Initialize engine version: 5.6.3p3 (88d4ddf6344a) GfxDevice: creating device client; threaded=1 d3d11: could not load dd3d11.dll, probably D3D11 is not installed. d3d11: failed to load directx dlls (80029c4a). GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nv4_disp.dll 6.14.13.4052] Renderer: NVIDIA GeForce GT 640 Vendor: NVIDIA VRAM: 2048 MB (via registry) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1 WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - All passes removed Begin MonoManager ReloadAssembly Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\AmplifyBloom.dll (this message is harmless) Loading D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\AmplifyBloom.dll into Unity Child Domain Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\EasyRoads3D.dll (this message is harmless) Loading D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\EasyRoads3D.dll into Unity Child Domain Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SuperSplines.dll (this message is harmless) Loading D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SuperSplines.dll into Unity Child Domain Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\HOTween.dll (this message is harmless) Loading D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\HOTween.dll into Unity Child Domain Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SampleClassLibrary.dll (this message is harmless) Loading D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SampleClassLibrary.dll into Unity Child Domain Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless) Loading D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless) Loading D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless) Loading D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\ch.sycoforge.Decal.dll (this message is harmless) Loading D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\ch.sycoforge.Decal.dll into Unity Child Domain Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\ch.sycoforge.Util.Attributes.dll (this message is harmless) Loading D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\ch.sycoforge.Util.Attributes.dll into Unity Child Domain Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Rewired_Core.dll (this message is harmless) Loading D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Rewired_Core.dll into Unity Child Domain Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless) Loading D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain - Completed reload, in 0.054 seconds Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\System.dll (this message is harmless) Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityScript.Lang.dll (this message is harmless) Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Boo.Lang.dll (this message is harmless) WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader. Initializing input. Input initialized. desktop: 1024x768 75Hz; virtual: 1024x768 at 0,0 UnloadTime: 1.554666 ms Non platform assembly: data-0D30D218 (this message is harmless) Fallback handler could not load library D:/Spiele/Steam/steamapps/common/TheLongDark/tld_Data/Mono/data-0D30D218.dll Non platform assembly: data-0D3373F0 (this message is harmless) Fallback handler could not load library D:/Spiele/Steam/steamapps/common/TheLongDark/tld_Data/Mono/data-0D3373F0.dll Non platform assembly: data-0E210020 (this message is harmless) Fallback handler could not load library D:/Spiele/Steam/steamapps/common/TheLongDark/tld_Data/Mono/data-0E210020.dll Rewired: Searching for compatible XInput library... Fallback handler could not load library D:/Spiele/Steam/steamapps/common/TheLongDark/tld_Data/Mono/xinput1_4.dll Fallback handler could not load library D:/Spiele/Steam/steamapps/common/TheLongDark/tld_Data/Mono/.\xinput1_4.dll Fallback handler could not load library D:/Spiele/Steam/steamapps/common/TheLongDark/tld_Data/Mono/xinput1_4.dll Fallback handler could not load library D:/Spiele/Steam/steamapps/common/TheLongDark/tld_Data/Mono/xinput1_4 Fallback handler could not load library D:/Spiele/Steam/steamapps/common/TheLongDark/tld_Data/Mono/.\xinput1_4 Fallback handler could not load library D:/Spiele/Steam/steamapps/common/TheLongDark/tld_Data/Mono/xinput1_4 Fallback handler could not load library D:/Spiele/Steam/steamapps/common/TheLongDark/tld_Data/Mono/libxinput1_4.dll Fallback handler could not load library D:/Spiele/Steam/steamapps/common/TheLongDark/tld_Data/Mono/.\libxinput1_4.dll Fallback handler could not load library D:/Spiele/Steam/steamapps/common/TheLongDark/tld_Data/Mono/libxinput1_4.dll Rewired: Found Xinput1_3.dll. Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\System.Xml.dll (this message is harmless) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.751568 ms Profiler is not supported in this build (Filename: Line: 102) -- SystemInfo -- deviceType: Desktop processorType: AMD FX(tm)-6300 Six-Core Processor processorCount: 6 systemMemorySize: 3035 Mb operatingSystem: Windows XP Service Pack 3 (5.1.2600) graphicsDeviceID: 0xFC1 graphicsDeviceName: NVIDIA GeForce GT 640 graphicsDeviceType: Direct3D9 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 0x10DE graphicsDeviceVersion: Direct3D 9.0c [nv4_disp.dll 6.14.13.4052] graphicsMemorySize: 2048 Mb graphicsShaderLevel: 30 supportsShadows: True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Adding Gear category (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 26457 unused Assets to reduce memory usage. Loaded Objects now: 54311. Total: 150.314072 ms (FindLiveObjects: 4.446933 ms CreateObjectMapping: 5.025219 ms MarkObjects: 131.049057 ms DeleteObjects: 9.785320 ms) GAME VERSION: v1.21 33995 () Release (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Shader 'Shader Forge/TLD_StandardObjMove': fallback shader 'LegacyIlluminShaderGUI' not found Gamepad camera sensitivity is zero. Is this correct? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Gamepad camera sensitivity is zero. Is this correct? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Movie playback finished on renderframe: 1321 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GfxDevice: creating device client; threaded=1 Unloading 25 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 26.463699 ms Profiler is not supported in this build (Filename: Line: 102) Adding Gear category (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 1155 unused Assets to reduce memory usage. Loaded Objects now: 92847. Total: 199.033966 ms (FindLiveObjects: 8.542148 ms CreateObjectMapping: 3.485917 ms MarkObjects: 184.067245 ms DeleteObjects: 2.931657 ms) Jump to string has no valid ids: sideAuroraHatch_!_!_!_!_!_! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Objective already started ep2HC_TracksEntrance (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Graph: Graph is already Active. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Frame 1890 Updating mission Tag: wait (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) GfxDevice: creating device client; threaded=1 GfxDevice: creating device client; threaded=1 Missing localization ID for subtitles: "SUBTITLE_InspectGeneral1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Missing localization ID for subtitles: "SUBTITLE_InventoryNeeded3" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Missing localization ID for subtitles: "SUBTITLE_MacStomachGrowl1" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Fallback handler could not load library D:/Spiele/Steam/steamapps/common/TheLongDark/tld_Data/Mono/libc Fallback handler could not load library D:/Spiele/Steam/steamapps/common/TheLongDark/tld_Data/Mono/.\libc Fallback handler could not load library D:/Spiele/Steam/steamapps/common/TheLongDark/tld_Data/Mono/libc StoreStats - success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Missing localization ID for subtitles: "SUBTITLE_MacThrow01" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Missing localization ID for subtitles: "SUBTITLE_InventoryNeeded3" (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: D:\Spiele\Steam\steamapps\common\TheLongDark\tld_Data\Managed\System.Configuration.dll (this message is harmless) Gamepad camera sensitivity is zero. Is this correct? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Achievement 'EP2_YouWillBeWithHerSoon' unlocked! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) StoreStats - success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Movie playback finished on renderframe: 48421 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 12 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 34.187027 ms Unloading 964 unused Assets to reduce memory usage. Loaded Objects now: 84021. Total: 222.955429 ms (FindLiveObjects: 6.770692 ms CreateObjectMapping: 2.977194 ms MarkObjects: 180.985016 ms DeleteObjects: 32.208004 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.715683 ms Profiler is not supported in this build (Filename: Line: 102) Adding Gear category (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 1635 unused Assets to reduce memory usage. Loaded Objects now: 84219. Total: 200.697861 ms (FindLiveObjects: 7.881448 ms CreateObjectMapping: 2.507301 ms MarkObjects: 188.191803 ms DeleteObjects: 2.109765 ms) Setting up 3 worker threads for Enlighten. Thread -> id: 9a4 -> priority: 1 Thread -> id: aec -> priority: 1 Thread -> id: 558 -> priority: 1