Rada_ Posted June 7, 2017 Share Posted June 7, 2017 I really like this feature, but I have one question. When harvesting things like OMB and mushrooms we have to click-and-hold, and then release and click again (to take the item, otherwise you can right click to leave it). This gets annoying when in a hurry, and frankly kinda silly. I get that with cattails you can opt out the tinder part of the plant, and that's ok. But why would I click-and-hold to then leave the reishi mushrooms? Link to comment Share on other sites More sharing options...
Dirmagnos Posted June 8, 2017 Share Posted June 8, 2017 Click and hold is nice, would be even nicer if there was a toggle option. Link to comment Share on other sites More sharing options...
McGuffin Posted June 8, 2017 Share Posted June 8, 2017 Just now, Dirmagnos said: Click and hold is nice, would be even nicer if there was a toggle option. there is an option Link to comment Share on other sites More sharing options...
Dirmagnos Posted June 8, 2017 Share Posted June 8, 2017 7 minutes ago, McGuffin said: there is an option Ohh, missed it when was ging thru options for the first time, thx. Link to comment Share on other sites More sharing options...
tortuosit Posted June 9, 2017 Share Posted June 9, 2017 By not setting that carpal tunnel option as default, they are needlessly generating support questions. Nobody wants click+hold. Link to comment Share on other sites More sharing options...
JAFO Posted June 9, 2017 Share Posted June 9, 2017 7 minutes ago, tortuosit said: Nobody wants click+hold. Which does beg the question as to why they introduced it in the first place.. (of course, anyone who's followed the debates on that mechanic knows what we suspect the real reason to be) Link to comment Share on other sites More sharing options...
Wasteland Watcher Posted June 9, 2017 Share Posted June 9, 2017 I don't like the No-Man's-Skyesque click & hold mechanic at all. Real pain in the butt. I am so very glad that they gave us the "accessible interactions" option. Makes the game so much easier to play Link to comment Share on other sites More sharing options...
tortuosit Posted June 10, 2017 Share Posted June 10, 2017 If we turn off click+hold now, a once clicked action cannot be cancelled. I really wish for being able to cancel actions via right click. RMB single click for cancel/escape ... As I already told... I love Amplitude Studios games, where you can escape every subwindow by a simple RMB click (no matter which mouse position). It's very convenient, since your right hand is always holding the mouse. No need to move left hand to the escape key, no need to move mouse to a cancel button (but it of course should still be there). Link to comment Share on other sites More sharing options...
Dirmagnos Posted June 10, 2017 Share Posted June 10, 2017 Click-and-hold feature is one of sure signs that devs are looking solely in direct of consoles, as i dont know any pc gamer who like it or any game, where that feature had any positive feedback. This crap absolutely drove me up the wall when i was playing Shadow of Mordor. It was probably main reason why i didnt finish the game. But as long as it optional, im completely ok with it. Link to comment Share on other sites More sharing options...
continuity Posted June 10, 2017 Share Posted June 10, 2017 On 6/8/2017 at 0:41 AM, Rada_ said: I really like this feature I don't, I have mild CTS and this was triggering it. Frankly anything in a game that triggers CTS unnecessarily is bad design. Thankfully they've included a toggle, but I just don't understand why anyone would want to press and hold... thats how you develop CTS in the first place. Link to comment Share on other sites More sharing options...
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