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      Rules and Guidelines for the Hinterland Forums   02/24/2016

      The Hinterland Forums strive to be a place that is positive, inclusive, welcoming and comfortable. A community where intelligent, entertaining and meaningful conversations can occur. The rules are presented with these goals in mind. NOTE: Warnings, bans, and lifetime bans are all at the discretion of Hinterland depending on the seriousness of the infraction. Rules and Guidelines for the Hinterland Forums No Backseat Moderating Let the moderators do the moderating. Backseat moderating is when people who are not moderators try to enforce the forum rules. If you see a person breaking the rules, take advantage of the Report () button or simply ignore the offensive post(s), thread, or review. Report Posts to Moderators Should you observe a fellow Community member breaking these rules please report the post or item by clicking flag button located on every item, post, and review. Do not do any of the following: • Flame or insult other members • Bypass any filters • Post personally identifiable information (i.e. name, address, email, phone number, etc.) • Bump threads • Derail a thread's topic • Post links to phishing sites • Post spam or Re-post Closed, Modified, Deleted Content • Repetitively post in the incorrect forum • Openly argue with a moderator Off-Limit Topics/Replies Do not post any topics/replies containing the following: • Porn, inappropriate or offensive content, or leaked content or anything else not safe for work • Any discussion of piracy will result in a permanent ban from the Hinterland Community including, but not limited to: Cheating, hacking, game exploits • Threats of violence or harassment, even as a joke • Posted copyright material such as magazine scans • Soliciting, begging, auctioning, raffling, selling, advertising, referrals • Racism, sexism, homophobia, or discrimination • Abusive language, including swearing • Religious, political, and other “prone to huge arguments” threads No support will be given to those using cheat tools, or hacked/pirated copies, and any forum users who discuss pirated/pirating software will be removed. Please note that these guidelines may be edited or added to by Hinterland Studio as needed. If there is something you do not agree with, please email info@hinterlandgames.com
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About CalNieDaGtarGuy

  1. 30 seconds real time or 30 seconds in game? Real life, I'll be the first to say it takes me at least 5 minutes to get it right. As for the sabots, maybe make them an option, like being able to find sabots or shot, to make it easier to find ammo. I think that ammo for this type of rifle shouldn't necessarily common, but should definitely be somewhat easier to find than .303 bullets, since time is given up for reload.
  2. question

    No, but they like to keep it a bit of a surprise don't they?
  3. question

    I don't quite understand the last one...
  4. I think a roofed coniferous forest (like the ones you see in the old vignettes) would be cool. Not a whole lot of room for running away and time itself would be difficult to predict.
  5. I see the joke here.. I wouldn't want this unless we had multiplayer servers, so noobs do a double take as they see people running around on tauntauns. But multiplayer servers are a bad idea, so...
  6. would you use sabots or authentic shot? Also, how long would it take to reload? Is there a misfire chance? I really love this idea, but if it would be implemented, I would want it realistic. I'm assuming that either you find caps, powder, and ammo separately, or they come together. Personally I think they should be found separately, but generally in the same house
  7. More clothes could be cool, but there is already a crap ton in the game! I'm still finding new items a month and a half since resolute outfitter came out.
  8. Sleds are a good idea, although I don't understand what the box strapped to your back would aid in. It certainly wouldn't take any weight off of you since it's strapped to your back, and you already have a backpack to stuff with things, so what's the purpose of the box? The sled on the other hand could help carry a great many things, at the major expense of speed.
  9. question

    Well, laughing would be one, maybe breaking down and crying, screaming, or hyperventilating could be some options. I figure if something traumatic happens, it would cue in one of these, but it would especially be unique if you could choose "characters" like the roadmap suggests.
  10. question

    It all depends on how someone tries to cope under levels of extreme stress.
  11. question

    People are pretty unpredictable. MWAHAHAHA... sorry.
  12. I like this idea along with the aforementioned pine needle tea that people have suggested. There's that Steam achievement about living off the land for 25 days or so, and more natural food options would be great.
  13. question

    Maybe the crazier your character gets, he could randomly burst out laughing at the worst possible moment (probably high-pitched or something like that) and could give away his location to nearby threats or start muttering nonsensical phrases under his breath.
  14. question

    That's what I meant.