JimmyPL56

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  1. All that cloth in the form of car interiors (seats, floormats, etc.) is an untapped resource. If you have a knife, you should be able to harvest cloth from vehicle interiors. Maybe have rare vehicles with leather interior that you can harvest cured leather from.
  2. Glass bottles would have to be implemented first (maybe bottled soda in addition to cans). A simple crafting of a bottle+gas/oil+cloth. You would need a match or other light source to light it and would be effective at scaring off wildlife with a chanch of killing them with an accurate throw. Of course if you don't throw it in time you would be in a world of hurt.
  3. I have always thought there should a variation of mapping radius based on your elevation and visibility. If you charcoal map from one of the lookouts on a clear day you should get a nice size chunk of the entire area, a much bigger radius than you get now.
  4. First of all, I want to thank Hinterland for creating the most immersive, enjoyable game I have played in a long time - if ever. You guys are amazing! I have a few random questions that have come to mind at the moment: 1. Cooking - plans to make freshly boiled water give you warmth bonus? How about recipes that give you more calories (i.e. venison + cat tail stalks + water = venison soup) 2. Mittens - not able to use the rifle, flare gun, or bow while wearing mittens? 3. Trapping - more options with a possible skill category involved? 4. Sled - ability to craft/find a sled to help carry gear through certain areas. 5. Exercise - another option to pass time. Burns more calories/thirst/tiredness but raises temp, wards off cabin fever, and improves a fitness skill which gives endurance/encumbrance perks. Keep up the good work, love this game!!!