• Announcements

    • admin

      Rules and Guidelines for the Hinterland Forums   02/24/2016

      The Hinterland Forums strive to be a place that is positive, inclusive, welcoming and comfortable. A community where intelligent, entertaining and meaningful conversations can occur. The rules are presented with these goals in mind. NOTE: Warnings, bans, and lifetime bans are all at the discretion of Hinterland depending on the seriousness of the infraction. Rules and Guidelines for the Hinterland Forums No Backseat Moderating Let the moderators do the moderating. Backseat moderating is when people who are not moderators try to enforce the forum rules. If you see a person breaking the rules, take advantage of the Report () button or simply ignore the offensive post(s), thread, or review. Report Posts to Moderators Should you observe a fellow Community member breaking these rules please report the post or item by clicking flag button located on every item, post, and review. Do not do any of the following: • Flame or insult other members • Bypass any filters • Post personally identifiable information (i.e. name, address, email, phone number, etc.) • Bump threads • Derail a thread's topic • Post links to phishing sites • Post spam or Re-post Closed, Modified, Deleted Content • Repetitively post in the incorrect forum • Openly argue with a moderator Off-Limit Topics/Replies Do not post any topics/replies containing the following: • Porn, inappropriate or offensive content, or leaked content or anything else not safe for work • Any discussion of piracy will result in a permanent ban from the Hinterland Community including, but not limited to: Cheating, hacking, game exploits • Threats of violence or harassment, even as a joke • Posted copyright material such as magazine scans • Soliciting, begging, auctioning, raffling, selling, advertising, referrals • Racism, sexism, homophobia, or discrimination • Abusive language, including swearing • Religious, political, and other “prone to huge arguments” threads No support will be given to those using cheat tools, or hacked/pirated copies, and any forum users who discuss pirated/pirating software will be removed. Please note that these guidelines may be edited or added to by Hinterland Studio as needed. If there is something you do not agree with, please email info@hinterlandgames.com
    • admin

      The Light at the end of The Long Dark -- Launch Date, WINTERMUTE, Next Sandbox Update   05/16/2017

      For the latest information on WINTERMUTE (story mode in The Long Dark), as well as details on the final sandbox update prior to our August 1 launch, check out our recent Dev Diary here: http://www.thelongdark.com/news/posts/light-at-the-end/ And while you're there, be sure to have a look at our new FAQ as well: http://www.thelongdark.com/news/posts/frequently-asked-questions/
    • admin

      The Long Dark Sandbox **May 2017 Test Branch** [OPT-IN, FORUM PASSWORD, SPOILERS]   05/19/2017

      Hello community, 

      As we did with the December 2016 Sandbox Update, we are implementing a TEST BRANCH for The Long Dark's MAY/JUNE 2017 Update, FAITHFUL CARTOGRAPHER. This reflects the fact that we have a huge diversity of players on a variety of hardware configurations, and as a small studio we just can’t test them all! 

      The idea here is to provide an early version of the next update, about a week or so before we’d like to launch it officially in the Release branch (i.e. where you are currently getting it), so that we get some extra time to find bugs, crashes, and any other issues before it goes lives for the rest of our community. 
        >>> IF YOU DO NOT OPT-IN TO THE TEST BRANCH, YOU WILL NOT GET IT. I.e. You will not get the Test Branch build "by accident". This should help keep spoilers to a minimum. Here on Official Forums the Test Branch Discussion subforum requires a password to access. The password is: test_branch
      Some details. READ THESE CAREFULLY: 

      * The Test Branch is for STEAM ONLY. It is available for Windows, Mac, and Linux. 
      * The Test Branch is full of SPOILERS. If you don’t want to see what’s in the next update, stay out of the Test Branch and all its discussions. 
      * The Test Branch is a tool for us to find issues with Work In Progress features. We’re primarily looking for feedback on bugs, crashes, and any major balancing issues. 
      * When reporting on bugs or issues, please use the appropriate TEST BRANCH sub-forums on Steam and in our Official Community. DO NOT DISCUSS TEST BRANCH FEATURES outside the Test Branch sub-forums. Those posts will be moved or deleted. 
      * When reporting on bugs or issues, please use the posted bug submission procedures. This will help the development team filter the feedback, eliminate duplicates, and in general ensure we can act on the feedback in a more timely fashion. 

