REZ Posted October 9, 2014 Share Posted October 9, 2014 Hello,a few days I have been playing The Long Dark.Congratulations. Really great game so far. I thing it has a very specific, deep athmosphere, staying outside alone the the freezing cold,combined with an easy to handle gameplay a good system of collecting and potential for crafting.Also suspense and Action is in it... All together a great package with a factor of addiction, like a great game has.Which 3D Game Engine do You use and which script-code?Since it is a Alpha, I will also share ideas......but it is a rocking awesome game so far Have a grat day,C.U. R.E.Z. Link to comment Share on other sites More sharing options...
REZ Posted October 10, 2014 Author Share Posted October 10, 2014 Hello,found The Long Darl at the Unity Showcase:https://unity3d.com/showcase/galleryWhich code are You using?How big is Your Team, that has set up this great game?C.U. R.E.Z. Link to comment Share on other sites More sharing options...
Guest Alan Lawrance Posted October 11, 2014 Share Posted October 11, 2014 As you know, we're using Unity.We're a pretty small team. I was the only programmer for the first year or so. We have two programmers now!The full time people on the project are:Creative DirectorAudio Director Technical Director3 artists // one was a recent hire1 programmer Link to comment Share on other sites More sharing options...
Burning Bridges Posted October 11, 2014 Share Posted October 11, 2014 I am a programmer myself, and afaik you did a stellar job Alan! In ca 100 hours I had 1 crash to desktop and the game hung once on exiting a building. There were absolutely no bugs like dissappearing items, your code must be clean and efficient one can sense that from just using it.Minor clipping issues but they are not a big deal. You can sometimes walk through the glacier like ice textures and then get inside the rocks. you can also fall off the map if you get past the rocks, but I am sure you know this for a long time. Link to comment Share on other sites More sharing options...
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