Initialize engine version: 5.6.1p1 (74c1f4917542) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX TITAN (ID=0x1005) Vendor: NVIDIA VRAM: 3072 MB Driver: 22.21.13.8494 Begin MonoManager ReloadAssembly Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\GOG Games\The Long Dark\tld_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\GOG Games\The Long Dark\tld_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\GOG Games\The Long Dark\tld_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\GOG Games\The Long Dark\tld_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\GOG Games\The Long Dark\tld_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\GOG Games\The Long Dark\tld_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\GOG Games\The Long Dark\tld_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\AmplifyBloom.dll (this message is harmless) Loading C:\GOG Games\The Long Dark\tld_Data\Managed\AmplifyBloom.dll into Unity Child Domain Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\EasyRoads3D.dll (this message is harmless) Loading C:\GOG Games\The Long Dark\tld_Data\Managed\EasyRoads3D.dll into Unity Child Domain Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\SuperSplines.dll (this message is harmless) Loading C:\GOG Games\The Long Dark\tld_Data\Managed\SuperSplines.dll into Unity Child Domain Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\HOTween.dll (this message is harmless) Loading C:\GOG Games\The Long Dark\tld_Data\Managed\HOTween.dll into Unity Child Domain Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\SampleClassLibrary.dll (this message is harmless) Loading C:\GOG Games\The Long Dark\tld_Data\Managed\SampleClassLibrary.dll into Unity Child Domain Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading C:\GOG Games\The Long Dark\tld_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\SonyNP.dll (this message is harmless) Loading C:\GOG Games\The Long Dark\tld_Data\Managed\SonyNP.dll into Unity Child Domain Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless) Loading C:\GOG Games\The Long Dark\tld_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless) Loading C:\GOG Games\The Long Dark\tld_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless) Loading C:\GOG Games\The Long Dark\tld_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless) Loading C:\GOG Games\The Long Dark\tld_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\ch.sycoforge.Decal.dll (this message is harmless) Loading C:\GOG Games\The Long Dark\tld_Data\Managed\ch.sycoforge.Decal.dll into Unity Child Domain Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\ch.sycoforge.Util.Attributes.dll (this message is harmless) Loading C:\GOG Games\The Long Dark\tld_Data\Managed\ch.sycoforge.Util.Attributes.dll into Unity Child Domain Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\Rewired_Core.dll (this message is harmless) Loading C:\GOG Games\The Long Dark\tld_Data\Managed\Rewired_Core.dll into Unity Child Domain Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless) Loading C:\GOG Games\The Long Dark\tld_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain - Completed reload, in 0.027 seconds Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\UnityScript.Lang.dll (this message is harmless) Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\Boo.Lang.dll (this message is harmless) Initializing input. Input initialized. desktop: 3440x1440 60Hz; virtual: 3440x1440 at 0,0 Initialized touch support. UnloadTime: 1.467622 ms Non platform assembly: data-16604020 (this message is harmless) Fallback handler could not load library C:/GOG Games/The Long Dark/tld_Data/Mono/data-16604020.dll Non platform assembly: data-1661D858 (this message is harmless) Fallback handler could not load library C:/GOG Games/The Long Dark/tld_Data/Mono/data-1661D858.dll Non platform assembly: data-198FB020 (this message is harmless) Fallback handler could not load library C:/GOG Games/The Long Dark/tld_Data/Mono/data-198FB020.dll Rewired: Searching for compatible XInput library... Rewired: Found Xinput1_4.dll. Platform assembly: C:\GOG Games\The Long Dark\tld_Data\Managed\System.Xml.dll (this message is harmless) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.336080 ms Profiler is not supported in this build (Filename: Line: 102) -- SystemInfo -- deviceType: Desktop processorType: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz