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      Rules and Guidelines for the Hinterland Forums   02/24/2016

      The Hinterland Forums strive to be a place that is positive, inclusive, welcoming and comfortable. A community where intelligent, entertaining and meaningful conversations can occur. The rules are presented with these goals in mind. NOTE: Warnings, bans, and lifetime bans are all at the discretion of Hinterland depending on the seriousness of the infraction. Rules and Guidelines for the Hinterland Forums No Backseat Moderating Let the moderators do the moderating. Backseat moderating is when people who are not moderators try to enforce the forum rules. If you see a person breaking the rules, take advantage of the Report () button or simply ignore the offensive post(s), thread, or review. Report Posts to Moderators Should you observe a fellow Community member breaking these rules please report the post or item by clicking flag button located on every item, post, and review. Do not do any of the following: • Flame or insult other members • Bypass any filters • Post personally identifiable information (i.e. name, address, email, phone number, etc.) • Bump threads • Derail a thread's topic • Post links to phishing sites • Post spam or Re-post Closed, Modified, Deleted Content • Repetitively post in the incorrect forum • Openly argue with a moderator Off-Limit Topics/Replies Do not post any topics/replies containing the following: • Porn, inappropriate or offensive content, or leaked content or anything else not safe for work • Any discussion of piracy will result in a permanent ban from the Hinterland Community including, but not limited to: Cheating, hacking, game exploits • Threats of violence or harassment, even as a joke • Posted copyright material such as magazine scans • Soliciting, begging, auctioning, raffling, selling, advertising, referrals • Racism, sexism, homophobia, or discrimination • Abusive language, including swearing • Religious, political, and other “prone to huge arguments” threads No support will be given to those using cheat tools, or hacked/pirated copies, and any forum users who discuss pirated/pirating software will be removed. Please note that these guidelines may be edited or added to by Hinterland Studio as needed. If there is something you do not agree with, please email info@hinterlandgames.com
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      The Light at the end of The Long Dark -- Launch Date, WINTERMUTE, Next Sandbox Update   05/16/2017

      For the latest information on WINTERMUTE (story mode in The Long Dark), as well as details on the final sandbox update prior to our August 1 launch, check out our recent Dev Diary here: http://www.thelongdark.com/news/posts/light-at-the-end/ And while you're there, be sure to have a look at our new FAQ as well: http://www.thelongdark.com/news/posts/frequently-asked-questions/
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      PS4 pre-orders are now available in some regions   07/18/2017

      If you or someone you know has been looking forward to playing The Long Dark on PS4, it's a good time to place your order. The game is now available for pre-order on the PlayStation Store and currently has a 20% discount! UPDATE: This offer is limited to most regions of North and South America. Please check the PlayStation Store to see if pre-ordering is available in your area. Things are pretty busy on our side, but we're on track to officially leave Early Access / Game Preview on Tuesday, August 1st, 2017 and launch the first two episodes of, Wintermute, The Long Dark's story mode. As always, general information about the game and the upcoming launch is available on our stylish new website, TheLongDark.com . If you'd like to get news and announcements about The Long Dark by email, you can sign up for our newsletter.


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About Reahs

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    Advanced Member
  1. this is just what iv'e sead before but no reaction when i wrote it
  2. the game isn't demanding like an AAA title and you don't need a GTX 1080 to play on max settings. one thing with the open world, please better stones (the big ones) I hate that they are pointy and that a lot of them have stretched textures but its ofc still a good game
  3. would be cool to have an arrow with flukes so the arrow sticks to the animal when you shoot it so you don't have to search for the arrow because it bounced off the deer
  4. That was a Voyager save.... That's why I'm saying I'm so lucky, you can't die or not find good stuff in Pilgrim If that was Pilgrim then I would not have made this post but thx for answering
  5. I've never found three 303 rounds on a single guy before and I never thought that you could get three rounds from a single container because you're kinda lucky id you get a single round. would be cool to know the drop rate in % on 303 rounds because I think that its less than a 1% chance to get three rounds like that
  6. On my loot run in forlorn muskeg I found a rifle next to a body and what that guy had on him just amazed me take a look HERE This was recorded in Voyager! VoyageT
  7. Could we get free look because every time I play tld I press ALT in an attempt to use free look but we don't have that in the game so nothing happens. I and (I think) a lot of other players would like to have free look in tld because it's quite useful instead of turning your whole body around
  8. Could you fix the white lines above the grass because its really irritating seeing those white lines everywhere
  9. The thing with a wolf companion has been brought before and you cannot tame a fully grown wolf just like that. A pistol would be great in this game but this has already been confirmed on the roadmap a revolver will be added in the future so be sure to check with the roadmap Before you post any ideas and this is only to reduce the amount of duplicate topics.
  10. suggestion

    Take a close look on the roadmap Before you post any ideas please
  11. suggestion

    In real life you don't jump 2m straight up to get over small or large things so they should add vaulting like Squad (game) will add soon. I think that vaulting could be a nice addition to the game.
  12. I think we should be able to pick up branches to either split them up inside your base/home where it's warm or if you don't have a knife or ax it could be used as some kind of weapon that's better than nothing at all. Avalanches could be a thing near edges with a lot of snow and I do not mean huge avalanches but small with lumps of snow that can hurt you if you get one on you, kinda like when snow falls off your roof in the spring or late winter. Long sticks/long sticks with long cloth strips on them: these would be placeable objects you could place along roads or paths where it's really hard to see the road/path when in a blizzard so if you get caught in a blizzard you could just follow the sticks if you have any placed along the path. (maybe) These could have a 5%? chance of falling after a blizzard so you have to maintain the paths where you have these sticks. When you get jumped by a let's say a wolf when the struggle is over why do we stab the wolf in its body so it has to suffer, why don't we stab it in the neck so it dies quickly and so we don't get jumped by it again. This might be too op because if that would be implemented everyone would just take off all clothes and let the wolf attack you so I think that the hp system needs a change. The Hp change Give us more hp and change so that wounds are not fixed just by applying a bandage and eating some painkillers but wounds to becomes one of the long term problems like all other problems in TLD. So let's say you got bitten quite badly in your right arm by a wolf before you stabbed it in it's neck so the first thing you do is ofc clean it and apply bandage but the bleeding has to stop so depending on the grade of the wound you might have to change bandage several times to avoid infections. So the bleeding has stoped and you have changed your bandage one time so far and this is where the healing part starts. You might not be able to do thing as good now because your "main" arm is badly hurt so things takes longer time to do and has a greater chance of failure and if you use your arm a lot while its healing the healing will slow down. So it's time to sleep and sleep is the best thing you can do for your wounded arm and for any other wound you have because it's during sleep the body repairs itself but to get the most out of your sleep you have to be full(food) you have to drink so you are full in water and that's when you will heal the most and healing can take several days up to two weeks compared to max 2 days of right now to get from 10% to 100%(from almost dead to freaking super man in 2 days). This text is not perfect but I hope you get the ideas here and please come with your own suggestions on how to improve these or if they should be added at all.
  13. You can let the wood lie next to the fire you make to cook food and melt snow......
  14. No, you didn't It's just quite fun to see you greet everyone welcome to the forums. You're just greeting everyone and it's kinda you only that's doing that so when I see a new guy here I'm just waiting for you to type Welcome to the forums ....!
  15. I was waiting for u to type that