butka Posted January 28, 2017 Share Posted January 28, 2017 It would be great if we could find alcoholic drinks such as whiskey or cognac that provide extra heat like existing hot drinks or foods in the game. Bottles can be looted in the houses or rural store and they don't have to be a full bottle of drink. Can be looted at different litres and the protagonist can choose amount to drink. The more you drink, the more you get drunk and have to wait some time (or sleep) in order to recover. Another suggestion is extra afflictions like catching a flu and pneumonia. (like hypothermia risk) I really look forward to share your thoughts on this. Link to comment Share on other sites More sharing options...
Kirby Posted January 28, 2017 Share Posted January 28, 2017 Implementing "drunkenness" is really difficult. You have to slowly reduce vision and hinder movement without it being game breaking or ugly. Alcohol doens´t warm you up. http://www.todayifoundout.com/index.php/2012/10/alcohol-does-not-help-prevent-hypothermia-it-actually-makes-it-more-likely/ Yes, you feel warm. But how the character feels doesn´t matter when it´s a life or death situation. Additional afflictions are already being discussed elswhere Combining topics like this makes it really hard to have a discussion and for the mods to find repeating topics. Link to comment Share on other sites More sharing options...
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