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Hotzn

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About Hotzn

  • Rank
    Advanced Member
  • Birthday 08/18/1970

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  1. Again! We must gain knowledge of phase 3 and beyond!
  2. Intense. Please do go on.
  3. Just discovered this and watched a let's play. The concept is awesome. If somebody would combine this with monstrum - that would be the ultimate horror survival scenario...
  4. I'm not sure how cabin fever works exactly, since I haven't experimented with it. I just saw that sleeping indoors does not raise the risk. I presume that resting does, but didn't test. Until I reached the forge, I never had a risk of cabin fever coming up in this run. I presume this is because I had spent little time indoors - usually just sleeping or warming up and then returning outside to gather sticks or some such. Using the forge, however, takes a lot of time - you have to heat up the thing to 150°C, so then you want to make good use of the fuel you invested. I made a makeshift hatchet (took 5 hours I believe), a makeshift knife (3 hours) and 4 arrowheads (4 hours), all in one session. Then I saw that I had a risk of cabin fever, already quite high. I shook that off by spending one night in the snow shelter.
  5. It's the old phenomenon that some players seem to feel better knowing their avatar could live forever, even if they never really make use of it. Interestingly, for me it's the other way around - knowing that my avatar will eventually die makes his/her actions more meaningful to me. Life is fragile and time therefore precious.
  6. No special management of sleep - I just get up in the morning and sleep at night, usually 9 hours of sleep in one go. Took some cooked rabbit with me from CH and found a little bit to eat in DP - a tin of sardines in the lighthouse, two cans of Pinnacle peaches in the safe in Hibernia, salty crackers on a corpse in the Riken. The food allowed me to regain condition overnight which I had lost from starving during the day, so my condition was always 100% or close to that in the morning. I didn't freeze much, since the trips between warm shelters in DP are short. The only problem which came up was a high risk of cabin fever (58%) after the forging process. In this context I discovered that the risk of cabin fever does not increase while you sleep indoors. Only if you spend the time otherwise. I was wary of wolves in Crumbling Highway, but only saw a single one in the distance on my way back. I don't think I will return to DP in this run, so no wolf worries in Crumbling Highway again for me so soon.
  7. Day 49: A little bit of fast-forward - at some point I set out towards Crumbled Highway. It was cold, I had to stop twice on the way to make a fire and warm up again. Finally entering Crumbled Highway, I made the snow shelter right after the loading screen, in the grassy area before you duck under the boulder to actually reach the burnt houses (and, possibly, wolves). I chose this area, because I wanted to be out of the way of wildlife (so as not to wake up confronted with a wolf or bear), and partly because it seemed protected from the wind. So I can make a fire next to the snow shelter and sleep without the fire being blown out. Not sure if my location was well chosen or not. Anyway, I soon realized that the snow shelter only gives a +15°C temperature bonus (and when I saw that, I suddenly remembered that I knew it before from somewhere). Unfortunately, that was not sufficient to keep me warm, and I didn't have enough firewood with me to keep me going through the night. So I was forced to press on, already quite tired. Going through the mine, I collected 17 pieces of coal, but had to drop them at the exit again, because things were getting too heavy to carry. Went down to the road to reach the lighthouse, the weather was getting stormy, and then I imagined I heard a bark. Old reflexes made me light my only flare. I tried to find another way to the lighthouse, but my girl held the flare right in her face, and it was hard to see. Somehow I finally made it to the lighthouse, freezing und utterly exhausted. Phew. The next day, I crossed the second mine, gathering more coal, exited on the other side near Hibernia, looted that (and cut down some metal shelves) and slept on one of the mattresses over night. From there I went to the Riken. The forge, finally. Made a makeshift knife and hatchet and 4 arrowheads, then returned to the lighthouse and from there back to my snow shelter. So the trip brought me the makeshift knife and hatchet. I also found a stim, a firestriker at 42% and a Maple sapling. Unfortunately, no bedroll. And I didn't have the nerve to stay in DP for longer, although I might have tried. I had 4 snares with me, they could have been a basis to get things going. But somehow I feel drawn back to my sweet home on Jackrabbit Island... So here I am, standing next to my snow shelter at the entrance to Crumbled Highway and tending to the fire, asking myself whether the night will bring some unpleasant surprise or not...
  8. Hotzn, a nickname? Who would pick something that ridiculous as a nickname? Well, yeah... it could be a nickname. On a sidenote, this thread is now marked as "hot" in the list. @cekivi, is this our doing?
  9. Not necessary. Hurrm... *clears throat*... welcome to the forums. Heh.
  10. I'm actually German. Does the name Hotzn not sound particularly German to you?
  11. Ah, thank you @cekivi. She might have been a ghost. Or a Russian hacker. You never know these days, and old Hotzn is easily scared.
  12. You're probably right. My last Stalker efforts were about surviving in TWM alone, so that could be where my feeling comes from.
  13. I remember very well when I was in elementary school, one day I was running down a corridor because I had forgotten something somewhere (I think I left a book in the changing room of the gym). My teacher (a lady) came down the corridor from the other side and called out to me, "whatever your brain lacks, you will compensate for it with your legs!" That has become the motto of my life since then.
  14. Interloper is great so far. it seems key to move around a bit at the beginning and get some equipment. Especially matches and the hacksaw seem to be useful to get going. And for this 'early looting' you have to know your maps. As soon as you start crafting stuff, the game reminds me of former Stalker runs.