francoisb

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  1. Yes, -force-glcore does fix the issue, but I I had to lower quality to Low to have a respectable frame rate. I have an 27" , 2017 iMac, with the Radeon Pro 580 8 Go. On the exact same machine, same hardware, playing with Mojave is perfect on High. Switching to Big Sur from an external SSD, I get the "polka dots" effect. Anyways, thanks for the info.
  2. Hi all! I play on a beefed up iMac 27" (specs below). Prior to Fearless Navigator, I was playing on Ultra. With the new update, on a fresh new game with telemetry on, I had to lower quality down to High. The framerate was very poor. I haven't had time to test with Ultra and turning off telemetry. Anyone else experienced the issue? Cheers! François Specs: Model number : iMac18,3 CPU name : Intel Core i7 CPU speed : 4,2 GHz Number of CPUs : 1 Total cores : 4 LVL2 cache (per core) : 256 Ko LVL3 cache : 8 Mo Hyper-Threading : Activé RAM : 32 Go Radeon Pro 580 @ 8 Gb, 5120 × 2880
  3. What is the difficulty in adding new weapons or clothes or food? Is it the level of testing that is required, to make sure the game is not unbalanced?