Z-Fighting issues in Timberwolf Mountain


StringEpsilon

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What:

When looking at the far terrain / skybox in timberwolf mountain (and possibly other maps) you can see some flickering / z-fighting. I made a small video showing it:

Note that it looks a little worse in the game, probably because I captured at 30 fps instead of 60, smoothing out some of the flicker.

How to reproduce:

Go to the top of Timberwolf mountain, where the rope down is. Look at the terrain, like in the video.

Additional info:

Operating System: Arch Linux, 64 bit.

Driver: Nvidia 370.28-1

Video "Quality" setting has little effect, other than changing the flicker-pattern.

Game version: Latest Linux build.

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