• Announcements

    • admin

      Rules and Guidelines for the Hinterland Forums   02/24/2016

      The Hinterland Forums strive to be a place that is positive, inclusive, welcoming and comfortable. A community where intelligent, entertaining and meaningful conversations can occur. The rules are presented with these goals in mind. NOTE: Warnings, bans, and lifetime bans are all at the discretion of Hinterland depending on the seriousness of the infraction. Rules and Guidelines for the Hinterland Forums No Backseat Moderating Let the moderators do the moderating. Backseat moderating is when people who are not moderators try to enforce the forum rules. If you see a person breaking the rules, take advantage of the Report () button or simply ignore the offensive post(s), thread, or review. Report Posts to Moderators Should you observe a fellow Community member breaking these rules please report the post or item by clicking flag button located on every item, post, and review. Do not do any of the following: • Flame or insult other members • Bypass any filters • Post personally identifiable information (i.e. name, address, email, phone number, etc.) • Bump threads • Derail a thread's topic • Post links to phishing sites • Post spam or Re-post Closed, Modified, Deleted Content • Repetitively post in the incorrect forum • Openly argue with a moderator Off-Limit Topics/Replies Do not post any topics/replies containing the following: • Porn, inappropriate or offensive content, or leaked content or anything else not safe for work • Any discussion of piracy will result in a permanent ban from the Hinterland Community including, but not limited to: Cheating, hacking, game exploits • Threats of violence or harassment, even as a joke • Posted copyright material such as magazine scans • Soliciting, begging, auctioning, raffling, selling, advertising, referrals • Racism, sexism, homophobia, or discrimination • Abusive language, including swearing • Religious, political, and other “prone to huge arguments” threads No support will be given to those using cheat tools, or hacked/pirated copies, and any forum users who discuss pirated/pirating software will be removed. Please note that these guidelines may be edited or added to by Hinterland Studio as needed. If there is something you do not agree with, please email info@hinterlandgames.com
    • admin

      The Light at the end of The Long Dark -- Launch Date, WINTERMUTE, Next Sandbox Update   05/16/2017

      For the latest information on WINTERMUTE (story mode in The Long Dark), as well as details on the final sandbox update prior to our August 1 launch, check out our recent Dev Diary here: http://www.thelongdark.com/news/posts/light-at-the-end/ And while you're there, be sure to have a look at our new FAQ as well: http://www.thelongdark.com/news/posts/frequently-asked-questions/
    • admin
    • admin

      PS4 pre-orders are now available in some regions   07/18/2017

      If you or someone you know has been looking forward to playing The Long Dark on PS4, it's a good time to place your order. The game is now available for pre-order on the PlayStation Store and currently has a 20% discount! UPDATE: This offer is limited to most regions of North and South America. Please check the PlayStation Store to see if pre-ordering is available in your area. Things are pretty busy on our side, but we're on track to officially leave Early Access / Game Preview on Tuesday, August 1st, 2017 and launch the first two episodes of, Wintermute, The Long Dark's story mode. As always, general information about the game and the upcoming launch is available on our stylish new website, TheLongDark.com . If you'd like to get news and announcements about The Long Dark by email, you can sign up for our newsletter.
Bjern

Blizzard force.

6 posts in this topic

When blizzard winds are at their strongest, not only is it difficult to walk into them, but it is also hard to stand still. Perhaps they could slightly push the player if they are standing still? Could be dangerous near a cliff face.

7

Share this post


Link to post
Share on other sites

+1

Rather than being blown back I'd rather see a suggestion someone else made a few months ago where traveling in a blizzard would occasionally cause your character to shield their eyes and twist slightly. It would make navigation in a blizzard much more dangerous. As it is, blizzard navigation (especially on lower difficulties) is great since you can point yourself in one direction, never move (your mouse) and be guaranteed to be brought to your destination eventually with the bonus of having no wolves to contend with.

Edited by cekivi
4

Share this post


Link to post
Share on other sites
5 hours ago, cekivi said:

+1

Rather than being blown back I'd rather see a suggestion made a few months ago where traveling in a blizzard would occasionally cause your character to shield their eyes and twist slightly. It would make navigation in a blizzard much more dangerous. As it is, blizzard navigation (especially on lower difficulties) is great since you can point yourself in one direction, never move and be guaranteed to be brought to your destination eventually with the bonus of having no wolves to contend with.

Yes, your character reacting to the blizzard would be awesome!

0

Share this post


Link to post
Share on other sites

I really like this idea.

Trying to cross the broken part of the bridge between ML and CH in a blizzard could trigger the falling through ice animation with the result being losing gear and possible injuries. If your condition is too low you fall to your death. Same idea when crossing tree bridges

1

Share this post


Link to post
Share on other sites
On 12/01/2017 at 6:11 AM, cekivi said:

+1

Rather than being blown back I'd rather see a suggestion someone else made a few months ago where traveling in a blizzard would occasionally cause your character to shield their eyes and twist slightly. It would make navigation in a blizzard much more dangerous. As it is, blizzard navigation (especially on lower difficulties) is great since you can point yourself in one direction, never move (your mouse) and be guaranteed to be brought to your destination eventually with the bonus of having no wolves to contend with.

As the guy that suggested this last time, I whole heatedly agree with this statement.

The 'point the mouse and arrive' issue is why I stopped playing this game entirely. It makes walking outside nothing more then a loading screen until you arrive at the next place. A blizzard should be a nightmare, not a dream.

1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now