selfless

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  1. @Patrick Carlson I think you may have missed his point a bit. Seems he's hung up on the graphics themselves. Single block of wood becomes two spindly sticks (with a string) and then changes back again to a solid block. Its strange to look at.
  2. Games are abstracts. Don't get hung up on a name. "Sprain" here is just a catch-all to encompass all minor injuries to an extremity that limit its use temporarily but which will disappear with a little rest or some painkillers. An interesting challenge to deal with while playing. Actual sprains are not so forgiving...
  3. I cannot fathom why hinterland does not want to be on the winning side of this, for once. They know the game won't be complete for at least another 4 months. We suspect the game won't be complete for at least another 4 months. Announce as much. Why keep teasing the opposite (and improbable)? Be right for a change. And if they are wrong? The game gets released in only 3 months. Don't see anyone complaining about that...
  4. ^^^ Or just use the save game system to your advantage. Enter building/Exit building. Practice with Bow and Arrow. Exit/Reload. Repeat until you can predict where the bow is shooting. Note: "Targeting Dot" is not a targeting dot. It is the selection dot for picking things up. It used to be on the screen all the time rather than fade away. It was put back into the system for carrying the bow because players from years ago were using it as a crutch to aim rather than attempt to learn how to actually target the bow. But it is still just that. It tells you where the center of your view is, not where your arrow will go. Certainly, the direction you are looking affects arrow flight, but it is not the only factor. Distance and arrow arc must be factored as well. But the final factor is variable. The bow sways back and forth and up and down on the screen, but it has a center. Interpret where that center is by watching its periphery and you will become a dead-eye shot since the arrow always launches directly at that center (and not to the center of the screen).
  5. @SteveP Original post seems to predate even the first pre-release. But its still open for voting? Funny to see this poll survived the forum migration of 2015. Did they recently update the archives?
  6. Use a better wiki: http://thelongdark.wikia.com/wiki/Rose_hip_tea
  7. It is and always has been the irksome three-bushes-plus-one conversion of 25 hips -> one tea.
  8. If you are trying to drag out survival as long as possible, I think it wise to stay put once you are established. Hunt, fish, gather firewood, ad infinitum. Hibernation is harder now that Cabin Fever is a thing, so you'll occasionally need to spend idle time outdoors. But why risk traveling? There may be more clothes and food on other maps that are slowly rotting away, but you don't need them now so don't worry about them. Eventually you will want more bullets or arrows and will make your move to find/craft those. But no rush. The apocalypse is not going anywhere.
  9. Bear in mind the Roadmap is Hinterland's Wish List. Stuff they would like to work on. And the times listed are what they think it would take to accomplish if they go ahead and work on them. It is not a calendar of releases. Example: Moose were on the roadmap when it was first posted last April. They started working on them around August. Signs now point to their being introduced to the game soon; about 6 months after work started. To date I know of no work being done on Cougars...
  10. Its funny (to me) that this two year old thread seems relevant.
  11. It used to be you could get yourself a whole load of torches from any fire, then go camp out in a car, light them all, drop them, and enjoy a nice sauna. And other stuff would fall through the seats. It was a whole thing. So drop is now disabled in cars. NOTE: right-clicking on objects that are already in cars used to throw you out the door, maybe still does?
  12. Maybe it was the other way round? Then Yogi moved in because of all the pic-i-nic baskets. "Bear Creek" does kinda suggest otherwise though...
  13. Finances is not the problem...
  14. So you don't like how other people are allowed to play? What is this... America?
  15. Are you saying you want to fail? Or are you saying you don't like how matches get wasted if you don't hold down the button until the torch is actually lit. 'Cuz the second one is pretty annoying. If you actually want to fail more, just rapid fire the left mouse button until all your matches are gone. Failure achieved. OR are you asking why lighting a fire with a torch has any chance of failure? 'Cuz that is kinda weird. A lit torch is a fire...