Wolf Packs


TheEldritchGod

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I know how to organize the AI, but not how to code it.

1. Wolves should be able to smell each other. Wolves that smell another wolf then seeks out other wolves.

2. When two wolves meet, they should have a fight. One should win. That is the Alpha. Alpha wolves then start to wander around the map in a few set patterns. Alphas no longer seek out other wolves, the wolves seek out HIM.  Each pattern is randomly selected after the pattern is completed. When an alpha appears on a map, wolves will no longer fight. (which would be fun to watch from a distance_

3. Because other wolves would seek out other wolves, all the other non-alphas will trail after the alpha. This will cause the wolves to act like a pack. You will need to code that after meeting another wolf, the wolf seeking behavior turns off for a minute, and the wolf wanders in a random direction, before seeking out wolves again. This will create an "area" of random wolf movement, but will still seek out the alpha.

4. When the alpha is killed, all wolves become scared and should run. After done running, the map resets to pre-alpha status.

5. The alpha should have a scar over his eye, so you know which dog is the alpha.

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