Episode 3 Wishlist


Volatile

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Short and concise:

  • Less fetch quests. It almost felt like playing World of Warcraft. 
  • More meaningful player choice-based quests (cause and consequence).
  • More than one NPC survivor to interact with. I dread the thought of being presented to yet another episode of "save the NPC in the region" questline. 
  • A more dangerous threat: the Old Bear is great, but it's too heavily scripted. Maybe a hostile human survivor?
  • Levels of difficulty: from pilgrim to interloper. This way you get to please the crowds, imho. 
  • Less hand-holding in stalker and interloper difficulties (assuming you're at least thinking about it).
  • A better way to predict the occurance of auroras. Maybe tie it to the phases of the moon.

Add your own below. 

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