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      Rules and Guidelines for the Hinterland Forums   02/24/2016

      The Hinterland Forums strive to be a place that is positive, inclusive, welcoming and comfortable. A community where intelligent, entertaining and meaningful conversations can occur. The rules are presented with these goals in mind. NOTE: Warnings, bans, and lifetime bans are all at the discretion of Hinterland depending on the seriousness of the infraction. Rules and Guidelines for the Hinterland Forums No Backseat Moderating Let the moderators do the moderating. Backseat moderating is when people who are not moderators try to enforce the forum rules. If you see a person breaking the rules, take advantage of the Report () button or simply ignore the offensive post(s), thread, or review. Report Posts to Moderators Should you observe a fellow Community member breaking these rules please report the post or item by clicking flag button located on every item, post, and review. Do not do any of the following: • Flame or insult other members • Bypass any filters • Post personally identifiable information (i.e. name, address, email, phone number, etc.) • Bump threads • Derail a thread's topic • Post links to phishing sites • Post spam or Re-post Closed, Modified, Deleted Content • Repetitively post in the incorrect forum • Openly argue with a moderator Off-Limit Topics/Replies Do not post any topics/replies containing the following: • Porn, inappropriate or offensive content, or leaked content or anything else not safe for work • Any discussion of piracy will result in a permanent ban from the Hinterland Community including, but not limited to: Cheating, hacking, game exploits • Threats of violence or harassment, even as a joke • Posted copyright material such as magazine scans • Soliciting, begging, auctioning, raffling, selling, advertising, referrals • Racism, sexism, homophobia, or discrimination • Abusive language, including swearing • Religious, political, and other “prone to huge arguments” threads No support will be given to those using cheat tools, or hacked/pirated copies, and any forum users who discuss pirated/pirating software will be removed. Please note that these guidelines may be edited or added to by Hinterland Studio as needed. If there is something you do not agree with, please email info@hinterlandgames.com
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      The Light at the end of The Long Dark -- Launch Date, WINTERMUTE, Next Sandbox Update   05/16/2017

      For the latest information on WINTERMUTE (story mode in The Long Dark), as well as details on the final sandbox update prior to our August 1 launch, check out our recent Dev Diary here: http://www.thelongdark.com/news/posts/light-at-the-end/ And while you're there, be sure to have a look at our new FAQ as well: http://www.thelongdark.com/news/posts/frequently-asked-questions/
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      The Long Dark Sandbox **May 2017 Test Branch** [OPT-IN, FORUM PASSWORD, SPOILERS]   05/19/2017

      Hello community, 

      As we did with the December 2016 Sandbox Update, we are implementing a TEST BRANCH for The Long Dark's MAY/JUNE 2017 Update, FAITHFUL CARTOGRAPHER. This reflects the fact that we have a huge diversity of players on a variety of hardware configurations, and as a small studio we just can’t test them all! 

      The idea here is to provide an early version of the next update, about a week or so before we’d like to launch it officially in the Release branch (i.e. where you are currently getting it), so that we get some extra time to find bugs, crashes, and any other issues before it goes lives for the rest of our community. 
        >>> IF YOU DO NOT OPT-IN TO THE TEST BRANCH, YOU WILL NOT GET IT. I.e. You will not get the Test Branch build "by accident". This should help keep spoilers to a minimum. Here on Official Forums the Test Branch Discussion subforum requires a password to access. The password is: test_branch
      Some details. READ THESE CAREFULLY: 

      * The Test Branch is for STEAM ONLY. It is available for Windows, Mac, and Linux. 
      * The Test Branch is full of SPOILERS. If you don’t want to see what’s in the next update, stay out of the Test Branch and all its discussions. 
      * The Test Branch is a tool for us to find issues with Work In Progress features. We’re primarily looking for feedback on bugs, crashes, and any major balancing issues. 
      * When reporting on bugs or issues, please use the appropriate TEST BRANCH sub-forums on Steam and in our Official Community. DO NOT DISCUSS TEST BRANCH FEATURES outside the Test Branch sub-forums. Those posts will be moved or deleted. 
      * When reporting on bugs or issues, please use the posted bug submission procedures. This will help the development team filter the feedback, eliminate duplicates, and in general ensure we can act on the feedback in a more timely fashion. 

