nicko Posted June 3, 2016 Share Posted June 3, 2016 19 hours ago, beechel said: Well, in voyager (pre hotfix) the main differences to pilgrim (other than the wildlife tries to kill/eat you) were as follows - you need to consume a lot more calories per day in Voyager You freeze/get cold a lot faster in Voyager (thats what I mean about temperature) you fatigue a lot faster in Voyager I love playing both Pilgrim and Voyager but personally would like a Pilgrim to still present the challenges of freezing, fatigue and food demand but without the predators viewing you as food ah ok atm I am playing a new run in Pilgrim > TW map and Fatigue is something I am not used to, I think Pilgrim users are getting Voyager Fatigue play along with a few other issues atm? The wildlife in Pilgrim seems same to me. Link to comment Share on other sites More sharing options...
beechel Posted June 3, 2016 Share Posted June 3, 2016 I have not played since the update - I plan to start a new game this weekend - Ive been playing the cute and fluffy 'The Flame in the Flood' quite a bit So will set up a pilgrim and voyager game this weekend and see how they go. Yep, my understanding is that Fatigue is changed for pilgrim and more in line with Voyager now Link to comment Share on other sites More sharing options...
Scyzara Posted June 3, 2016 Share Posted June 3, 2016 2 hours ago, beechel said: Yep, my understanding is that Fatigue is changed for pilgrim and more in line with Voyager now The fatigue gain rates in Pilgrim and Voyageur were increased to Stalker level during the last update, hence players of all modes are now experiencing fatigue gain rates formerly only known by Stalker players. The intention behind it is to make sure all players are exhausted by the end of the day in all modes to enable them to sleep 10 hours in a row. Link to comment Share on other sites More sharing options...
selfless Posted June 3, 2016 Share Posted June 3, 2016 Anyone else notice it takes 12 hours sleeping to fill the fatigue bar now? Link to comment Share on other sites More sharing options...
beechel Posted June 4, 2016 Share Posted June 4, 2016 20 hours ago, Scyzara said: The fatigue gain rates in Pilgrim and Voyageur were increased to Stalker level during the last update, hence players of all modes are now experiencing fatigue gain rates formerly only known by Stalker players. The intention behind it is to make sure all players are exhausted by the end of the day in all modes to enable them to sleep 10 hours in a row. Ah did not know that, although that sounds good to me - it will certainly help with the sleep mechanism, I have never played stalker, but even with voyager the whole sleep for 4 hrs and then 'pass time' was a little bit tiresome - I mean -who survives on 4 hrs?? It would kill me - I love my bed too much!! Can't wait to start a new game this evening and try the changes out. Link to comment Share on other sites More sharing options...
Poochiehammer Posted June 4, 2016 Share Posted June 4, 2016 You all are consistently addressing user issues and making this truly a game for us. New challenges are introduced and catered to the levels of the game. Well done on all fronts. Your efforts are appreciated Link to comment Share on other sites More sharing options...
JustWall Posted June 17, 2016 Share Posted June 17, 2016 Love these Updates - The lighting indoors is great! Very well done and makes it much easier to get stuff done indoors. The time it takes to get tired is a little more realistic when climbing in the hills. Makes the game a little more realistic as you would be tired after walking for 7 hours - It does make it harder to get stuff done though, which is fine. All in all I love this update to the game - Link to comment Share on other sites More sharing options...
cekivi Posted June 17, 2016 Share Posted June 17, 2016 Welcome to the forums @JustWall! Link to comment Share on other sites More sharing options...
JustWall Posted June 17, 2016 Share Posted June 17, 2016 19 minutes ago, cekivi said: Welcome to the forums @JustWall! Thanks a bunch - Been meaning to get on here. Great info here for a great game and game studio Link to comment Share on other sites More sharing options...
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