• Announcements

    • admin

      Rules and Guidelines for the Hinterland Forums   02/24/2016

      The Hinterland Forums strive to be a place that is positive, inclusive, welcoming and comfortable. A community where intelligent, entertaining and meaningful conversations can occur. The rules are presented with these goals in mind. NOTE: Warnings, bans, and lifetime bans are all at the discretion of Hinterland depending on the seriousness of the infraction. Rules and Guidelines for the Hinterland Forums No Backseat Moderating Let the moderators do the moderating. Backseat moderating is when people who are not moderators try to enforce the forum rules. If you see a person breaking the rules, take advantage of the Report () button or simply ignore the offensive post(s), thread, or review. Report Posts to Moderators Should you observe a fellow Community member breaking these rules please report the post or item by clicking flag button located on every item, post, and review. Do not do any of the following: • Flame or insult other members • Bypass any filters • Post personally identifiable information (i.e. name, address, email, phone number, etc.) • Bump threads • Derail a thread's topic • Post links to phishing sites • Post spam or Re-post Closed, Modified, Deleted Content • Repetitively post in the incorrect forum • Openly argue with a moderator Off-Limit Topics/Replies Do not post any topics/replies containing the following: • Porn, inappropriate or offensive content, or leaked content or anything else not safe for work • Any discussion of piracy will result in a permanent ban from the Hinterland Community including, but not limited to: Cheating, hacking, game exploits • Threats of violence or harassment, even as a joke • Posted copyright material such as magazine scans • Soliciting, begging, auctioning, raffling, selling, advertising, referrals • Racism, sexism, homophobia, or discrimination • Abusive language, including swearing • Religious, political, and other “prone to huge arguments” threads No support will be given to those using cheat tools, or hacked/pirated copies, and any forum users who discuss pirated/pirating software will be removed. Please note that these guidelines may be edited or added to by Hinterland Studio as needed. If there is something you do not agree with, please email info@hinterlandgames.com
    • admin

      The Light at the end of The Long Dark -- Launch Date, WINTERMUTE, Next Sandbox Update   05/16/2017

      For the latest information on WINTERMUTE (story mode in The Long Dark), as well as details on the final sandbox update prior to our August 1 launch, check out our recent Dev Diary here: http://www.thelongdark.com/news/posts/light-at-the-end/ And while you're there, be sure to have a look at our new FAQ as well: http://www.thelongdark.com/news/posts/frequently-asked-questions/
    • admin

Troxism

Members
  • Content count

    130
  • Joined

  • Last visited

Community Reputation

152 Excellent

About Troxism

  • Rank
    Advanced Member
  1. Cabin Fever is a mostly trivial mechanic, since you already are encouraged to do all your cooking/boiling outdoors to gain the fire duration bonus (it isn't a 'duration bonus' per say, but your fire time drops slower if it is considered an outdoor fire... and that means you for example want to make fires in the outdoor parts of caves or in fishing huts), and if you do this semi regularly (I mean, you need to boil/cook a certain amount just to stay alive, so...) you will never get cabin fever. Cabin Fever is a lot more aggressive on Interloper (if you get risk you will quickly get cabin fever if you don't go outside), so the solution is to do the above and never get risk at all. The one complaint I have about Cabin Fever is this: crafting Wolfskin/Bearskin Coats will often give you Cabin Fever if you don't take 'breaks' to boil stuff outdoors (which can be annoying if the weather doesn't cooperate and give you clear weather to use the lens, forcing you to just run out, run back in to warm up, run out to try to prevent Cabin Fever risk before it strikes, or head to a cave and chill out there). Doesn't really make sense to get Cabin Fever while actively doing something, but no simple solution either. As for 'hibernation' I mean tbh I have no idea why Cabin Fever was actually put into the game (it's mostly a mechanic that catches beginners off guard, but is trivial for experienced players to avoid). Because if it was to solve hibernation then tbh the devs should have first fixed the whole starving exploitation which was and is FAR more of an issue (literally can't believe an actual exploit is allowed to stay in the game when the fix is trivial), yet absolutely nothing has been done to fix that for years. And the threat of Cabin Fever has certainly never made me feel like I should move on from an area; I always end up doing that for other reasons (boredom, loot cataloguing ect). I mean it is what it is. This game has a bunch of mechanics that don't really make sense or actively encourage exploitation. Heck, even the recent change to make you unable to climb while encumbered once again punishes you for not starving (because meat weighs a lot and by starving you can cut your food requirement to between about 1/3 to 1/5 of what it is supposed to be saving you a good bit of weight if you are going on an extended trip). So does the 'can't rest while not tired mechanic', since starving players can bypass it (because starving lowers your max fatigue after a while, letting you sleep as much as you like at that point), while non starving players are forced to use the far less efficient pass time (that consumes extra calories and water, while again, a starving player doesn't even have to pay that extra calorie cost anyways). Anyways, I could go on in much further detail about how broken some mechanics are in this game/explain more of what I mean above, but I don't think anyone cares to read an essay and it's wayyyy off topic. As for a 'vitamin mechanic'; this would basically just arbitrarily cap survival times (when currently the game doesn't really put a cap on those at all if you play carefully), unless there was some form of respawn implemented for it (which wouldn't really make much sense). But to bring all this back around to the original topic: my feelings on Cabin Fever are a resounding 'meh'. I don't care too much about the mechanic either way as it has almost no effect on my gameplay for all the above reasons.
  2. This post cannot be displayed because it is in a password protected forum. Enter Password
  3. This post cannot be displayed because it is in a password protected forum. Enter Password
  4. This post cannot be displayed because it is in a password protected forum. Enter Password
  5. This post cannot be displayed because it is in a password protected forum. Enter Password
  6. This post cannot be displayed because it is in a password protected forum. Enter Password
  7. This post cannot be displayed because it is in a password protected forum. Enter Password
  8. This post cannot be displayed because it is in a password protected forum. Enter Password
  9. This post cannot be displayed because it is in a password protected forum. Enter Password
  10. This post cannot be displayed because it is in a password protected forum. Enter Password
  11. This post cannot be displayed because it is in a password protected forum. Enter Password
  12. This post cannot be displayed because it is in a password protected forum. Enter Password
  13. This post cannot be displayed because it is in a password protected forum. Enter Password
  14. This post cannot be displayed because it is in a password protected forum. Enter Password
  15. This post cannot be displayed because it is in a password protected forum. Enter Password