Brandon Goeringer Posted December 17, 2018 Share Posted December 17, 2018 Haven’t received it on Xbox One X yet. Link to comment Share on other sites More sharing options...
greatwhitegamer Posted December 17, 2018 Share Posted December 17, 2018 @RaukGorth it's live now! Link to comment Share on other sites More sharing options...
mamadaye Posted December 17, 2018 Share Posted December 17, 2018 Xbox, still being patient. Link to comment Share on other sites More sharing options...
RaukGorth Posted December 17, 2018 Share Posted December 17, 2018 @greatwhitegamer it isn't sadly. Whelp, guess i have to buy another copy. Didn't get to play 4 days of night too. Link to comment Share on other sites More sharing options...
Liofa Posted December 17, 2018 Share Posted December 17, 2018 After playing for half an hour or so, I'm not really feeling the UI change to the cooking. The extra step every time I click on an cooking item or a stove to choose what I want to do seems a bit redundant. I know what I want to do when I click on a pot, add food or boil water etc. This extra black box only really makes sense to add a pot to the stove. I suppose it's something to get used to. Link to comment Share on other sites More sharing options...
Hinterland Raphael van Lierop Posted December 17, 2018 Hinterland Share Posted December 17, 2018 6 minutes ago, Liofa said: After playing for half an hour or so, I'm not really feeling the UI change to the cooking. The extra step every time I click on an cooking item or a stove to choose what I want to do seems a bit redundant. I know what I want to do when I click on a pot, add food or boil water etc. This extra black box only really makes sense to add a pot to the stove. I suppose it's something to get used to. One the items are placed, or once the stove is lit, you can just interact with each cookable surface directly as before. Link to comment Share on other sites More sharing options...
Hinterland Raphael van Lierop Posted December 17, 2018 Hinterland Share Posted December 17, 2018 9 minutes ago, RaukGorth said: @greatwhitegamer it isn't sadly. Whelp, guess i have to buy another copy. Didn't get to play 4 days of night too. GOG has to update the game -- we provide a build and they update once it passes their internal QA. I'd expect it to go live tomorrow. Link to comment Share on other sites More sharing options...
Aeronicr Posted December 17, 2018 Share Posted December 17, 2018 @admin @Raphael van Lierop Good evening. Congratulations on the release of the update. I have a question to you. I am one of the translators of the game The Long Dark. We translate into Ukrainian https://steamcommunity.com/sharedfiles/filedetails/?id=778593997. We want to translate the update, but the localization file has not been updated for a long time https://docs.google.com/spreadsheets/d/1yNelvOGalCXSx9Od1ZIwV95f9qj6TWCHOUm-nQkpE6s/edit#gid=0. Do you plan to update the file or have an alternative translation opportunity? Translation team One Franc. Thanks. Link to comment Share on other sites More sharing options...
RaukGorth Posted December 17, 2018 Share Posted December 17, 2018 @Raphael van Lierop THANKS! Link to comment Share on other sites More sharing options...
Cr41g Posted December 17, 2018 Share Posted December 17, 2018 I cannot get out of work fast enough.... Link to comment Share on other sites More sharing options...
Civrilios Posted December 17, 2018 Share Posted December 17, 2018 I did it! I made my fist hat, which is awesome! Looks very nice, but don't forget to take off earwraps, which, unfortunatelly, don't match its design well. A new interface is ok, I'll get used to it, as I got used to the central position of needs indicators. The fuel bar of lightsource don't disappear - much appreciated. Ok, enough typing, time to try Archivist challenge... and replay Wintermute Thanks a lot! Stay warm, Hinterland! Link to comment Share on other sites More sharing options...
Hinterland Raphael van Lierop Posted December 17, 2018 Hinterland Share Posted December 17, 2018 4 minutes ago, Aeronicr said: @admin @Raphael van Lierop Good evening. Congratulations on the release of the update. I have a question to you. I am one of the translators of the game The Long Dark. We translate into Ukrainian https://steamcommunity.com/sharedfiles/filedetails/?id=778593997. We want to translate the update, but the localization file has not been updated for a long time https://docs.google.com/spreadsheets/d/1yNelvOGalCXSx9Od1ZIwV95f9qj6TWCHOUm-nQkpE6s/edit#gid=0. Do you plan to update the file or have an alternative translation opportunity? Translation team One Franc. Thanks. We'll update the community loc doc as soon as we can. With this new update, we've added 1000s of words of new content. Link to comment Share on other sites More sharing options...
Aeronicr Posted December 17, 2018 Share Posted December 17, 2018 1 minute ago, Raphael van Lierop said: We'll update the community loc doc as soon as we can. With this new update, we've added 1000s of words of new content. Thank you, we'll wait) Link to comment Share on other sites More sharing options...
morz79 Posted December 17, 2018 Share Posted December 17, 2018 Thanks for new update. Did something change with frequency of wolves howling? They seem to do it quite a lot after the update. Link to comment Share on other sites More sharing options...
