to resolve this issue. *We'll have hotfixes up for additional platforms, as they become ready for release.* * Fixed issue with not being able to ascend rope in Broken Railroad region * Fixed collision issue in Dam that could cause player to fall out of the world. * Fixed issuse with gamepad and Start Fire UI ### END OF PATCH NOTES ### We're continuing to fix additional issues as quickly as we can. Thank you for your patience. - The Hinterland Team
  4. Steam and PS4 editions of The Long Dark are now updated to v1.14 (32663)) *Patches for other platforms are currently in testing and will follow when they are ready for release.* WARNING: There may be story spoilers in these notes.* Improved screen flow leading to Episode Two once Episode One credits are complete or skipped.* Episode Two: Fixed issue preventing Jeremiah's Flare Trust mission from triggering correctly.* Episode Two: Fixed issue that could prevent Old Bear from progressing to next waypoint in Bear Hunt mission.* Episode Two: Fix for Lake Cabin key using the incorrect key asset.* Episode Two & Survival Mode: Added Rope Climb to River area in Broken Railroad region.* Survival Mode: Tuned Aurora frequency values to make it more rare.* Survival Mode: Fixed duplicated gear items in Trailer.* Added scrolling for Journal text that won't fit entirely on screen.* Fixed issue with gamepad controls when viewing Journal Notes.* Fixed issue with Back button returning to Main Menu instead of previous screen when viewing Journal Notes from the Main Menu.* Fixed issue with Cairn and Note collectibles not saving to Journal after death.* Fixed issue where Flashlight pick-up "hot spot" was awkwardly large.* Fixed issue where Backer text appeared as "N/A" instead of the correct English text in translated versions; this text is meant to be left untranslated in all languages.* Fixed issue with duplicate Bears spawning in the Challenge: Hunted, Part Two* Fixed issue with duplicate Jeremiah Knives spawning in Episode Two.* Fixed issue with being able to get past the collapsed bridge in the Broken Railroad region.### END OF PATCH NOTES ###We're continuing to fix additional issues as quickly as we can. Thank you for your patience.- The Hinterland Team
  5. Hello Community, Our latest Dev Diary is now live. In it we take a look at our launch and what's in store for The Long Dark going forward. http://www.thelongdark.com/news/dev-diary-september-2017/ Please also note the information at the bottom of the post regarding studio and community activity during the month of September. Thank you! - Hinterland Team
  6. Hello all,We've just released the soundtrack for Survival Mode, and Episodes One and Two, as DLC for The Long Dark. --- Original score for The Long Dark. Music for The Long Dark - Volume One, features 100 minutes of music composed by Cris Velasco (Mass Effect, God of War, Overwatch, Resident Evil 7, etc.) and Sascha Dikiciyan (Borderlands, Quake III, Mass Effect).Volume One includes the entire soundtrack for WINTERMUTE Episode One: "Do Not Go Gentle", and Episode Two: "Luminance Fugue", as well as all the ambient exploration music from Survival Mode.Total Volume One Run Time: 100 minutes (1 hour, 40 minutes) --- The direct link to the Soundtrack's Steam Store page is here: http://store.steampowered.com/app/690180/Music_for_The_Long_Dark__Volume_One/ We hope you enjoy it! - The Hinterland Team
  7. Steam Updates The Long Dark to v1.12 (32503) PS4 Updates The Long Dark to v.1.12 (32503) WARNING: There may be story spoilers in these notes. PS4 Specific * Fixed flickering on intro movie. General * Fixed issue preventing "Lake Gunshots" mission from completing correctly. * General cinematics polish. * Clarified Survival School "Harvestable Plants" mission requires adding plants to crate outside Jeremiah's cabin. * Fixed issues with Distress Pistol animation. * General memory optimizations. * Fixed issue where storage container in Lodge appeared to be interactive when it was not. * Fixed issue where duplicate Trust option appeared for Grey Mother. * Fixed issue where Torch Blueprint would not unlock correctly when starting a fresh Episode Two game. * Fixed issue where players could return to Milton after completing Episode One. ### END OF PATCH NOTES ### We're continuing to fix additional issues as quickly as we can. Thank you for your patience. - The Hinterland Team
