DarKube Posted January 10, 2019 Share Posted January 10, 2019 I would like to Hinterland to add wellingtons, their boots have a good windproof bonus and an extremely high waterproof bonus, the drawback is the reduction of the mobility and is that it is expensive to maintain.Stats : Warm bonus: 1C° Windproof bonus: 2,5C° Waterproof bonus: 100% Protection: 6% Mobility: -10% Weight: 1,5 kg It is not harvestable. Repair: 1 cured leather, 50 min., 35% Other ideas or precisions are welcome ! Link to comment Share on other sites More sharing options...
MarrowStone Posted January 10, 2019 Share Posted January 10, 2019 I own a similar type of boot, they can be very well insulated and they work like no other for staying warm/dry. Mobility definitely is an issue, as they are clumsy and always seemed to pull off my socks slightly which is annoying. Leather wouldn't be a realistic repair, but we are limited in what materials we can use to patch it ig. Link to comment Share on other sites More sharing options...
TeflonGoon Posted January 11, 2019 Share Posted January 11, 2019 If they're rubber, they should be unrepairable. Or a new material should be added to the game: rubber. Link to comment Share on other sites More sharing options...
DarKube Posted January 11, 2019 Author Share Posted January 11, 2019 10 hours ago, TeflonGoon said: If they're rubber, they should be unrepairable. Or a new material should be added to the game: rubber. No, because as said it @MarrowStone, we are limited in what materials we can use to patch it in. Link to comment Share on other sites More sharing options...
TeflonGoon Posted January 12, 2019 Share Posted January 12, 2019 12 hours ago, DarKube said: No, because as said it @MarrowStone, we are limited in what materials we can use to patch it in. Ok, I don't see patching a rubber boot with leather as being very effective. Then again, we're already patching wool sweaters with t-shirts, so c'est la vie. Link to comment Share on other sites More sharing options...
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