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      Rules and Guidelines for the Hinterland Forums   02/24/2016

      The Hinterland Forums strive to be a place that is positive, inclusive, welcoming and comfortable. A community where intelligent, entertaining and meaningful conversations can occur. The rules are presented with these goals in mind. NOTE: Warnings, bans, and lifetime bans are all at the discretion of Hinterland depending on the seriousness of the infraction. Rules and Guidelines for the Hinterland Forums No Backseat Moderating Let the moderators do the moderating. Backseat moderating is when people who are not moderators try to enforce the forum rules. If you see a person breaking the rules, take advantage of the Report () button or simply ignore the offensive post(s), thread, or review. Report Posts to Moderators Should you observe a fellow Community member breaking these rules please report the post or item by clicking flag button located on every item, post, and review. Do not do any of the following: • Flame or insult other members • Bypass any filters • Post personally identifiable information (i.e. name, address, email, phone number, etc.) • Bump threads • Derail a thread's topic • Post links to phishing sites • Post spam or Re-post Closed, Modified, Deleted Content • Repetitively post in the incorrect forum • Openly argue with a moderator Off-Limit Topics/Replies Do not post any topics/replies containing the following: • Porn, inappropriate or offensive content, or leaked content or anything else not safe for work • Any discussion of piracy will result in a permanent ban from the Hinterland Community including, but not limited to: Cheating, hacking, game exploits • Threats of violence or harassment, even as a joke • Posted copyright material such as magazine scans • Soliciting, begging, auctioning, raffling, selling, advertising, referrals • Racism, sexism, homophobia, or discrimination • Abusive language, including swearing • Religious, political, and other “prone to huge arguments” threads No support will be given to those using cheat tools, or hacked/pirated copies, and any forum users who discuss pirated/pirating software will be removed. Please note that these guidelines may be edited or added to by Hinterland Studio as needed. If there is something you do not agree with, please email info@hinterlandgames.com
    • admin

      The Light at the end of The Long Dark -- Launch Date, WINTERMUTE, Next Sandbox Update   05/16/2017

      For the latest information on WINTERMUTE (story mode in The Long Dark), as well as details on the final sandbox update prior to our August 1 launch, check out our recent Dev Diary here: http://www.thelongdark.com/news/posts/light-at-the-end/ And while you're there, be sure to have a look at our new FAQ as well: http://www.thelongdark.com/news/posts/frequently-asked-questions/
    • admin

      The Long Dark Sandbox **May 2017 Test Branch** [OPT-IN, FORUM PASSWORD, SPOILERS]   05/19/2017

      Hello community, 

      As we did with the December 2016 Sandbox Update, we are implementing a TEST BRANCH for The Long Dark's MAY/JUNE 2017 Update, FAITHFUL CARTOGRAPHER. This reflects the fact that we have a huge diversity of players on a variety of hardware configurations, and as a small studio we just can’t test them all! 

      The idea here is to provide an early version of the next update, about a week or so before we’d like to launch it officially in the Release branch (i.e. where you are currently getting it), so that we get some extra time to find bugs, crashes, and any other issues before it goes lives for the rest of our community. 
        >>> IF YOU DO NOT OPT-IN TO THE TEST BRANCH, YOU WILL NOT GET IT. I.e. You will not get the Test Branch build "by accident". This should help keep spoilers to a minimum. Here on Official Forums the Test Branch Discussion subforum requires a password to access. The password is: test_branch
      Some details. READ THESE CAREFULLY: 

      * The Test Branch is for STEAM ONLY. It is available for Windows, Mac, and Linux. 
      * The Test Branch is full of SPOILERS. If you don’t want to see what’s in the next update, stay out of the Test Branch and all its discussions. 
      * The Test Branch is a tool for us to find issues with Work In Progress features. We’re primarily looking for feedback on bugs, crashes, and any major balancing issues. 
      * When reporting on bugs or issues, please use the appropriate TEST BRANCH sub-forums on Steam and in our Official Community. DO NOT DISCUSS TEST BRANCH FEATURES outside the Test Branch sub-forums. Those posts will be moved or deleted. 
      * When reporting on bugs or issues, please use the posted bug submission procedures. This will help the development team filter the feedback, eliminate duplicates, and in general ensure we can act on the feedback in a more timely fashion. 

      Our hope is that this new Test Branch process will allow us to ensure we can continue to put out stable Sandbox updates well into the future. 

      We’re very hopeful that the people who choose to opt-in to this Test Branch will approach this as a way to help ensure the updates are as smooth and stable as possible, and not use the Test Branch discussion as a forum to lobby for or against certain features or content. 

      As always, The Long Dark is a community-informed, not community-driven, project. We look forward to enlisting your help in identifying whatever issues we’ve missed in our own internal testing! 

      For more details, please check out the TEST BRANCH discussion forums [SPOILERS!] http://hinterlandforums.com/index.php?/forum/81-test-branch-spoilers/ (See password info above for access)

      Thank you! 