      Our hope is that this new Test Branch process will allow us to ensure we can continue to put out stable Sandbox updates well into the future. 

      We’re very hopeful that the people who choose to opt-in to this Test Branch will approach this as a way to help ensure the updates are as smooth and stable as possible, and not use the Test Branch discussion as a forum to lobby for or against certain features or content. 

      As always, The Long Dark is a community-informed, not community-driven, project. We look forward to enlisting your help in identifying whatever issues we’ve missed in our own internal testing! 

      For more details, please check out the TEST BRANCH discussion forums [SPOILERS!] http://hinterlandforums.com/index.php?/forum/81-test-branch-spoilers/ (See password info above for access)

      Thank you! 

      The Hinterland Team 


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About Deathdealers747

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  • Birthday 04/12/1992

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  1. So, @Timber Wolf you're gonna have to start this all over when the new/final Sandbox update is released. Any idea how you're gonna do things this time around? You'll be able to Throw Rocks on that one and catch rabbits by doing so! It should be fun, for sure. Especially, Throwing Rocks at OB!
  2. Lol I'm 100% sure that I already posted somewhere on here (this forum) about a Wolf killing me mid-blizzard. So, that idea doesn't work. Trust me. I speak from experience. In fact, your chances of survival lower because the blizzard sound effects take priority over Wolf sound effects; thus, giving you no warning that a Wolf is nearby.
  3. Are you doing all of that on Stalker on Timberwolf Mountain!?
  4. i posted the FAQ clip-out that clearly defines this. i posted the FAQ clip-out that clearly defines this. Here's my posting (from above) that defines this. You guys read the FAQ, right?
  5. I don't find 3-years of save files being wiped to be a "little-nothing issue". Not to mention the fact that we were, in fact, promised Updates POST 1.0 Official Release, but now, with the new FAQ, that has been changed. I'm completely against the idea of Sandbox/Survivor-Mode no longer being updated and all of the save files being wiped. EDIT: Not to mention the fact that we had to wait for a countdown just to tell us the bad news. That's very disappointing that I anxiously waited to see what good things would come... only to follow up with bad, bad, and... well... more bad. Sure, Story Mode is nice, but I'm a Hardcore Survivor/Sandbox Mode fan.
  6. Actually, I think not only did they not mention anything about the uninformative timer countdown made it worse, but you guys read the FAQ, right? In particular, there's this part of the FAQ that I think is MOST important: "While we managed to maintain backwards compatibility with previous saves for our nearly 3-year run in Early Access, due to significant changes to the save architecture required to support our launch, we will be rendering all old saves obsolete as of the FINAL Sandbox update (currently targeting late-May/early-June 2017). In other words, your old games won’t work with the final Sandbox update before we launch our 1.0. It’s worth noting that your Profile data will carry over, however, which means progress towards Feats, or any Badges you’ve unlocked, will carry over. We will provide ample warning before making this switch." So, next patch that'll come soon will be the last Sandbox Update (Sandbox Fans not quite happy about that? I know I'm not), and it'll render our saves... useless. I'm still 'new' here and bought the game back in Late December when it was on sale for $10. I haven't gotten the 100 Day, 200 Day, or 10 other achievements on Steam yet. So, while my Profile Data will be saved, because my Sandbox Saves will be deleted, then I can no longer press for 100 Days on Stalker or 200 Days on Stalker or 25 of Each Natural Resource collected, etc. I know, I know, it's pre-release Alpha. We're not 1.0 yet and this Save Data Overhaul is supposed to prepare the game for the 1.0 release. But I still don't like it. And even though I have a considerable level of self-control, I can't help but think that if THIS was considered 'Bad Backlash' from the community, then what will the next update be considered!? Will the good outweigh the bad? Will the promise of a bright future be fulfilling enough to dial-down the anger of losing your 3-year saves? Or will people rage-quit so bad that they'll never return?
  7. So... it's May 4th, 10:29 AM EST/EDT. The countdown is completely gone (I checked). There's been no news release. No new website. No update - patch, hotfix, Official Release, of any kind. Steam's 'The Long Dark' Store page still claims that the game is in Early Access. The forums are the same - no updates, official messages, nothing. We got an Update on Twitter 20 hours ago, but that was just a quote with a picture. Nothing really pertinent. And the same thing from Twitter was also posted on Facebook. That's it, folks! But really, I guess I'll have to wait till Midnight tonight to really know if something happens today or not. It was obviously a simple timer that was designated to end on 12:01 AM May 4th, 2017 - not really down to the time of a release of information or patch.