      Our hope is that this new Test Branch process will allow us to ensure we can continue to put out stable Sandbox updates well into the future. 

      We’re very hopeful that the people who choose to opt-in to this Test Branch will approach this as a way to help ensure the updates are as smooth and stable as possible, and not use the Test Branch discussion as a forum to lobby for or against certain features or content. 

      As always, The Long Dark is a community-informed, not community-driven, project. We look forward to enlisting your help in identifying whatever issues we’ve missed in our own internal testing! 

      For more details, please check out the TEST BRANCH discussion forums [SPOILERS!] http://hinterlandforums.com/index.php?/forum/81-test-branch-spoilers/ (See password info above for access)

      Thank you! 

      The Hinterland Team 

Tbone555

Members
  • Content count

    499
  • Joined

  • Last visited

Community Reputation

297 Excellent

4 Followers

About Tbone555

  • Rank
    Advanced Member
  • Birthday 04/27/1999

Recent Profile Visitors

2,538 profile views
  1. I'd say the next shelter I've spent the most time in, was the farmhouse on pleasant Valley. with a good rifle and careful snare placement, I was really living the hunter/trapper lifestyle. stayed out there for about 50 days living off of deer, rabbit and cat tail from the nearby woods. that child's room still freaks me out though. bad vibes from that room. I have tried the garage on ch before, but could not stand the wolves in the area. one day I got pissed after a wolf chased me back inside, grabbed my hatchet from inside, ran back out and slaughtered every single one of them in the town. made me a nice coat when the hides cured, but they were right back in the town within days..
  2. It's got a workbench - but what's your food source? the fishing hut is a bit of a walk and I've never had much luck with wildlife in the area. How!? I've never been able to get enough firewood to survive in that place!
  3. So here's an interesting one just for fun - where do yall call home in this game? For me, it's the trappers cabin in ML. for one reason - it's my dream home in real life. tiny cabin in the woods, isolated, plenty of wildlife for huntin, nearby ideal fishing spot, beautiful view on beautiful land. I feel SO at home there So what about you guys? there's too many debates about story mode these days, let's have a good just for fun discussion for old times sake
  4. Good to be back. I've kept my eye on the game progress, mind you. just thought I could use a little vacation from the forums I suppose
  5. My two cents - An old hunter and farmer, blinded by a bear attack. he sits alone in his rocking chair, rifle across his lap in the pv farmstead, defending his land tooth and nail despite his injury. he lost his sons and wife to the quiet apocalypse (the baby room and extra two rooms) and there he sits, only to be stumbled upon by Will in his search for Astrid. no doubt, when he hears Will come through his front door, he's gonna open fire in the general direction of wills footsteps, shouting in a "you kids get off my lawn!" fashion, to which you'll have to sneak up, disarm him and reason with him, befriending him and gaining the surprising assets he may provide, or rob him blind, (pun intended) leaving him to certain death. Poor guy probably wont make it long anyway, in his condition... right? Am I close?
  6. I'm still waiting on the ability to use fishing line for snares. yes yes, you can craft fishing line from guts and guts are used for snares, I know. But you can also find the fishing line aswell. if I'm holed up in the camp office, I'd rather rig up a quick snare with a piece of reclaimed wood and fishing line, than take my chances trying to hit a rabbit with a rock..
  7. Personally? I was expecting the last major update AND release date and teaser. As I logged onto facebook to see the news at work, (i had to clock in right as the countdown ended) I felt a bit let down. even expressed this to my coworkers, whom are also into this game, and they had the same reaction. however. it's revived the hype for me. the trailer looks awesome and I watched it 5 times in a row. and I literally can't wait for it. that countdown did more for me than I expected it to. it still worked, even though it wasn't what was expected. but no matter. I'm so looking forward to it.
