JACKROX_12234 Posted April 22, 2018 Share Posted April 22, 2018 I love how when you are finished with all of the grey mother's tasks, that you have to climb down the rope, when it broke, I realized that I could never get pack up. I think that that was a very good way to cut the player of from Milton. #TheLongDark Link to comment Share on other sites More sharing options...
Ape88 Posted April 22, 2018 Share Posted April 22, 2018 I don't think we're totally cut off. Just for now. If you go through Milton following the river to where it falls, you can see a rope that looks like it might lead to a way back up. Link to comment Share on other sites More sharing options...
JACKROX_12234 Posted April 23, 2018 Author Share Posted April 23, 2018 That is true, I saw that, but I bypassed it just to get to the dam in Episode 2. Link to comment Share on other sites More sharing options...
Doc Feral Posted April 23, 2018 Share Posted April 23, 2018 Ropes are a way to keep compulsive looters (like me) from carrying a truckload of firewood, tools, food and skins from an episode to another, and the snapping rope prevents multiple trips. Spoiler alert this doesn't work at the end of episode 2, you can even pick up the rope and then jump down, not that it matters... Link to comment Share on other sites More sharing options...
Ape88 Posted April 23, 2018 Share Posted April 23, 2018 10 hours ago, Doc Feral said: Ropes are a way to keep compulsive looters (like me) from carrying a truckload of firewood, tools, food and skins from an episode to another, and the snapping rope prevents multiple trips. Spoiler alert this doesn't work at the end of episode 2, you can even pick up the rope and then jump down, not that it matters... How do you get back up then, Doc? If so, I could have had all the deerskins I needed to max out someone's trust. I had harvested so many deer in Ep 1. Link to comment Share on other sites More sharing options...
Doc Feral Posted April 23, 2018 Share Posted April 23, 2018 I personally never did. I've played Wintermute once, and at first I didn't even think about climbing back up, so luckily on the first (and last) trip I took with me only stuff I judged absolutely necessary: one of each tool, first aid meds (never thought much of antibiotics or water purifiers), some firewood to last one night in the open, some pieces of cloth and leather. It probably is a sneaky way the game uses to put some spice at the beginning of a new adventure. Maybe there's a way (the purple truck?) but I didn't figure it out. Link to comment Share on other sites More sharing options...
Ape88 Posted April 24, 2018 Share Posted April 24, 2018 Those water purification tablets have saved Mackenzie more than once. And now thinking about his most recent adventure, I just realized I may have messed up his chance to use the forge. Link to comment Share on other sites More sharing options...
Doc Feral Posted April 28, 2018 Share Posted April 28, 2018 On 23/4/2018 at 4:58 PM, Ape88 said: How do you get back up then, Doc? If so, I could have had all the deerskins I needed to max out someone's trust. I had harvested so many deer in Ep 1. I just tried some crazy stuff. I jumped down from the cliff near the rope at the climbing area of Milton Park. At first I landed on a jutting rock gaining a sprained ankle, sprained wrist, some trauma and damaged clothes for my trouble, but alive. Then I took another jump, and sprained my remaining limbs, took some more bruises and damaged some more clothes. But now I'm more or less alive at the bottom of the cliff with 54kgs of payload. Hooray. By the way, Will complained about the old rope anyway. Yes, it was so old I didn't even dare to use it. Link to comment Share on other sites More sharing options...
Gazbeard Posted August 30, 2018 Share Posted August 30, 2018 On 23/04/2018 at 3:58 PM, Ape88 said: How do you get back up then, Doc? If so, I could have had all the deerskins I needed to max out someone's trust. I had harvested so many deer in Ep 1. SPOILER ALERT You can go round the north side of Forlorn Muskeg, climb the roots next to the rosehips just west of the tunnel cave's western entrance and up into Milton Basin. From there you can climb up into the main Milton map at the climbing point near Meadows Farm. You can also use that route to return to Mystery Lake. Link to comment Share on other sites More sharing options...
ajb1978 Posted August 31, 2018 Share Posted August 31, 2018 On 8/29/2018 at 7:09 PM, Gazbeard said: You can go round the north side of Forlorn Muskeg, climb the roots next to the rosehips just west of the tunnel cave's western entrance and up into Milton Basin. From there you can climb up into the main Milton map at the climbing point near Meadows Farm. You can also use that route to return to Mystery Lake. These paths are only available in Survival mode. The first rope leading from Paradise Meadows down to the first ledge on your way to the Milton Basin is completely obstructed by rocks in Story Mode. Also, in Story Mode, the cliff climb leading up out of the Muskeg and into the Milton Basin is also obstructed by a rock wall. Link to comment Share on other sites More sharing options...
Gazbeard Posted October 10, 2018 Share Posted October 10, 2018 On 31/08/2018 at 3:28 PM, ajb1978 said: These paths are only available in Survival mode. The first rope leading from Paradise Meadows down to the first ledge on your way to the Milton Basin is completely obstructed by rocks in Story Mode. Also, in Story Mode, the cliff climb leading up out of the Muskeg and into the Milton Basin is also obstructed by a rock wall. Ahhhh ... didn't realise that as I never tried it in story mode. Link to comment Share on other sites More sharing options...
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