  8. We're thrilled to announce we've just released Trading Cards for The Long Dark on Steam. For more information about Trading Cards and how they work, go here: https://steamcommunity.com/tradingcardsHave fun!- The Hinterland Team
  9. XBOX ONE PATCH 3 - Updates The Long Dark to version 1.10 (32415) WARNING: There may be Story spoilers in these notes. * Fixed issue with Jeremiah's Flare Cache not spawning correctly. This fixes a blocker in getting the Supply Caches achievement. * Fixed several small typos in various Trust dialogues. * Memory optimizations. * Fixed issue where Survival music could occasionally be heard in a story episode. * Fixed issue where Jeremiah would be inanimate after completing the Bear Hunt mission. * Fixed issue where the Snow Shelter would not unlock properly after completing the relevant Trust unlock. * Fixed issue where Methuselah cinematic might not play in Renewed Hope mission. * Fixed issue where Rifle could end up in a broken state when reloading during a door transition. * Fixed issue in Survival Mode where the female survivor voice sometimes plays when playing as the male survivor. * Fixed issue with a series of multiple exertion sounds being played after a Bear struggle. ### END OF PATCH NOTES ### We're continuing to fix additional issues as quickly as we can. Thank you for your patience. - The Hinterland Team
  10. Steam Updates The Long Dark to v1.10 (32415) WARNING: There may be story spoilers in these notes. Linux Specific * Fixed issue with post-FX not rendering correctly on Linux when using Medium or higher display settings. * Fixed issue with movie files not playing correctly on Linux. General * Fixed issue with Jeremiah's Flare Cache not spawning correctly. This fixes a blocker in getting the Supply Caches achievement. * Fixed several small typos in various Trust dialogues. * Memory optimizations. * Fixed issue where Survival music could occasionally be heard in a story episode. * Fixed issue where Jeremiah would be inanimate after completing the Bear Hunt mission. * Fixed issue where the Snow Shelter would not unlock properly after completing the relevant Trust unlock. * Fixed issue where Methuselah cinematic might not play in Renewed Hope mission. * Fixed issue where Rifle could end up in a broken state when reloading during a door transition. * Fixed issue in Survival Mode where the female survivor voice sometimes plays when playing as the male survivor. * Fixed issue with a series of multiple exertion sounds being played after a Bear struggle. ### END OF PATCH NOTES ### We're continuing to fix additional issues as quickly as we can. Thank you for your patience. - The Hinterland Team
  11. WARNING: There may be story spoilers in these notes. PS4 Specific - v.1.11 (32415) *NOTE* - this patch is now live but will be propagating over the next 60 mins or so. Thank you for your patience. * Additional fixes to prevent future save loss. * Players who have previous saves stored in Online Storage should try to recover these after patch 1.11. If the saves work in the game, they will be valid saves moving forward. If they do not, they have been corrupted and are now invalid. More info on using Online Storage to be found here: http://manuals.playstation.net/document/en/ps4/settings/data_system.html General * Fixed issue with Jeremiah's Flare Cache not spawning correctly. This fixes a blocker in getting the Supply Caches achievement. * Fixed several small typos in various Trust dialogues. * Memory optimizations. * Fixed issue where Survival music could occasionally be heard in a story episode. * Fixed issue where Jeremiah would be inanimate after completing the Bear Hunt mission. * Fixed issue where the Snow Shelter would not unlock properly after completing the relevant Trust unlock. * Fixed issue where Methuselah cinematic might not play in Renewed Hope mission. * Fixed issue where Rifle could end up in a broken state when reloading during a door transition. * Fixed issue in Survival Mode where the female survivor voice sometimes plays when playing as the male survivor. * Fixed issue with a series of multiple exertion sounds being played after a Bear struggle. ### END OF PATCH NOTES ### We're continuing to fix additional issues as quickly as we can. Thank you for your patience. - The Hinterland Team