  8. How do you guys know that on May 4th they aren't celebrating Star Wars? May the 4th be with you!
  9. I'm pretty sure it was already confirmed that Sandbox and Story Mode are, both, intertwined for updates at this point. When Sandbox improvements are/were made, then it helped further add difficulty and complicated situations to Story Mode, which is why they had to keep delving deeper into the production of Story Mode. Then, when Story Mode is released, we know that we'll get a Moose for Sandbox and most likely get other new features for Sandbox, as well. I think you're seriously underestimating the magnitude of what this next "Huge Update" will be for The Long Dark.
  10. End of the world type scenarios. I don't drink beer, but had this of been reality (The Long Dark's end of the world scenario), then I would gladly drink a few beers with you! As for the greenhouse, you'd probably have to figure out how to build an ultra-insulated glass/plastic-type of enclosure. I'd recommend burying the glass/plastic panels underground 6 inches to a foot, calking the sealed sections to make sure of no leaks, and adding Bubble Wrap to the Window Panes to add extra insulation, while, simultaneously, letting Sunlight in. But unfortunately, I'm no expert and couldn't tell you if doing all of that would still result in warm enough climate for the veggies and fruits to grow (or in your case, hops/grapes).
  11. See, I have patience and I still love the game, but at the same time... 4 months is... 4 months. Sure, you could go through life as normal and 4 months could pass by like nothing, but then one day you wake up and realize that you haven't had so much as a progress update with pictures, videos, or even a ChangeLog Detail post (which would be soooooooooooooo awesome to have) detailing some of what they've gotten done in the past 4 months. I realize that they are definitely not sitting on their asses, doing nothing, and that 50% of programming involves pre-planning, objective-based goals, and thought-processing prior to the actual implementation of the code, but leaving us in The Long Dark (hehe) is not necessarily a good thing. What I want to know is what they've been doing. That's it. I don't want it released in playable format right now, but I want a text version of the changelog, to say the least. Show me those 256 Bugs that you guys fixed. Show me that you improved performance optimizations by 11%, while simultaneously improving the graphics quality and detail of the game. Getting it in a Gift Basket, while knowing what half of it is, is still just as exciting as not having any clue.
  12. I realize that you guys may be waiting for a "Big Release" but the suspense is killing me! It's March now and we've got nothing! We're still on Version 0.393! Can we at least get the Moose for Sandbox? Please? That's all I'm asking for: The Moose.
  13. So, I'm on the Nomad Challenge and trying to beat the challenge (not hard, just long) and get some achievements along the way. Somehow, I got Pacifist Achievement, but this doesn't make any sense considering that I killed at least 5 wolves along the way via attacks. When you fight back, you kill them, and I even harvested the bodies, so I'm not sure what's going on here. P.S. I wasn't sure if this was a bug report or if this was intended, so I placed it here.
  14. Personally, I'd hate the idea of requiring light to place down a bedroll. I like AZHockey's idea of a time limit, but don't like the idea of limiting subsequent attempts.
  15. Unfortunately, this only applies to real-life, because these items aren't in-game (yet). So, I'm just curious, what is everybody's 3 things that you absolutely must have where you go, for whatever situation may arise? For me, it's: Rubbing Alcohol Mineral Oil Shipping Tape For a lot of people, they prefer "Duct Tape", because it's strong and can make the crappiest crafting actually work. But I prefer Shipping Tape because it's not as harmful to whatever you use it on (i.e. a vehicle, your body (ouch), or generally something that you don't want to damage). The same principle applies to the Rubbing Alcohol and Mineral Oil. Mineral Oil replaces what most people would choose WD-40 for, because it's not nearly as strong, but it is a Light Lubricant and almost always gets the job done, without harming anything it's applied to. Rubbing Alcohol can be used to removed sticky-substances, such as, Stickers or Tape on surfaces that you want to protect. It also has several other uses, such as, Medical or Fire-Starting, as well. Was just curious about you guys and gals' opinions on this and what you'd choose.