ArrayKnight Posted June 24, 2014 Share Posted June 24, 2014 Is it currently possible to stop/interrupt a player action except by failure/death?Example: While (searching a container, eating/drinking, starting a fire, etc), a wolf comes nearby and action needs to be taken (flare, bait, run). Link to comment Share on other sites More sharing options...
Guest Alan Lawrance Posted June 24, 2014 Share Posted June 24, 2014 Currently, no. Since uninterruptable actions are relatively quick (realtime) this hasn't surfaced as a playability issue. I could see it being quite frustrating to be killed by a wolf while you finish eating your can of peaches though. Link to comment Share on other sites More sharing options...
Hinterland Raphael van Lierop Posted July 3, 2014 Hinterland Share Posted July 3, 2014 That wouldn't happen, since the wolf attack would interrupt the peach eating. Link to comment Share on other sites More sharing options...
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