      The Hinterland Team 

mystifeid

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About mystifeid

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  1. Also give feedback. Came across this cute feature in Subnautica. No need to leave the game. It allows sending 190 character messages and is submitted by clicking one of four happy/sad/mad faces. There is even a steam achievement for using the feature.
  2. Wow. Glad I wasn't expecting anything. In all of this thread perhaps one word mentioned in a post sums up this controversy. Disingenuous. An apology has been issued. Is the sincerity real? Feel free to judge. But if you do like this game, be careful. Negative actions may have the potential to affect the future development of the game you all seem to cherish. In the meantime there are plenty of other games out there. Lately I've been playing another (quite amazing) EA game: Subnautica. Pretty refreshing that the experimental branch gets updated every day.
  3. 32 bit (client) Windows can only use 2^32 bits of address space. This address space includes all memory in the computer including various caches, the memory on the graphics card and the RAM. It is perfectly possible to run 32 bit Windows on a computer with 8GB of RAM but more than half will not be used. However it is still possible to utilize more than 4GB of address space with a 32 bit operating system by using Physical Address Extensions - 32-bit Windows Server 2008 Datacenter supports 64GB. 32 bit client Windows operating systems also support PAE but the 4GB limit is locked in. If a computer with 4GB of RAM is running 32 bit Windows 7 Home Premium for example, the video, audio and network adapters might have memory that adds up to 500MB but this device memory is mapped below the 4GB boundary and Windows will only use 3.5GB of RAM. Initially this was to remain compatible with a lot of video and audio drivers that were found on clients but not servers. These drivers were not programmed to expect physical addresses larger than 4GB. (What is important when thinking of upgrading an old computer to a 64 bit operating system is that it contains a 64 bit CPU.)
  4. A friend of mine was originally supposed to be going to Airlie Beach tomorrow for a holiday but it's not looking so great after Debbie crossed the coast there. The cyclone degenerated into a tropical low and proceeded to track south flooding an area over 1200km long before moving back out to sea. Yesterday my area copped between 300mm - 500mm of rain which has produced record flooding. Further south they received 750mm. In one day. It has been chaos. Schools are closed, many roads cut, mass evacuations carried out, people feared dead. Incalculable damage. (Please do not +1 this post)
  5. Afaik the Hinterland team includes two people whose role is described as community engagement. Kerbal Space Program is another favorite (Unity based) game of mine. Check out the community page here. This page, as long as I can remember, has always included weekly updates on the progress of the development of the game. Read the latest here. You will notice that it goes so far as to mention what individual developers are working on (and always has done). The difference between KSP and TLD in this respect is marked. Given that Hinterland has two people whose job might be expected to include the release of news on a regular basis, their silence indicates a decision has been made not say anything until Hinterland is good and ready. And requesting news or complaining about the lack of updates will likely accomplish very little.
  6. Reading the following thread may also help.
  7. It is in the beginning.
  8. It's been a while since I loaded my saved Stalker game but I used it to shoot a couple of wolves. When I entered their detection radius they ran at me for a few metres then slowed to a walk. However, when I aimed the rifle at them, they charged me. Aiming the rifle seemed to have pretty much the same effect as drawing a bow.
  9. Although it's good to see zeroes next to fish caught and eaten at the end of a long run (and also rabbits snared), it can start feeling artificial when you're trapped in a fishing hut by a blizzard... Fifty days supply of meat is a lot of meat if you're not starving yourself. While I could care less how anybody else plays the game, I think it does add extra challenge to never starve. Oh and I voted not to improve the snow shelter. Already it is the key that allows a Pleasant Valley (Interloper) spawn to go directly to the Summit.
  10. Random farting and burping. Not so random when crouching. Will spook the deer you are stalking and increase wolf detection/aggro radii. Suitable exclamations like: "What? Wait, do you smell cookies?" Fart weight display. Important that the optimum weight of 0 grams can be seen particularly after food poisoning.
  11. How a man known as the North Pond Hermit lived 27 years in a forest
  12. Just need to remember that brandishing a torch instantly uses around 10%.
  13. Thanks for taking the time to document your experience. I wish more people would do the same.
  14. When you catch a fish, the hook icon does not indicate that you still have your tackle. Instead it indicates that you have acquired a fishing skill point. When you amass sufficient points you will progress to the next fishing skill level. Different icons will appear for the other skills (cooking, archery, mending,carcass harvesting etc) when you acquire skill points. The ideas for taking non-potable water from a fishing hole and for remembering the last used tool have both been mentioned before but are worth repeating. Both hacksaws and hatchets can be used to harvest saplings. Do we need an interface for an operation that takes about an in-game minute with either tool? I'm not sure about the problem with torches. You can see a usage percentage in the inventory before you select one and again when you pick one up. If you have two in your inventory, side by side, it is easy enough to compare them based on these percentages.
  15. When I hear prybar, I think of the seemingly immortal tools that can lever up one end of an 800kg form panel away from a concrete wall. To be honest, I'd forgotten that flat plate prybars even existed simply because I would never use one but to be fair, for the purposes of TLD they would be fine. This does beg the question of how an average person would go identifying a leaf from a car spring as being suitable for a prybar. It may be a moot point since the existing prybars are more than sufficient to break into every car trunk and locker. The only practical use that remains is to open holes for ice fishing and for which other easily repairable tools like the hammer are available. Even in Interloper it is feasible to totally explore the sandbox in 100 days and then never carry a prybar again. I think that desires for new tools/weapons etc are all very well but as an Interloper player I know that even if introduced these things will most likely never become available to me so above all else I value suggestions that not only add interest to the game but also increase the difficulty.