processorCount: 12 systemMemorySize: 32709 Mb operatingSystem: Windows 8.1 (6.3.0) 64bit graphicsDeviceID: 0x1005 graphicsDeviceName: NVIDIA GeForce GTX TITAN graphicsDeviceType: Direct3D11 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 0x10DE graphicsDeviceVersion: Direct3D 11.0 [level 11.0] graphicsMemorySize: 3072 Mb graphicsShaderLevel: 50 supportsShadows: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 23541 unused Assets to reduce memory usage. Loaded Objects now: 53363. Total: 83.174629 ms (FindLiveObjects: 2.736978 ms CreateObjectMapping: 3.514849 ms MarkObjects: 71.753464 ms DeleteObjects: 5.168329 ms) GAME VERSION: v1.05 (32319) Galaxy Release (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Shader 'Shader Forge/TLD_StandardObjMove': fallback shader 'LegacyIlluminShaderGUI' not found GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Movie playback finished on renderframe: 1333 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 OnScreenBackgroundTransitionFinished (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 14.350843 ms Profiler is not supported in this build (Filename: Line: 102) Null prefab found in scripted loot for container: STR_BankAVaultDepositBox4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 1111 unused Assets to reduce memory usage. Loaded Objects now: 83716. Total: 113.940262 ms (FindLiveObjects: 4.145602 ms CreateObjectMapping: 2.899541 ms MarkObjects: 105.610565 ms DeleteObjects: 1.283536 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 8.180551 ms Unloading 404 unused Assets to reduce memory usage. Loaded Objects now: 82185. Total: 112.682045 ms (FindLiveObjects: 4.740906 ms CreateObjectMapping: 2.368300 ms MarkObjects: 104.718246 ms DeleteObjects: 0.854340 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.523205 ms Profiler is not supported in this build (Filename: Line: 102) Unloading 862 unused Assets to reduce memory usage. Loaded Objects now: 83125. Total: 116.923615 ms (FindLiveObjects: 4.450470 ms CreateObjectMapping: 2.824337 ms MarkObjects: 109.114021 ms DeleteObjects: 0.534026 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) GfxDevice: creating device client; threaded=1 UnloadTime: 8.901954 ms Profiler is not supported in this build (Filename: Line: 102) Unloading 397 unused Assets to reduce memory usage. Loaded Objects now: 83053. Total: 117.241142 ms (FindLiveObjects: 3.956958 ms CreateObjectMapping: 4.298036 ms MarkObjects: 108.048248 ms DeleteObjects: 0.937647 ms) Missing localization ID for subtitles: "SUBTITLE_MacStomachGrowl3" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Missing localization ID for subtitles: "SndActionMacDrink04" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Missing localization ID for subtitles: "SndActionMacDrink09" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 7 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 325.844543 ms Unloading 365 unused Assets to reduce memory usage. Loaded Objects now: 85099. Total: 124.343765 ms (FindLiveObjects: 4.112431 ms CreateObjectMapping: 4.234227 ms MarkObjects: 115.437759 ms DeleteObjects: 0.558587 ms) OnScreenBackgroundTransitionFinished (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 19 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.738436 ms Profiler is not supported in this build (Filename: Line: 102) Unloading 337 unused Assets to reduce memory usage. Loaded Objects now: 132274. Total: 131.302826 ms (FindLiveObjects: 7.221127 ms CreateObjectMapping: 4.501619 ms MarkObjects: 119.170631 ms DeleteObjects: 0.408179 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) [MissionSave] BaseAI conflict with WILDLIFE_Wolf mission id m1_g2_farmWolf. Eliminating dup and restoring saved BaseAI. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BaseAI conflict with WILDLIFE_Wolf_town mission id Wolf_FromTunnelFeeding1. Eliminating dup and restoring saved BaseAI. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BodyHarvest conflict with WILDLIFE_Rabbit mission id WolfRabbitChase_2_Rabbit. Eliminating dup and restoring saved BodyHarvest. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BaseAI conflict with WILDLIFE_Wolf_town mission id WolfRabbitChase_1_Wolf. Eliminating dup and restoring saved BaseAI. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BaseAI conflict with WILDLIFE_Wolf_town mission id WolfRabbitChase_2_Wolf. Eliminating dup and restoring saved BaseAI. