Noisy Trees: Pleasant Valley


Gustaaf

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While playing Hopeless rescue, I noticed that the sounds of trees bending or buckling sounds too much like wood planks on wooden boat or wooden floor boards being walked on. Moreover, its not even environmentally correct, as in distance of the trees vs acoustic sounds in the immediate area vicinity) . The noise is uni-formally present when walking between the wooden bridge going past the bear cave, direction of burnt out cabins. I am referring to the pass/road going towards Timber wolf mountain direction. 

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