Silverhour

Members
  • Posts

    90
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Silverhour's Achievements

Prepper

Prepper (3/4)

64

Reputation

  1. It means Quality of Life, things like the wooden statuettes, a wider variety of foods, different clothing options, that sort of thing. Nothing game breaking of cheating. I don't use the developers console to spawn in things unearned, for instance. I don't have any weapons dialed up for one hit kills, or in some sort of god mode where attacks don't do damage.
  2. While I DO use QoL mods, I assure you all the fuel for this fire was collected legitimately, mostly fir and cedar logs that spawned within the Ravine and Mystery Lake. The Dam contains a considerable amount of reclaim wood, and sticks are always plentiful. I never even came close to running out of fuel, there was always a blizzard rolling through to knock some branches and limbs loose. After the second storm didn't snuff out my flame I sort of stopped stressing about it and no, the fire was never threatened by the weather. When I decided to move on I still had about 118 sticks and 6 or 8 cedar logs in reserve, and there was plenty left on the ground. I truly feel I could have kept this fire going indefinitely.
  3. Finally let my fire die. It was time to move on.
  4. I've had this fire going for almost 3 weeks, but I've heard others went into the 600+ hour range. I'm angling to keep this burning as long as possible and wanted to know what others had reached. Keeps the game interesting when you have less than 12 hours to accomplish anything...
  5. Ok good, it's not just me then. Came to Desolation Point through Crumbling Highway and when I stepped out of the mine I saw two sets of crows circling to the left. I was happy because that meant there was both a deer carcass and a body up in Katie's. Now that I'm preparing to leave DP I notice that the crows are gone, so I detour up and sure enough, both bodies are gone. There was also a circle of crows flying around the lighthouse area, but I couldn't find a body for the longest time. Those crows eventually left as well, but I did find a ragged scarf on a ledge you can mountain-goat down to.
  6. I'm actually surprised the sodas in the game right now don't give you a caffeine boost or sugar high.
  7. If you use things like doors and vehicles to gauge the player height, you're only standing about 5' tall. I'm 6'7" and my strides are nearly 1 meter in length when moving comfortably, so there's no way the footprints should be 1 meter apart in game. Moving through snow doesn't leave clean, neat prints either. You should see trails of broken snow, not individual impressions.
  8. I didn't even know 'Moose Carcass' was a thing! Now I have something else to keep an eye out for.
  9. Agreed to both points. there was a mod that allowed full rotation in the car, so it must be something that can be overwritten/changed. It is also annoying that you can't break sleep once you've started. There are many times I've set myself up for a good night's rest only to hear the aurora, and not being able to wake and make use of it. I would think that the lights flickering and buzzing would be enough to wake anyone already on edge from having to scavenge and survive in this environment.
  10. Silverhour

    Kettle

    The kettle would be nice. You could brew coffee and the various teas in larger quantities, instead of 1 at a time. There could be a time reduction when stacking, like 10 minutes for 1 mug, 18 for 2, 24 for 3, and so on. I would prefer a lantern-fueled hotplate over the electric Aurora powered one. Something that weighs 3kg and burns fuel twice as fast as the lantern, but can be placed and used on any flat surface, indoor or out.
  11. I will occasionally shoot a rabbit with the revolver. My aim with a rock is terrible, and I often don't grab and snap them quick enough, wasting the few lucky throws I do get.
  12. Personally I think Hinterland wasted an opportunity when bringing in the Timberwolves instead of mountain lions. The standard wolf AI and model could have been updated and Bleak Inlet could have had a big cat threat instead.
  13. Taken from the Fandom Long Dark Wiki, Unlike other animals, moose do not bleed out. This can make killing moose a bit more difficult. They are fairly tough so multiple shots are often required. It is possible to kill a moose with one shot, most likely when hitting the head, but typically moose do not die before taking four shots from any weapon; rifle, bow, and distress pistol all seem equally effective. It is impossible to kill moose without a ranged weapon.
  14. Oh for sure. You're not wrong there either. A 3rd party map would definitely be interesting, to see what a non-dev came up with. It would also be interesting to see someone work out mechanics for the various animals that have been suggested in the past (foxes, mountain lions, Canadian geese, etc) and the benefits/risks of pursuing them.
  15. I've had similar experiences myself. Any items on the ground when entering the map are generated at first entry. When you enter a new region the game auto saves, so once the map generates, it's saved as is. However, the container contents are RNG'd at first interaction, so a backpack that contained a can opener the first time you opened it, might not have that same item if you exit/reload and try again for a second 'first' time. (This is an actual example I encountered.)