  8. I do have to say - if this is a countdown to an announcement or something, then this was a really really bad idea on hinterlands part.. because they know how much we are anticipating a story mode release. they wouldn't purposely let us down like that?... would they? That being said. I've fallen so out of touch with this game. I got into it late 2015. and it just got so old. I love it. but it got old. and I kept playing even after it got old. think I have over 300 hours into it now, that's more than any other game on my system. even skyrim. the forums have just become inane rabble and arguing to me, so much so that I don't feel the need to log on for months at a time. it's an odd feeling. the hype is dead for me. still, I can't wait to see what tomorrow holds. I really do hope this game does well though. it truly deserves it. hinterland has created a masterpiece. and I hope I'll be able to get back into it after falling out of touch for so long. I'm gonna go dark for a while now to avoid spoilers - but I'll see all of you on the other side. godspeed.
  9. I'm so excited for the story mode Even more so excited for the presence of aurora effects and survivors and better crafting and gameplay improvements in sandbox mode and new challenge modes. this will be amazing. I will mark the release year as one of the best years of my life. a toast to you, hinterland team and community, for this amazing adventure to story mode. may the destination be as sweet as the journey.
  10. Well I'd like to see something, besides him just lying down and taking it like "well. This is the end. It was nice knowing ya, smokey" I think in that situation, ol will mackenzie would be madder than hell at that thing, and would punch, claw and bite at it if need be to get out of its grip. Personally, if I had a knife on me in a bear attack situation, and were able to keep my cool and not panic, I'd take that knife and go for the eyes. That being a last resort, of course. Then, I've never been in that situation, so take that with a grain of salt. It's just an assumption, not an educated comeback I'm not saying to let us kill the bear point blank like we kill wolves. But to let us fight back and possibly hurt it and scare it off before we get down to 9% condition.
  11. This! I hate stumbling around like "oh... another hatchet. But I've already got 2, so.." Same thing with can openers, knives, rifles, etc. All tool spawns need to be drastically reduced. Wouldn't it be so much more interesting to say "OH THANK GOD, A CAN OPENER! I DON'T HAVE TO SMASH CANS OPEN ANYMORE!" As opposed to "oh, another can opener. I think I'll leave this one here, I've already got 10 back at base."
  12. When a bear attacks us, why do we just lay there and let it happen? This is a question that went through my head this morning while I was watching the edge, my favorite movie, for about the 10th time in the past 24 hours... Anthony Hopkins ( charles) and Alec Baldwin (Bob) would be ashamed of this complete lack of effort from our survivor. Now, I couldn't find the bear fight scene on youtube. But I did find the most awesome and iconic and my favorite scene from the whole movie to add here. What one man can do another can do! Let us kill the bear!
  13. +1! The current mechanic just makes it too easy.
  14. I want one SO bad but can't afford to be dropping money on unessential things right now Yes, this is the method I use. I should have been clearer in stating that Still, first couple times I did it, I ended up taking a big swig from the bottom of the mug out of habit... it wasn't pleasant, but I learned my lesson quick xD Instant coffee does sound plausible. After all, that's what I bring along on my camping trips. Much easier to make, but it is pretty terrible. I prefer the brewed stuff I think mess kits have been mentioned on another thread before, haven't they? I seem to remember discussing that.
  15. I actually kept an old electric percolator before it gave out. I'm a big fan of unfiltered, stronger coffee but yeah, getting a mouthful of grains at the bottom of the cup isn't exactly luxurious although, since I imagine that's how ol Will MacKenzie makes his coffee, it's pretty immersive when I'm playing the long dark while drinking it Absolutely love this idea! Then maybe we can get thermoses added too. Brew up several servings of Joe in the percolator, throw em into our thermos and head out with a 5 cup supply of hot coffee on the ready. That would be so nice