  12. Patch 4 for The Long Dark -- This patch updates the game version to version 1.05 (32319) WARNING: There may be Story spoilers in these notes. * Fixed blocking issue where the Aurora would not appear in Episode Two, between completing the Bear Hunt mission and awaiting the aurora's return to get through the Dam. This fix is compatible with current in-progress games so you should not have to restart to benefit from it. ### END OF PATCH NOTES ### We're continuing to fix additional issues as quickly as we can. Thank you for your patience. - The Hinterland Team
  13. PATCH 2 For The Long Dark -- Updates the game to Version 1.02 (32286) This patch is live now on Steam for Windows, Mac, and Linux. WARNING: There may be Story spoilers in these notes. * Fixed save/restore issue that could result in missing loot in scenes when reloading from a checkpoint. This bug was preventing some quests from being completable after reload. * Fixed the Bear struggle. * Fixed issue that could cause player to spawn on top of a campfire in "Survival of the Fittest". It should now be impossible to place a fire and then spawn on it the following day. * Memory optimizations to reduce chance lower memory systems will exhaust memory and crash * Added some more tools in Milton. * Fixed issue with Wolf AI not fleeing correctly when the player throws a lit Flare, Torch, or Stone at it. * Fixed issues that preventing the WINTERMUTE soundtrack from playing correctly; you should now hear more music as you explore the world. * Modified Fire objective on Day 3 of "Survival of the Fittest" to track how long fire has been burning, vs how long it will burn. * Fixed issue where unlocked Crafting Blueprints could carry over to a New game. * Fixed issue with Condition tutorial triggering after every death. It will now only trigger once. * Add some missing subtitles. * Fixed issue with Map Marker not clearing after retrieving Distress Pistol in "Light Up the Night" * Fixed issue with “Echoes of Astrid” objective marker appearing during Grey Mother mission set * Fixed floating campfire in Milton * Fixed issue where looping Wolf "feeding" sounds remained even when the Wolf AI was absent. * Fixed issue where feeding Wolves could face the player while still playing feeding animation. * Fixed issue where Wolves would sometimes not go into their Hold Ground AI state when approached with a Flare or Torch. * Fixed issue with map icon showing up for some Stone spawn regions. * Fixed issue where player could get stuck on geometry in Milton. ### END OF PATCH NOTES ###
  14. STEAM PATCH 1 FOR THE LONG DARK -- Updates to Version 1.01 (32223) THERE MAY BE STORY SPOILERS IN THE CHANGELIST BELOW. Changeslist:* Added missing translations for Trust dialogue* Fixed startup issues for some systems using DirectX 9* Fixed issue with some books disappearing when dropped* Improvements to checkpointing to help avoid getting into a low-Condition death spiral* Buffed the Condition-restoration boost when player reloads after Death* Added a Bedroll to the Cave in Chapter One. This can be used to Save your Game* Removed requirement to drink Rosehip Tea in Survival Bowl; it is now an optional objective* Fixed issue with Rifle Cleaning Kit disappearing after reloading a save* Fixed issue with environment geo near the Climbing Park section in Milton* Fixed various cases where audio could cut out* Fixed flickering in cutscenes that could occur when using OpenGL (Mac and Linux)* Fixed locked controls when throwing a stone and picking up a rabbit at the same time* Fixed floating necklace when speaking with Grey Mother* General cinematics polish* Fixed scrollbar issue when transferring items to NPCs* Fixed place object shader so objects tint correctly over decals* Fixed issue with radios playing music when aurora isn’t presentWe're continuing to fix additional issues as quickly as we can. Thank you for your patience.- The Hinterland Team### END OF PATCH NOTES ###
  15. For additional information, check out this story at the Hollywood Reporter: http://www.hollywoodreporter.com/heat-vision/resident-evil-producer-developing-long-dark-film-1025426