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      Rules and Guidelines for the Hinterland Forums   02/24/2016

      The Hinterland Forums strive to be a place that is positive, inclusive, welcoming and comfortable. A community where intelligent, entertaining and meaningful conversations can occur. The rules are presented with these goals in mind. NOTE: Warnings, bans, and lifetime bans are all at the discretion of Hinterland depending on the seriousness of the infraction. Rules and Guidelines for the Hinterland Forums No Backseat Moderating Let the moderators do the moderating. Backseat moderating is when people who are not moderators try to enforce the forum rules. If you see a person breaking the rules, take advantage of the Report () button or simply ignore the offensive post(s), thread, or review. Report Posts to Moderators Should you observe a fellow Community member breaking these rules please report the post or item by clicking flag button located on every item, post, and review. Do not do any of the following: • Flame or insult other members • Bypass any filters • Post personally identifiable information (i.e. name, address, email, phone number, etc.) • Bump threads • Derail a thread's topic • Post links to phishing sites • Post spam or Re-post Closed, Modified, Deleted Content • Repetitively post in the incorrect forum • Openly argue with a moderator Off-Limit Topics/Replies Do not post any topics/replies containing the following: • Porn, inappropriate or offensive content, or leaked content or anything else not safe for work • Any discussion of piracy will result in a permanent ban from the Hinterland Community including, but not limited to: Cheating, hacking, game exploits • Threats of violence or harassment, even as a joke • Posted copyright material such as magazine scans • Soliciting, begging, auctioning, raffling, selling, advertising, referrals • Racism, sexism, homophobia, or discrimination • Abusive language, including swearing • Religious, political, and other “prone to huge arguments” threads No support will be given to those using cheat tools, or hacked/pirated copies, and any forum users who discuss pirated/pirating software will be removed. Please note that these guidelines may be edited or added to by Hinterland Studio as needed. If there is something you do not agree with, please email info@hinterlandgames.com
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      The Light at the end of The Long Dark -- Launch Date, WINTERMUTE, Next Sandbox Update   05/16/2017

      For the latest information on WINTERMUTE (story mode in The Long Dark), as well as details on the final sandbox update prior to our August 1 launch, check out our recent Dev Diary here: http://www.thelongdark.com/news/posts/light-at-the-end/ And while you're there, be sure to have a look at our new FAQ as well: http://www.thelongdark.com/news/posts/frequently-asked-questions/
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      The Long Dark Sandbox **May 2017 Test Branch** [OPT-IN, FORUM PASSWORD, SPOILERS]   05/19/2017

      Hello community, 

      As we did with the December 2016 Sandbox Update, we are implementing a TEST BRANCH for The Long Dark's MAY/JUNE 2017 Update, FAITHFUL CARTOGRAPHER. This reflects the fact that we have a huge diversity of players on a variety of hardware configurations, and as a small studio we just can’t test them all! 

      The idea here is to provide an early version of the next update, about a week or so before we’d like to launch it officially in the Release branch (i.e. where you are currently getting it), so that we get some extra time to find bugs, crashes, and any other issues before it goes lives for the rest of our community. 
        >>> IF YOU DO NOT OPT-IN TO THE TEST BRANCH, YOU WILL NOT GET IT. I.e. You will not get the Test Branch build "by accident". This should help keep spoilers to a minimum. Here on Official Forums the Test Branch Discussion subforum requires a password to access. The password is: test_branch
      Some details. READ THESE CAREFULLY: 

      * The Test Branch is for STEAM ONLY. It is available for Windows, Mac, and Linux. 
      * The Test Branch is full of SPOILERS. If you don’t want to see what’s in the next update, stay out of the Test Branch and all its discussions. 
      * The Test Branch is a tool for us to find issues with Work In Progress features. We’re primarily looking for feedback on bugs, crashes, and any major balancing issues. 
      * When reporting on bugs or issues, please use the appropriate TEST BRANCH sub-forums on Steam and in our Official Community. DO NOT DISCUSS TEST BRANCH FEATURES outside the Test Branch sub-forums. Those posts will be moved or deleted. 
      * When reporting on bugs or issues, please use the posted bug submission procedures. This will help the development team filter the feedback, eliminate duplicates, and in general ensure we can act on the feedback in a more timely fashion. 

      Our hope is that this new Test Branch process will allow us to ensure we can continue to put out stable Sandbox updates well into the future. 

      We’re very hopeful that the people who choose to opt-in to this Test Branch will approach this as a way to help ensure the updates are as smooth and stable as possible, and not use the Test Branch discussion as a forum to lobby for or against certain features or content. 

      As always, The Long Dark is a community-informed, not community-driven, project. We look forward to enlisting your help in identifying whatever issues we’ve missed in our own internal testing! 

      For more details, please check out the TEST BRANCH discussion forums [SPOILERS!] http://hinterlandforums.com/index.php?/forum/81-test-branch-spoilers/ (See password info above for access)

      Thank you! 