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BodyHarvest conflict with WILDLIFE_Rabbit mission id WolfRabbitChase_1_Rabbit. Eliminating dup and restoring saved BodyHarvest. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BaseAI conflict with WILDLIFE_Wolf_town mission id WolfFeeding1_Wolf. Eliminating dup and restoring saved BaseAI. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BaseAI conflict with WILDLIFE_Wolf_town mission id Wolf_PatrolBridge_1. Eliminating dup and restoring saved BaseAI. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BaseAI conflict with WILDLIFE_Wolf_town mission id ChurchBridgeFeedingWolf. Eliminating dup and restoring saved BaseAI. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Unloading 10 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 767.086365 ms Unloading 8721 unused Assets to reduce memory usage. Loaded Objects now: 85815. Total: 300.961578 ms (FindLiveObjects: 4.361846 ms CreateObjectMapping: 3.045898 ms MarkObjects: 276.470825 ms DeleteObjects: 17.081747 ms) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.474334 ms Profiler is not supported in this build (Filename: Line: 102) Null prefab found in scripted loot for container: STR_BankAVaultDepositBox4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 808 unused Assets to reduce memory usage. Loaded Objects now: 87232. Total: 247.139908 ms (FindLiveObjects: 4.162061 ms CreateObjectMapping: 2.800788 ms MarkObjects: 236.796387 ms DeleteObjects: 3.379886 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 304.334137 ms Unloading 526 unused Assets to reduce memory usage. Loaded Objects now: 85293. Total: 247.388809 ms (FindLiveObjects: 4.133195 ms CreateObjectMapping: 2.314366 ms MarkObjects: 239.864838 ms DeleteObjects: 1.075648 ms) Unloading 19 Unused Serialized files (Serialized files now loaded: 0) OnScreenBackgroundTransitionFinished (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) UnloadTime: 3.841493 ms Profiler is not supported in this build (Filename: Line: 102) Unloading 436 unused Assets to reduce memory usage. Loaded Objects now: 132344. Total: 254.821869 ms (FindLiveObjects: 8.074201 ms CreateObjectMapping: 4.506937 ms MarkObjects: 241.658096 ms DeleteObjects: 0.581630 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) [MissionSave] BaseAI conflict with WILDLIFE_Wolf mission id m1_g2_farmWolf. Eliminating dup and restoring saved BaseAI. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BaseAI conflict with WILDLIFE_Wolf_town mission id Wolf_FromTunnelFeeding1. Eliminating dup and restoring saved BaseAI. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BodyHarvest conflict with WILDLIFE_Rabbit mission id WolfRabbitChase_2_Rabbit. Eliminating dup and restoring saved BodyHarvest. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BaseAI conflict with WILDLIFE_Wolf_town mission id WolfRabbitChase_1_Wolf. Eliminating dup and restoring saved BaseAI. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BaseAI conflict with WILDLIFE_Wolf_town mission id WolfRabbitChase_2_Wolf. Eliminating dup and restoring saved BaseAI. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BodyHarvest conflict with WILDLIFE_Rabbit mission id WolfRabbitChase_1_Rabbit. Eliminating dup and restoring saved BodyHarvest. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BaseAI conflict with WILDLIFE_Wolf_town mission id WolfFeeding1_Wolf. Eliminating dup and restoring saved BaseAI. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BaseAI conflict with WILDLIFE_Wolf_town mission id Wolf_PatrolBridge_1. Eliminating dup and restoring saved BaseAI. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BaseAI conflict with WILDLIFE_Wolf_town mission id ChurchBridgeFeedingWolf. Eliminating dup and restoring saved BaseAI. