Oui ça me plairait bien aussi pour le mode survie, d'autant que j'ai platiné le jeu depuis des années maintenant, cela renouvèlerait un peu le gameplay. Malgré tout pour garder son identité il faudrait que ce soit un mode coop pour jouer en duo, 3 maxi. Si on commence à avoir des serveurs à 40 avec du PVP, cela deviendrait un tout autre jeu.
I also had the same problem, a deer hit with an arrow (win bow experience points at the time of the shot). But the traces disappeared very quickly, and I never found it, nor my arrow. I searched for 3 days (of play) in the area. I thought of a bug following the patches (I play on PS4). I see that I am not alone with this problem.
I do not think they are opposed (who, the developers?). The idea here is have a sustainable shelter, but to build it would require a significant number of skins and wood. This is the case once well in the game (between 50 to 100 days) where many skins become useless.
Easy to survive in a cabin
In survival mode, after 50 days, we can have a lot of animals skin, etc.
It would be great to be able to make a rustic tipi in homeless areas. Compared to the bivouac tent, it would be more solid and allow to make fire inside.
( images for example from https://www.teepeejoy.com/teepee-history/)
Ah ah! i have my answer :
http://basecamp.emalco.com/2017/08/09/coffee-outdoor-10-ways/
Thank-you guys !
It is true that i was a little surprised to see a product Polish and not Canadian. But it is more original than the old mug and more beautiful. The mug looks good, I like it. I did not know Emalco, but they make pretty mugs on their website too.
A bit pricey on Hinterland, But i support this studio who make a very good game.
Hello,
I like this Mug https://hinterlandstore.com/collections/accessories/products/official-hinterland-mug
It's a good a idea, but can we use it for hot drink (coffee) etc. or is it only a decoration object, and we can't use it ?
Thank's
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