      The Hinterland Team 

gwwagner48

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About gwwagner48

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  1. In the Pilgrim mode I shot a bear at close range and he attacked and mauled me to 7%. I was surprised since I thought the animals left you alone in the Pilgrim mode. The next day the bear was dead, but I learned of this unexpected danger in the Pilgrim mode. I have killed 5 bears, 4 with one shot. The other took two. So I believe a well placed head shot will take a bear down without being attacked. I have found the same with wolves. The closer you are the better the shot, but make it a good one or you are in for a lot of hurt.
  2. I am an older player with years of experience in hiking and backpacking remote areas. I now reside in Arizona where the environment is nothing like that of the "The Long Dark", but when I saw the game, I could not resist signing on. I have looked for years for a survival game that did not involve a lot of shooting of one type of monster or another. I love this game. Some people play games just to win. I play to experience the world that the programmers have created. This is a game you can immerse yourself into with realistic challenges and rewards. I hope the game can be developed to fullest which I will wait for with great anticipation
  3. Landmarks are a great way to maneuver through PV or any of the others, but when blinded and disoriented, these are useless. I knew where I died because I stumbled upon a road which led to the "Three Strikes Farmstead" (the title popped up). I found a couple of the buildings but not the habitable one... I just now looked at a map and now realize there was no habitable cabin! I guess I was doomed no matter what.
  4. Naïve question... What are these points that I see with some peoples' name:?
  5. I have seen too often in game development that updates, while adding great new content, forget about tweaking the basic programing. I look forward to your new content, but please take a good look at the core content and smooth out any rough edges
  6. I survived several blizzards, a few by just dumb luck. Some blizzards seem to be worse than others in their intensity and length. A bread trail of any kind will fail to get you home in a blizzard that you cannot see more than a few feet in front of you. With even the best clothes and bed roll, you are doomed without sitting next to a fire, and that can only last so long. Blinded, you can't find more wood even if it is around you and you surely can't carry enough to last you for hours. I enjoy a challenge but it is depressing to know that however well you do, eventually you are going to die. The cards are stacked against you and the blizzard is the Ace of death.
  7. Having survived 156 days +, I was taken down by a blizzard that came out of nowhere and lasted for hours. I died only yards from a shelter that I could not see. I had done everything and had everything and survived wolf attacks and a bear attack (barely). I felt there was nothing left to do of interest and was waiting for the next revision. I had enough food and supplies stored for months, and I could have lasted a year if I just wanted to stay in the farm house and wait out the days, but what fun is that. So I venture out and battle mother nature, but the blizzards are unrealistic and they appear with no real warning. You could be scouting a 100 yards from your shelter and all of a sudden get blinded and disoriented by a blizzard. Unless you happen know which direction to head back, you are lost and no amount of preparation (wood or clothing or anything else) is going to save you. If you are going to have such deadly and unpredictable blizzards, then you need to provide a reasonable way to survive it. You need a way to get to a shelter while blinded by a blizzard (the fogs are almost as bad, but you aren't guaranteed to freeze). The only realistic thing I can think of that gives a fighting chance is a compass. I have read the arguments for and against a compass, but I maintain that it is a reasonable thing to have in this game and it will work in a geomagnetic storm (this has been proven in real life). With a compass and some study, one should always know how to get back to a shelter in a blinding storm. Give us a chance, otherwise, it is just a matter of time before you die from a blizzard. What kind of of goal is that? A game that guarantees you will die seems to be missing something.
  8. I would like to see a more visible spotter. It is too small and gets lost in the white background. The same could be said for the color/font of the type. It is very difficult to see with the white backdrop. Maybe a simple outlining of the type in black would solve the problem.
  9. It would be simple to craft both a flag (stick with cloth) and a litter from sticks. Both of these objects could be made in the environment and would be useful. The flag being vertical and more easily seen can mark trails or help you not get lost in the fog. The littler can add to your carrying capacity by x%.
  10. Sounds reasonable.
  11. I did not experience any kind of "hiccup" that I was aware of.
  12. Hard to imagine that I had hypothermia since I was in the gas station for a couple of days working, but I guess that is a possibility. I will have to check my log to see what I was doing before I last came into the garage. Never got a warning that I had hypothermia though.
  13. Why am I not getting any achievements or trophies on xbox? My son who uses a PC is getting them.
  14. I was warm and inside. I did not notice my condition dropping. I all of a sudden heard my heart beat and the 7% came up. I did not die, going to bed saved me, but my fatigue was barely showing. I both drank and ate cook meat after I noticed the 7% warning, but not before. Before this all happened, I was working on making wolf hide pants and rabbit mittens. Beyond this I can tell you much more.
  15. I had neglected to eat and drink and was dehydrated and starving. I ate and drank putting the bars back to green, but then I heard my heartbeat and was at 7% and decreasing. All indicators were in the green. In panic, I went to bed and that started a recovery. Why did "fatigue" not show something wrong? The bed action was just a guess on my part. Great game. Died after over 50 days while trying to cross the trestle to CH. Did everything and had everything (except bear hide) so I decided to go to CH. Bummer. Hated the game for an hour. At 50 days in CH now with one wolf hide and one bear hide left. Out of bullets! Going back to search everything again, otherwise I have to go to Mystery Lake and the dreaded trestle.