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Unloading 10 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 687.506836 ms Unloading 8720 unused Assets to reduce memory usage. Loaded Objects now: 85876. Total: 292.242950 ms (FindLiveObjects: 4.615818 ms CreateObjectMapping: 3.913912 ms MarkObjects: 266.558563 ms DeleteObjects: 17.153404 ms) Unloading 10 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.387736 ms Profiler is not supported in this build (Filename: Line: 102) Unloading 946 unused Assets to reduce memory usage. Loaded Objects now: 86859. Total: 234.017380 ms (FindLiveObjects: 4.173455 ms CreateObjectMapping: 2.598471 ms MarkObjects: 224.358826 ms DeleteObjects: 2.886374 ms) Unloading 11 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 248.312271 ms Unloading 829 unused Assets to reduce memory usage. Loaded Objects now: 85472. Total: 239.496918 ms (FindLiveObjects: 4.241063 ms CreateObjectMapping: 2.323988 ms MarkObjects: 229.030609 ms DeleteObjects: 3.899985 ms) Unloading 19 Unused Serialized files (Serialized files now loaded: 0) OnScreenBackgroundTransitionFinished (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) UnloadTime: 3.717419 ms Profiler is not supported in this build (Filename: Line: 102) Unloading 256 unused Assets to reduce memory usage. Loaded Objects now: 133032. Total: 241.725189 ms (FindLiveObjects: 7.196818 ms CreateObjectMapping: 4.436797 ms MarkObjects: 229.633514 ms DeleteObjects: 0.458062 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Could not load Resources for: GEAR_Placeholder (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BaseAI conflict with WILDLIFE_Wolf mission id m1_g2_farmWolf. Eliminating dup and restoring saved BaseAI. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BaseAI conflict with WILDLIFE_Wolf_town mission id Wolf_FromTunnelFeeding1. Eliminating dup and restoring saved BaseAI. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BodyHarvest conflict with WILDLIFE_Rabbit mission id WolfRabbitChase_2_Rabbit. Eliminating dup and restoring saved BodyHarvest. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BaseAI conflict with WILDLIFE_Wolf_town mission id WolfRabbitChase_1_Wolf. Eliminating dup and restoring saved BaseAI. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BaseAI conflict with WILDLIFE_Wolf_town mission id WolfRabbitChase_2_Wolf. Eliminating dup and restoring saved BaseAI. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BodyHarvest conflict with WILDLIFE_Rabbit mission id WolfRabbitChase_1_Rabbit. Eliminating dup and restoring saved BodyHarvest. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BaseAI conflict with WILDLIFE_Wolf_town mission id WolfFeeding1_Wolf. Eliminating dup and restoring saved BaseAI. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BaseAI conflict with WILDLIFE_Wolf_town mission id Wolf_PatrolBridge_1. Eliminating dup and restoring saved BaseAI. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [MissionSave] BaseAI conflict with WILDLIFE_Wolf_town mission id ChurchBridgeFeedingWolf. Eliminating dup and restoring saved BaseAI. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Unloading 10 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 805.554749 ms Unloading 8715 unused Assets to reduce memory usage. Loaded Objects now: 86241. Total: 330.458344 ms (FindLiveObjects: 4.489465 ms CreateObjectMapping: 3.327724 ms MarkObjects: 304.341705 ms DeleteObjects: 18.298182 ms) Unloading 10 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.497377 ms Profiler is not supported in this build (Filename: Line: 102) Unloading 942 unused Assets to reduce memory usage. Loaded Objects now: 87543. Total: 273.121063 ms (FindLiveObjects: 4.375266 ms CreateObjectMapping: 2.656710 ms MarkObjects: 263.163208 ms DeleteObjects: 2.924862 ms) Unloading 11 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 11.043629 ms Unloading 804 unused Assets to reduce memory usage. Loaded Objects now: 85213. Total: 274.932281 ms (FindLiveObjects: 4.490478 ms CreateObjectMapping: 3.450279 ms MarkObjects: 262.301544 ms DeleteObjects: 4.688237 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.474588 ms Profiler is not supported in this build (Filename: Line: 102) Unloading 706 unused Assets to reduce memory usage. Loaded Objects now: 86258. Total: 276.572601 ms (FindLiveObjects: 4.296770 ms CreateObjectMapping: 2.526305 ms MarkObjects: 269.271454 ms DeleteObjects: 0.477812 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 371) Fallback handler could not load library C:/GOG Games/The Long Dark/tld_Data/Mono/libc Fallback handler could not load library C:/GOG Games/The Long Dark/tld_Data/Mono/.\libc Fallback handler could not load library C:/GOG Games/The Long Dark/tld_Data/Mono/libc Setting up 6 worker threads for Enlighten. Thread -> id: 550 -> priority: 1 Thread -> id: 1ad8 -> priority: 1 Thread -> id: 1a80 -> priority: 1 Thread -> id: 1480 -> priority: 1 Thread -> id: 640 -> priority: 1 Thread -> id: f40 -> priority: 1