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For the latest information on WINTERMUTE (story mode in The Long Dark), as well as details on the final sandbox update prior to our August 1 launch, check out our recent Dev Diary here: http://www.thelongdark.com/news/posts/light-at-the-end/ And while you're there, be sure to have a look at our new FAQ as well: http://www.thelongdark.com/news/posts/frequently-asked-questions/
As we did with the December 2016 Sandbox Update, we are implementing a TEST BRANCH for The Long Dark's MAY/JUNE 2017 Update, FAITHFUL CARTOGRAPHER. This reflects the fact that we have a huge diversity of players on a variety of hardware configurations, and as a small studio we just can’t test them all!
The idea here is to provide an early version of the next update, about a week or so before we’d like to launch it officially in the Release branch (i.e. where you are currently getting it), so that we get some extra time to find bugs, crashes, and any other issues before it goes lives for the rest of our community.
>>> IF YOU DO NOT OPT-IN TO THE TEST BRANCH, YOU WILL NOT GET IT. I.e. You will not get the Test Branch build "by accident". This should help keep spoilers to a minimum. Here on Official Forums the Test Branch Discussion subforum requires a password to access. The password is: test_branch
Some details. READ THESE CAREFULLY:
* The Test Branch is for STEAM ONLY. It is available for Windows, Mac, and Linux.
* The Test Branch is full of SPOILERS. If you don’t want to see what’s in the next update, stay out of the Test Branch and all its discussions.
* The Test Branch is a tool for us to find issues with Work In Progress features. We’re primarily looking for feedback on bugs, crashes, and any major balancing issues.
* When reporting on bugs or issues, please use the appropriate TEST BRANCH sub-forums on Steam and in our Official Community. DO NOT DISCUSS TEST BRANCH FEATURES outside the Test Branch sub-forums. Those posts will be moved or deleted.
* When reporting on bugs or issues, please use the posted bug submission procedures. This will help the development team filter the feedback, eliminate duplicates, and in general ensure we can act on the feedback in a more timely fashion.
Our hope is that this new Test Branch process will allow us to ensure we can continue to put out stable Sandbox updates well into the future.
We’re very hopeful that the people who choose to opt-in to this Test Branch will approach this as a way to help ensure the updates are as smooth and stable as possible, and not use the Test Branch discussion as a forum to lobby for or against certain features or content.
As always, The Long Dark is a community-informed, not community-driven, project. We look forward to enlisting your help in identifying whatever issues we’ve missed in our own internal testing!
For more details, please check out the TEST BRANCH discussion forums [SPOILERS!] http://hinterlandforums.com/index.php?/forum/81-test-branch-spoilers/ (See password info above for access)
The Hinterland Team
Well if we go down this path, then i dont think you need to scare a bear away. You just fish at another location. Furthermore bears ought to mostly ignore players sjnce theyre too busy fishing unless players get too close.
I'm sure this has been harped on repeatedly forever but wildlife needs to be changed from the random, patrol to something a bit more dynamic. Right now, the biggest problem I see is that there are too many hostile wildlife encounters and not enough danger from it where it's more than decently frightening. Yes, I'm scared when I see a wolf and even more so when it sees me but I know that I can sufficiently tackle one wolf. When I see a bear, I give it a wide berth. Problem is, I see them a bit too often and they're not as dangerous as they could be. We need wolves to run in packs and actively stalk/hunt you when you encounter them but also do it where it's not a regularity to run into them. It should be rare encounters but EXTREMELY dangerous. I also think that perhaps adding a new hostile animal such as a cougar would be superb; they'd react with hostility towards any other animal except perhaps the bear. Lone wolves caught by the cougar would stand little chance but a pack of wolves could send it scampering away. They'd be far more terrifying than seeing a wolf, as they'd also be possibly hiding in the trees. The key here, of course, would be to ensure that cougars have a limited range that they stay in and don't leave unless they're chasing prey. Anyways, thoughts?