hard crash after loading new area (exiting buildings)


wildethan

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The game crashes to the desktop, usually between 10-30 minutes after starting.  This has been happening for 3-4 versions now, including the current 393.

Seems to happen only when loading up a new scene, going outside from a building for example.  It's extremely frustrating.

output_log.txt gives this subtle clue:  
Could not allocate memory: System out of memory!
Trying to allocate: 1734693499B with 16 alignment. MemoryLabel: TempOverflow


Tried:
- Forcing dx9, same issue.  Crashes with dx11 or dx9.  My card doesnt support 11 so im assuming it defaults to 9.
- Lowering resolution and quality to reduce memory usage?  Could try lowering more.
- Verified files through steam
- Checked DX files
- Got the recommended C++ redist package

Question!
I downloaded a couple "try before you buy" versions, before I purchased on Steam.  Could that be interfering somehow?

Specs:
WIN XP, 3.25 gb ram, NVIDIA GeForce 8800 GT w/ 512 ram
 

I've attached the most recent crash.

 

crash.dmp

error.log

output_log.txt

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Thanks for the report and for posting your logs and the previous steps you've tried. It's much appreciated. 

What display quality are you normally running the game at with your setup? 

Also, what do you mean by "try before you buy" versions? I suspect I know what you mean but you'll have to be more clear in order for us to know whether that is causing you a problem. Thanks again. 

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