Ruruwawa Posted December 17, 2018 Share Posted December 17, 2018 5 hours ago, admin said: New Craftable Item: Rabbitskin Hat. Christmas has come early! Thanks so much! \o/ Link to comment Share on other sites More sharing options...
Admin Posted December 17, 2018 Author Share Posted December 17, 2018 It's live on Xbox now. @Hawk and anyone else asking, we'll have handed off the update to GOG later today and it's on them to update it. Link to comment Share on other sites More sharing options...
Hinterland Raphael van Lierop Posted December 17, 2018 Hinterland Share Posted December 17, 2018 1 hour ago, morz79 said: Thanks for new update. Did something change with frequency of wolves howling? They seem to do it quite a lot after the update. Yes -- we fixed it. The howls were being suppressed too much before. Link to comment Share on other sites More sharing options...
Hinterland Raphael van Lierop Posted December 17, 2018 Hinterland Share Posted December 17, 2018 1 hour ago, Hawk said: I certainly appreciate your optimism @Raphael van Lierop but I'd be immensely surprised if the new version is available at GOG anytime within the next two weeks, especially now that they're not making any more money from sales. Nothing against Hinterland. GOG has changed a lot lately, and not necessarily for the best. They have always been very prompt at updating the game for us so I hope the release date ends up being closer to my guess than yours. Link to comment Share on other sites More sharing options...
ajb1978 Posted December 17, 2018 Share Posted December 17, 2018 First impressions: The intro to the game is a vast improvement. I imagine it's kinda like when Pop-Tarts suddenly had frosted Pop-Tarts. They were great, then they became better in a way you didn't even consider. And you'd never want to go back to unfrosted Pop-Tarts. Jumping right into the game without much ado, being able to explore the hangar, and even getting to choose one thing of extra gear to start with (and if I'm honest, I'll pack the flare pistol any day). The new path to Milton was a massive improvement as well. That Predux highway trek gets a bit sketchy at times, as that's an awfully long way to go with starting gear. Dropping you right into Milton pretty much right away is a nice touch, and really accelerates the pacing. And all the firewood and coal I collected along the way, immediately satisfied Grey Mother's fuel needs. So that's one thing I don't have to worry about. Well, time to go do some real-life stuff, then back into the game to see how the rest of Episode 1 plays out. Really loving it so far! And now that Well Fed is a reward for not starving, I had to fan-fic a reason in my head why Will doesn't start with this. It's because he's on a diet, trying to lose a few pounds, and his calorie store hit zero earlier in the day, before Astrid showed up. Link to comment Share on other sites More sharing options...
Triple_D_50 Posted December 17, 2018 Share Posted December 17, 2018 I had the winter blues, this instantly cured them. Thank you Raph, and the team at Hinterland, you seriously made my day Link to comment Share on other sites More sharing options...
Czhilli Posted December 17, 2018 Share Posted December 17, 2018 Thanks for the timely update. Been looking forward to playing Wintermute over the holidays. But a quick heads up... Someone has stolen the truck from inside the PV barn. Didn’t see this mentioned in the patch notes. Was it intended? Might surprise any Interlopers or others travelling without a bedroll who were expecting to be able to sleep here. Link to comment Share on other sites More sharing options...
Liofa Posted December 18, 2018 Share Posted December 18, 2018 3 hours ago, Raphael van Lierop said: One the items are placed, or once the stove is lit, you can just interact with each cookable surface directly as before. Thanks for the reply. I didn't explain myself very well in my last post. Although your reply jogged my memory. I just feel like it was quicker before; select the pot and then choose either water or food to cook from the menu. Now you click the pot, the UI comes up with the black option box asking if you want to pick it up, cook or "water", then you select your water amount or food type. Two clicks where before it was one. I guess if you tend to leave pots and cans on the stove, the new method seems a bit cumbersome. I suppose it's muscle memory, I am used to the old method. Link to comment Share on other sites More sharing options...
PKFergy Posted December 18, 2018 Share Posted December 18, 2018 I just borrowed the truck for a few days. I'll bring it right back when I'm done. Love PKFergy Link to comment Share on other sites More sharing options...
TurkeySteam Posted December 18, 2018 Share Posted December 18, 2018 Today is my Christmas, thank you. Link to comment Share on other sites More sharing options...
NardoLoopa Posted December 18, 2018 Share Posted December 18, 2018 Not really a fan of the left-justified HUD, but I guess I'll get used to it. I guess this is part of a trend to support a more "intuitive" UI, by making it visible, but not obnoxious (centered) the whole time. Thank you so much for providing the ability to put it back to "contextual". One problem I'm having is a bit of jitter when I pan. Maybe my card isn't up to the new Unity engine (NVIDIA 960), everything on Ultra as I assume it was before. Link to comment Share on other sites More sharing options...
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