• Announcements

    • admin

      Rules and Guidelines for the Hinterland Forums   02/24/2016

      The Hinterland Forums strive to be a place that is positive, inclusive, welcoming and comfortable. A community where intelligent, entertaining and meaningful conversations can occur. The rules are presented with these goals in mind. NOTE: Warnings, bans, and lifetime bans are all at the discretion of Hinterland depending on the seriousness of the infraction. Rules and Guidelines for the Hinterland Forums No Backseat Moderating Let the moderators do the moderating. Backseat moderating is when people who are not moderators try to enforce the forum rules. If you see a person breaking the rules, take advantage of the Report () button or simply ignore the offensive post(s), thread, or review. Report Posts to Moderators Should you observe a fellow Community member breaking these rules please report the post or item by clicking flag button located on every item, post, and review. Do not do any of the following: • Flame or insult other members • Bypass any filters • Post personally identifiable information (i.e. name, address, email, phone number, etc.) • Bump threads • Derail a thread's topic • Post links to phishing sites • Post spam or Re-post Closed, Modified, Deleted Content • Repetitively post in the incorrect forum • Openly argue with a moderator Off-Limit Topics/Replies Do not post any topics/replies containing the following: • Porn, inappropriate or offensive content, or leaked content or anything else not safe for work • Any discussion of piracy will result in a permanent ban from the Hinterland Community including, but not limited to: Cheating, hacking, game exploits • Threats of violence or harassment, even as a joke • Posted copyright material such as magazine scans • Soliciting, begging, auctioning, raffling, selling, advertising, referrals • Racism, sexism, homophobia, or discrimination • Abusive language, including swearing • Religious, political, and other “prone to huge arguments” threads No support will be given to those using cheat tools, or hacked/pirated copies, and any forum users who discuss pirated/pirating software will be removed. Please note that these guidelines may be edited or added to by Hinterland Studio as needed. If there is something you do not agree with, please email info@hinterlandgames.com
    • admin

      The Light at the end of The Long Dark -- Launch Date, WINTERMUTE, Next Sandbox Update   05/16/2017

      For the latest information on WINTERMUTE (story mode in The Long Dark), as well as details on the final sandbox update prior to our August 1 launch, check out our recent Dev Diary here: http://www.thelongdark.com/news/posts/light-at-the-end/ And while you're there, be sure to have a look at our new FAQ as well: http://www.thelongdark.com/news/posts/frequently-asked-questions/
    • admin

      The Long Dark Sandbox **May 2017 Test Branch** [OPT-IN, FORUM PASSWORD, SPOILERS]   05/19/2017

      Hello community, 

      As we did with the December 2016 Sandbox Update, we are implementing a TEST BRANCH for The Long Dark's MAY/JUNE 2017 Update, FAITHFUL CARTOGRAPHER. This reflects the fact that we have a huge diversity of players on a variety of hardware configurations, and as a small studio we just can’t test them all! 

      The idea here is to provide an early version of the next update, about a week or so before we’d like to launch it officially in the Release branch (i.e. where you are currently getting it), so that we get some extra time to find bugs, crashes, and any other issues before it goes lives for the rest of our community. 
        >>> IF YOU DO NOT OPT-IN TO THE TEST BRANCH, YOU WILL NOT GET IT. I.e. You will not get the Test Branch build "by accident". This should help keep spoilers to a minimum. Here on Official Forums the Test Branch Discussion subforum requires a password to access. The password is: test_branch
      Some details. READ THESE CAREFULLY: 

      * The Test Branch is for STEAM ONLY. It is available for Windows, Mac, and Linux. 
      * The Test Branch is full of SPOILERS. If you don’t want to see what’s in the next update, stay out of the Test Branch and all its discussions. 
      * The Test Branch is a tool for us to find issues with Work In Progress features. We’re primarily looking for feedback on bugs, crashes, and any major balancing issues. 
      * When reporting on bugs or issues, please use the appropriate TEST BRANCH sub-forums on Steam and in our Official Community. DO NOT DISCUSS TEST BRANCH FEATURES outside the Test Branch sub-forums. Those posts will be moved or deleted. 
      * When reporting on bugs or issues, please use the posted bug submission procedures. This will help the development team filter the feedback, eliminate duplicates, and in general ensure we can act on the feedback in a more timely fashion. 

      Our hope is that this new Test Branch process will allow us to ensure we can continue to put out stable Sandbox updates well into the future. 

      We’re very hopeful that the people who choose to opt-in to this Test Branch will approach this as a way to help ensure the updates are as smooth and stable as possible, and not use the Test Branch discussion as a forum to lobby for or against certain features or content. 

      As always, The Long Dark is a community-informed, not community-driven, project. We look forward to enlisting your help in identifying whatever issues we’ve missed in our own internal testing! 

      For more details, please check out the TEST BRANCH discussion forums [SPOILERS!] http://hinterlandforums.com/index.php?/forum/81-test-branch-spoilers/ (See password info above for access)

      Thank you! 

      The Hinterland Team 

Winnsford

Members
  • Content count

    21
  • Joined

  • Last visited

Community Reputation

7 Neutral

About Winnsford

  • Rank
    Member
  1. No prob.
  2. If you lose your headgear to wildlife struggles late game you have the constant threat of frostbite.
  3. Just wanted to add a data point to this topic. I've picked up as many as 14 feathers from that corpse. I've also picked up a lot of sticks from the location you described. 70 doesn't surprise me. Also if you carry on down that side of the RR tracks toward FM you'll prob find that many more. The sticks repopulate after a heavy wind and apparently they just keep spawning if you don't pick them up.
  4. I know the "feels like" temp is a rounded to a whole number. That's why the Touqe's 1.6 gives you a +2. If the ear flaps are 0.9 the combination would be +2.5. Don't know if they round 0.5 up or down. If you can repair a piece of clothing to increase the bonus by 0.1 or 0.2 see if that puts you up another degree.
  5. Exploring, surviving... alone.
  6. Best defense against wolfs are decoys. I've had 100% success and it give you a chance to get a clean shot at them once they are concentrating on the decoy. Don't stand too close to it after you drop it or they'll attack.
  7. Concerning the bear vs fire. Fire will not protect you from bears. They are not afraid of fire... at all. When you see it stand and growl, that's your clue to run as fast and far as you can.
  8. The bear footsteps are a little OP. Not that I mind. You can hear it from a long way.
  9. That's what I've had to do each time. No choice Didn't lose much progress. I want to add that Hinterland has done a tremendous job of preventing this in the game. This is a very rare occurrence and my hats off to them.
  10. Beside the lighthouse on DP. The ice blocks formed a triangle. I stepped in and couldn't get out.
  11. I hear wolfs walking around the orchard's on PV and never see them. If you leave the homestead basement and go left it's in that orchard. I've tracked the footsteps with my headset and it sounds like they are right beside me, then walk past me. I've never heard a "phantom" wolf howl but I hear them walking around a lot. I should not hear wolfs footsteps in an open field and not be able to see them.
  12. and got stuck on top of the cable spool so I listened to hooves clopping for a couple of days. Then a wolf chased me to the barn and tried to run through the wall and is stuck. Now I'm listening to clopping and barking. I also hear phantom deer outside the barn at times. Sounds like they are inside the nearby rocks.
  13. Waking high above the frozen river on Mystery Lake going toward Camp Office. Actually found this on another sandbox. Thought I had taken the location screenshot but had not. Found it again after creating another sandbox. Using the shot looking down at the snow it looks like the "wedge" could be removed and may solve it.
  14. I did find one near Unnamed Pond. Full of food bars and sodas.